Paralives, I'm rooting for you, but please be more thoughtful about new features
I don't want to be too negative about a game I'm mostly enjoying, but I'm getting concerned about the way new fixes and features feel half done. Some examples:
The towel racks added a few patches ago should stretch horizontally and add towels as they go. Why were new items added that don't take advantage of one of the game's defining features when they intuitively should?
All coffee machines can make espressos and lattes, instead of separating different functions for different machines. Teens can't make coffee. There are no associated wants to have coffee. There is no autonomous function to make coffee. There is no group activity to get coffee. They don't sit down to drink and they don't clean their mug when they're done. A simple way to differentiate paras, that is pretty intuitive and uses existing mechanics, is to have drinking coffee fill an energetic para's surplus energy, but it doesn't do that. There's not even a queue icon for the make coffee interaction. This is a very shallow way to implement a new feature when there was a different path that would demonstrate commitment to adding some depth to live mode.
They added intimacy to the character menu, but didn't include the shower. Why leave out an existing feature?
They fixed the issue of paras who couldn't procreate getting wants to try for baby, but did it in a way that only allows for those kinds of couples to get the want. A couple who can have a child naturally will never get an adoption want. No couples will ever get the want to get intimate when they feel flirty. That's pretty backwards. Family wants should have context (age, relationship status, number of existing children, etc.) and romantic wants should include things like intimacy, kissing, and flirting. This fix could have been implemented more thoughtfully, not given a bandaid that causes every para to get the exact same wants every time they get flirty, which is frankly pretty boring.
Some people will think this list is too nitpicky, but I think adding new features that don't use existing systems in a thoughtful way is a worrying sign about development priorities. My point here is not just to complain, but I hope that by talking about it, the devs will start taking a bit more time to add new things in a way that contributes to immersion and depth of gameplay in live mode.