r/NMS_Switch

Cross-play and cross-save slip further into the future

Version 7.06 came out on the other platforms on Monday. So even if we get 7.04 or 7.05 this week, we still won't have cross-play or cross-save for another week or two (or three).

7.06 came out for PC on a Monday. That's often a signal that it's the "final" bugfix for a major update, that the devs have moved on to working on the next major update.

So I'm pretty confident we'll have cross-play and cross-save by Halloween.

Cross-play and cross-save probably will work until the redux expeditions come out, which typically is sometime in November, running through December and January.

Redux release date history:

  • 2022: November 23 -- same day on Switch
  • 2023: December 8 -- December 19 on Switch
  • 2024: November 7 -- November 27 on Switch
  • 2025: November 7 -- November 20 on Switch 2, never on Switch 1
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u/Slyde_rule — 8 days ago

Switch 1 Bricked

I was about to start up the expedition on my switch 1. I had almost all the stuff in my inventory I was going to send over at the expedition terminal. I locked my switch for a moment then when I came back I started loading everything but I forgot the rocket boots, so I made some really quick and when I clicked on the terminal again it wouldn’t load.

I could still walk around, jetpack, etc. but I couldn’t open the terminal, enter my ship, and none of the menu buttons worked. Also the home and power button on my switch did nothing. I held the power button for 12 seconds to get it to hard reboot, and my switch has had no life since. I’ve tried all the troubleshooting and button combos but I never hear a sound from it, never a blip on the screen at all. I waited a few days to see if it would drain and power back on after charging, still nothing. I guess my 16 minutes are up.

I remember locking the switch causing problems before with nms so I always would exit the game, but forgot that this time. I don’t think theres any helping me but just as a warning for the rest of you at least on the switch 1, never lock the game while playing! 7 years, thousands of hours on probably close to 100 games, gone in the blink of an eye when I was just trying to unwind for an hour one evening.

Stay safe out there travelers!

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u/BASS-E — 8 days ago

Black Hole Base [EUCLID/NORMAL]

Saw someone else trying to figure out how close they could get without falling into a black hole, and then I got an idea for a base I could build there!

It's very simple, but also pretty cool imo- you park near the limit of where you can fly your ship, and then you have to walk half a mile to get to the base- on Switch 1 anyway, there is a gray area where you can be close to the BH on foot but if you get into your ship you instantly go thru it- that's where we at.

The building itself is a giant, dark triangular room that ends with a wall of windows looking at the BH, with a single desk in the middle. I was not aware that there is a galactic plane that some decorations can't be rotated out of, so no chair.

I also did not know about the BH throwing off fluorescent blue light, but once I figured it out it drove a lot of decisions.

u/NewspaperDecent6331 — 10 days ago

New to NMS, 200 hours in, about to give up playing on Switch

Sorry for the long post that's probably been written a million times. This is a long rant from someone who discovered No Man's Sky in August and apparently is locked out of playing any longer due to the Nintendo Switch's limitations.

I discovered No Man's Sky from the free trial on Switch in August, which I'm incredibly thankful for. I know I'm pretty late to the party. I played through the free trial, bought the game, and I haven't been able to put it down ever since.

I'm kind of a casual gamer in that I don't own any consoles other than Nintendo or a gaming PC. Everything I play I play on Switch. I haven't been able to afford a Switch 2 yet due to other priorities, and since in the last year the only big new games I've played were Silksong and Metroid Prime 4, I still haven't felt fully compelled to upgrade.

I'm well aware of the original Switch's limitations compared to its competitors, especially with big games that are ported there. That didn't stop me from thoroughly enjoying No Man's Sky, and after learning about its history, I believe it's a game that I could easily sink a thousand hours into. Or at least I believed that.

As I got to the late game, the game has become almost unplayable. I'm overwhelmed with several frame drops, constant crashes whenever trying to do anything (hyperdrive, summoning a freighter or trying to land in one, managing inventory).

I played throughout Expedition 23 and the experience was actually very smooth and I think my game only crashed about 3 times in over a week. Now, switching to my main save, I tried to get into my freighter to manage my inventory and transfer items from the expedition... Just trying to land on the freighter resulted in five consecutive crashes when exiting my ship, so I had to teleport in from a space station. I figured I'd archive a few ships to make room for the expedition's, and so I tried moving items out before archiving them... five more consecutive crashes. Hell, just as I'm typing this, I simply tried to enter and exit one of my ships without touching anything in the inventory and it crashed again.

