r/PokemonChampions

Is it possible to train my Pokémon to never miss moves and always get maximum sleep turns as well? How does he do it?

Is it possible to train my Pokémon to never miss moves and always get maximum sleep turns as well? How does he do it?

I'm seriously wondering

u/Blue_banana_peel — 5 days ago

Congrats to Joseph Ugarte!

Be Advised: Zard Y + Venusaur teams gonna have a surge on ladder for a couple of days. Prepare for Chlorophyll Sleep Powder.

u/Gamertank2 — 5 days ago

Making Top 8 With 5 Mons Is Such a Flex

for reference, brian’s incineroar had a team sheet error so he got a penalty and wasn’t allowed to use it so he was basically playing with 5 mons, but the fact that he made top 8 with a handicap is a testament of his skill (he is a junior world champion after all)

u/SuperMemeBroz — 5 days ago

WOLFE IS USING A MEGA SCEPTILE TEAM

I haven’t been this happy with competitive in a while. That’s my goat man best pokemon oat

u/hoennfb — 5 days ago

Everyone complaining about Sleep Powder has not seen true terror

Yeah there was safety goggles but safety goggles can only save 1 out of 6 mons

You'll need electric terrain to be truly safe from this monstrosity

u/ikkkky9029 — 5 days ago

All roads lead back to Mega Charizard Y

it was the second most used mega in day 2 and the finals was a zard y mirror, looks like new toy syndrome is over, this this guy is still #1

u/SuperMemeBroz — 5 days ago

Calling Masterball rank only decent is delusional, you are delusional, Here is the actual statistical reality of where 180k MB4 players sit on

There are multiple post in the sub with ppl completely mocking mb4 player, calling just beginner stuff and others while statistically speaking, calling Master Ball 4 "bad" or "average" is completely false.

Let's break down the statistical definitions and look at the current ~180,000 Master Ball Doubles player count across realistic player base assumptions (500k and 800k active players), and compare where MB4 stands relative to ranks in games like League of Legends, Valorant, and Rocket League.

Take into account that this game has Official Pokémon Announcement (August 2026): Confirmed 20 Million downloads milestone across Switch and mobile stores

You don't need complex calculus to understand rank distribution—just three basic concepts:

  • The Average : Are the players around the center middle point of the skill pool (50th percentile). Exactly half the player base is above it, and half is below it. In competitive ladder games, the average sits squarely in the middle tiers (like Great Ball or low Ultra Ball).
  • The Bell Curve (Normal Distribution): A symmetric graph that shows how players naturally spread across skill levels. The vast majority of casual and mid-tier players pile up in the middle peak, while the total number of players drops off sharply as you head toward the extreme ends (Beginner on the left, top tournament pros on the right).
  • Standard Deviation: A measurement of how far away a player's rank is from the average.
    • Within 1 Standard Deviation: Encloses the central 68% of all players (the main "everyday player" cluster).
    • Above +1 Standard Deviation: Puts you in the top 16% of all players worldwide.
    • Above +2 Standard Deviations: Puts you in the top 2.3% (elite competitive territory).
    • Above +3 Standard Deviations: Puts you in the top 0.13% (world-class / top leaderboard)

Right now, there are roughly 180,000 players in Master Ball Doubles at season peak. Depending on how many total active ladder players exist worldwide, here is where reaching MB4 places you:

Active Ranked Players Assumption Master Ball Doubles Count Percentage in Master Ball Ladder Percentile Bell Curve Position
500,000 Active Players (Ultra-Conservative) 180,000 36.0% Top 36.0% Upper-Middle Tier
800,000 Active Players (Conservative) 180,000 22.5% Top 22.5% +0.76 Standard Deviations
1,000,000 Active Players (Moderate) 180,000 18.0% Top 18.0% +0.92 Standard Deviations
1,500,000 Active Players (High) 180,000 12.0% Top 12.0% +1.18 Standard Deviations

what this means?

  • Even at an extreme low estimate reaching Master Ball 4 puts you in the top 36% of everyone, outperforming nearly two-thirds of the player base.
  • At 800,000 active player count, hitting MB4 instantly places you in the top 22.5% (better than 77.5% of players).
  • Around 1 million, MB4 sits almost exactly at +1 Standard Deviation (top 18%).

