Drive impact just destroys my mental state in every match and it's making me want to quit the game
I've had a long journey over the last year and change of getting into fighting games and learning to manage my (usually very frail and bad) mental state and reactions to failure and defeat. I've gotten a lot better at managing tilt, but for some reason getting hit by DI immediately deletes all that progress and makes me crash the hell out and lose all focus for the rest of the match. I thought I'd gotten past thinking specific moves or tactics were "cheap", but this one feels exactly like that, the cheapest move I've ever seen in any game by a long margin. I hate it with every fiber of my being.
Coming to this game from 2XKO and Strive, I'd much rather be in the corner blocking against Potemkin or Illaoi/Blitzcrank than literally any character in SF6 simply due to the existence of DI. It makes defense hell, and it makes offense extremely hard to learn due to opponents being able to just throw it out and get a combo for free during MY TURN if I leave so much as a 1-frame gap in my offense. It's just so free, all the time, and it's far harder to react to than it is to use.
This thing would be a meta-defining move in any fighting game if one character had it, but the fact that it's available to everyone just adds insult to injury when I'm trying to play similar to what I see the pros doing, but strategy and good plays mean nothing when I don't have the reaction time to deal with Drive Win Button. I hate it so much, I hate it, holy shit I hate this thing and it's a testament to how good the rest of SF6 is that I haven't uninstalled the game yet even though it has the most dogshit mechanic in a fighting game since they added tripping to Smash Bros Brawl.