I'm pretty bummed about this. I mean, my save is still functioning (apparently?) and nothing seems to be lost. But it's a little heartbreaking knowing not only that a lot of this also seems to happen on Switch 2, which is the next console I intend to purchase eventually, but that I pretty much can't afford any other consoles, even if I were interested in any of them.

I dont place any blame on Hello Games, I still believe this game running on the original Switch is a technical marvel, and as I said before, I've still had a fantastic time with the game, but my time with it seems to have come to a halt as it seems I'm completely unable to do any of the actions needed to make room for my Expedition 23 rewards.

If anyone has any tips to make any of this better, I'd appreciate it. I have the physical version of the game and the data is save on my console's internal storage, as I read once it could help with these issues (it really didn't).

Sorry for the long rant, thanks if you made it this far.

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u/FuzzLord28 — 11 days ago

Expedition 23 - Origins Milestone help

I cannot for the life of me find a planetary archive - I have the necessary chart, scan and reload if I don't get one and have tried doing this for almost an hour. When I get a message about an archive it's actually to a paleontological site.

Anyone have a sure way of finding one?

reddit.com
u/melange-melange — 10 days ago

[SWITCH 2] How far over the corvette build limit (100) can you go before problems arise.

I am currently at 100/100 and would love to add a few windows and decorative/hull pieces. Ideally I would be at 110 part count with the additions. Will this cause problems, break the save or cause rendering issues?

u/brennanbilinski — 12 days ago

Toroidal Deep Space Base [EUCLID/NORMAL]

Still a WIP, but the exterior is done!

12-sided torus with the floor on the bottom, looking up toward the middle. Ring section is 5x5, inner diameter something like 12.

Guys it was so hard to do this. I had to make a floor disc in the middle, and then manually place walls against the floor, then run them out to the diameter I thought I wanted, then create floors and hope that they all matched up 50 meters out from the middle. It is not perfect, but it's good enough that I'm not gonna make it better lol.

Middle was initially normal parts, but decided the modular rooms and walkways would be easier as I could build them off of the initial floor ring for alignment.

The inside is just a big open donut, but I will eventually go back and build the inside. maybe.

u/NewspaperDecent6331 — 10 days ago

House in the Clouds - Floating Island Base [NORMAL/ELKUPALOS]

Decided to start sharing my base builds for funsies, here's a recent build on a Floating Island in the Elkupalos Galaxy.

I tried to keep it under the build limit for upload, so the end of one of the halls doesn't have working lights, but the base is built, lit and furnished!

The whole build centers around the waterfalls, so there are viewing platforms at all 3 of them, as well as a general, open vibe to reflect the nice weather. Pretty happy with how it turned out!

u/NewspaperDecent6331 — 10 days ago

Expé 23, est-ce que j'ai loupé les vaisseaux?

Je viens de finir le chapitre donnant 2 vaisseaux en récompenses: un doré et le fameux intercepteur vintage.

J'ai refusé le doré que je trouvais très moche. Ensuite j'ai eu une sorte de bug qui me proposait un multitool, sans que je puisse en voir les caractéristiques. J'ai refusé.

Est ce que je viens de laisser passer ma chance de recupérer l'intercepteur? Je faisais cette expédition presque que pour lui ><

reddit.com
u/FongicDisease — 12 days ago
▲ 14 r/NMS_Switch+1 crossposts

Gas giant deep space salvage note

The good method of breaking off parts and collecting them after hulk meltdown has a quirk that may frustrate you in these systems. The gravitic pull of the giant will pull your parts towards it! I lost most of my last haul due to it quickly leaving scanner range.

I chased the cluster down over 2K and meticulously grabbed and launched it towards my corvette. Even boost pushing didn’t get the job done; by the time I had closed the distance from the farthest salvage to my ship, I saw all the pieces moving towards and past me.

So, take care salvaging in these systems. Oroginally I thought that maybe the meltdown detonation flung my parts wide out, but nope… all the loose parts were making a direct line for the giant. Hope this note helps someone out.

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u/KlaatuBaradaNikt0 — 11 days ago

Heat and Vents

Hello, I've noticed that when I play docked the vents go crazy and the temperature goes a little high.

Is it normal or I should worry? With other games my Switch 2 doesn't do that.

Thx

reddit.com
u/Cilindro_958 — 13 days ago