r/PortToVita

▲ 171 r/PortToVita+1 crossposts

Strikers port wip

Hi guys, i saw a port of strikers, so i wanna show my status . I’m working on strikers since it went out. Actually there is no frameskip in my build because i’m trying to reach 60fps before releasing it. but if you want i can release this build that goes 25-30fps in game…

I don’t have a devkit optimizing it requieres so much time.

If you wanna follow the project on my github there is the repo https://github.com/robin994/strikersVita

the game is powered by a porting i'm mading of Aurora https://github.com/robin994/aurora-vita , actually it renders perfectly in native vita gxm. But it is still expensive in some calls. I'm trying to port wiicompiled too, it renders perfectly but it still too heavy and there is nothing to show yet.

for who would like to support the project there is a dev bounty on https://zealouschuck.com/dev-bounty
(the amount will be used only to buy a devkit and make better ports )

u/rob1n994 — 7 days ago
▲ 53 r/PortToVita+1 crossposts

PORT NATIVO CASTLE CRASHERS PARA O ANDROID RODA A 60 FPS (gameplay)

Desenvolvido por mim, não ta 100% falta coisas poucas mas eu quero adicionar o modo online com seus amigos e ajustar umas coisas, QUEM ACHAR DEFEITOS FALE, vai me ajudar a corrigir, Mas ai o que você achou do port que eu fiz?

Quem tiver o pacote com as legendas as línguas do jogo português BR e inglês por favor me mandar e de outras línguas também

u/According-Noise2889 — 7 days ago

(NSFW) "No Exit Apartment" by MioBiGames - PS Vita Port!

Download the game here (GDrive).
Watch the preview here (YouTube).

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Here's another h-side-scroller for y'all. Only this time, it's a recent one.
Made using only a laptop and a lot of patience.
I would say i'm pretty satisfied with this one, hope y'all enjoy it!

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Features:
Full game playable from start to finish.
Stable 35+ FPS.
Gallery can be unlocked and reset directly from the title screen's settings.
+ Every single function that is in the PC version.

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Let me know if you encounter any bugs.

Github Repo coming soon! Will link it on the comments once I actually get to create it.

Loading screens had to be implemented for memory sake. Sorry!

Have fun!! o7

(Made with the help of clankers)

u/akureyhaha — 7 days ago
▲ 52 r/PortToVita+1 crossposts

vita port for Starfront: Collision

Port by AI, thank you to everyone behind the earlier Vita ports: your work provided essential references for the AI.

My childhood favorite RTS mobile game**.**

I haven't finished the whole playthrough yet. Not sure about the performance under full screen soldiers...

starfront-vita

u/victorweiyr — 7 days ago
▲ 41 r/PortToVita+1 crossposts

Metal Gear Solid Twin Snakes in PS Vita?

Is it possible to decompile the GameCube version of Metal Gear Solid Twin Snakes and run it on the Vita?If so, could someone here do that?

u/Hot-Management2041 — 8 days ago

Is anyone working on Conker's bad fur day?

I heard it has been recompiled recently, and it would be nice to see it on the vita

u/icesnake200 — 7 days ago

Ssx

I’ve played the crap out of the psp Ssx game on vita but I would love to revisit the original, of course the sequels are brilliant too. I know it came out in GameCube, need it to be decomp’d.

u/ozymandis1212 — 7 days ago