Lets compare it with other games now, so you can see yourself how delusional this sub is:

Active Player Estimate Equivalent Top % League of Legends Valorant Rocket League (2v2)
500k Active Players Top 36% Platinum II Gold III / Platinum I Diamond 1
800k Active Players Top 22.5% Platinum I / Emerald IV Platinum II / Platinum III Diamond 2
1M Active Players Top 18% Emerald IV Platinum III / Diamond 1 Diamond 3

Nobody in League of Legends looks at a High Platinum or Emerald player and says, "You're trash, you just played through the tutorial." Nobody in Rocket League calls a Diamond 2 just decent, like most ppl here calls mb4 players, like they only know fundamentals, and thats literally assuming only 500k to 1m players actives when this is Pokemon and has 20m official downloads, this is for sure a really conservative estimate.

Comparison with real players:

Game & Region Rank #180,000 Equivalent Percentile Active Ranked Player Base
League of Legends (EUW) Emerald 2 / Emerald 3 Top ~5.1% ~3.5 million (EUW Ranked)
League of Legends (NA) Platinum 4 / Gold 1 Top ~12.0% ~1.5 million (NA Ranked)
Valorant (NA Region) Diamond 3 / Ascendant 1 Top ~10.0% ~1.8 million (NA Ranked)
Rocket League (2v2 Global) Diamond 2 (Div II) Top ~10.5% ~1.7 million (Global 2v2 Ranked)

So I'm sorry you are delusional and only gatekeeping what it good for your Ego, at the lowest estimation still hitting master is an achievement.

If u are master 2 to champions u don't have trash mb4 to feel better about yourself u are already by statistic one of the best players in the world, no reason to trash mb4 to feel better.

Edit: I'm a doctor dealing with epidemiology (statistics stuff) but I'm not math guy so ye i can have some mistake in there

Edit: Muchas personas atacando este punto solo por que mi grammatica es mala en ingles, es muy triste que la gente no entiende que no todo el mundo no es US, en mi pais te guste o no me gradue magna cum lauden en medicina y tengo varios certificados mas , y estoy certificado en la pagina official de mi gob , que cualquiera que sepa mi nombre puede Revisar el data base y ver que es verdad

Edit:degree in comments

reddit.com
u/Bersekker — 13 days ago

After a million calculations and practice games I can finally make this thing beat garchomp z and gholdengo

you need a minimum of 32 hp and 14 special defense on your chomp to guarantee you survive a life orb dragon pulse from this thing

very similar stats are needed for gholdengo to guarantee surviving dark pulse

and modest life orb gholdengo fails to KO with shadow ball without setting up, so if i can prevent my opponent from doubling into clawitzer the gholdengo is fair game

I wish I could study like this for school

u/howler1556 — 13 days ago

Players beware - Team Kitty is here

My mew pokemon team!

Potential changes I've considered:

- Meowstic (M) for Espeon

- Meowstic (F) for Espeon as an alternate mega

- Weavile for Incineroar

- Glaceon for Incineroar (I'm counting it as a cat)

- Perrserker or Persian for anyone

There are so many kitties to choose from. I'm definitely gonna have to cycle through them all!

Anyone got any strats/ideas for Team Kitty? Right now, I've got Espeon with Sunny Day to boost Pyroar

u/ImperialViking_ — 13 days ago

The face they make when you Swords Dance the Golisopod as they pull out a sneaky fire tech but it hits neutrally because we waited to mega evolve

u/Tomas_Baratheon — 13 days ago
▲ 27 r/PokemonChampions+2 crossposts

Mega Gallade should keep Sharpness when it Mega Evolves

Mega Gallade currently loses Sharpness when it Mega Evolves, which feels strange considering how important the ability has become to Gallade's playstyle.

I understand that keeping the full 50% boost might be considered too strong, but I think there are two possible solutions: either let Mega Gallade keep Sharpness, or give it a Mega-specific version with a smaller 20–30% boost to slicing moves plus some tactical utility.

The point isn't to make Mega Gallade broken, it's to make Mega Evolving feel like an upgrade rather than losing one of regular Gallade's defining strengths.

I made a suggestion on the official Pokémon Community forum and a moderator said they'd pass the feedback to the team:

Official discussion:

https://community.pokemon.com/en-us/discussion/26302/mega-gallade-should-keep-sharpness-when-it-mega-evolves⁠�

What do you think? Would full Sharpness actually be too strong?

u/FranzSisto — 12 days ago