r/SimCity

🔥 Hot ▲ 7.9k r/SimCity+7 crossposts

I'm developing a tycoon game on Linux (and for Linux!), and we just put out the Release Date trailer! The game will be published by MicroProse, the publisher behind classics like Rollercoaster Tycoon!

In this game you bring the Freedom of Car Dependency by turning cities into giant parking lots and convincing people to pay you for it.

And no, it's not written in Assembly, it's written in C++, haha.

If you're interested, you can wishlist the game on Steam, and play on October 9th: https://store.steampowered.com/app/3031880/Car_Park_Capital/

u/hilkojj — 1 day ago
▲ 14 r/SimCity

The Simcity 2013 Advisors Pictures

Hi does anyone have any high definition pictures of the Great Works Advisor from SC2013? I had got this but as you can see she's looking quiet but crushed

u/Toz_The_Devil — 18 hours ago
▲ 18 r/SimCity

Old palace converted to luxury hotel and casino at the beach

Behind the palace is convention center and on the hill the hand egg-stadium. Also at the beach are two towers from the fortress era and huge ferris wheel.

u/Kriositeetti — 20 hours ago
▲ 62 r/SimCity+1 crossposts

Traffic Architect - a game where you only build roads and transport - the city grows on its own. Coming on Steam!

Buildings appear by themselves as the city grows. Your job is everything that moves: roads, traffic lights, multi-level interchanges, bus lines with dedicated lanes, trains, and metro underground.

Every car drives itself - keeps its lane, changes lanes, waits at lights, reroutes around jams - 10,000+ of them at once on maps up to 18x18 km. Jams happen for real reasons: a bad merge, a short ramp, one badly-timed light. Finding the junction that's ruining your city (heat maps and 20+ live charts help) and fixing it is the whole game.

The style is minimalist - Mini Metro and Mini Motorways were the inspiration - but in 3D, because you can't build a proper cloverleaf in 2D.

There's also a challenge mode (8 interchange puzzles - build a junction, traffic stress-tests it), a Creative mode with unlimited money, and a map editor.

The browser version reached 150,000+ players. The Steam version is the full game - bigger maps, more cars, all the transit.

u/Grenagar — 2 days ago
▲ 267 r/SimCity+1 crossposts

Network Addon Mod 50 Out Now (See comments for further information)

u/ulisse99 — 3 days ago
▲ 12 r/SimCity

I added all four SimCity games to the mod manager I've been building

It started as a Sims mod manager and now handles SimCity 3000, SimCity 4, Societies and the 2013 one as well. Each of them keeps content somewhere different and I tried to respect that rather than dump everything into one pile.

SimCity 4 got most of the work. It reads both Plugins folders, the one in Documents and the one in the install. It does not touch your load order: the numbered folders a download arrives in are the order the game loads things, so nothing gets flattened, renamed or sorted. A .dll goes to the top level of Plugins because that is the only place the game reads one, and its .ini follows it around and gets deleted with it, without ever showing up as a mod of its own.

If you use sc4pac, it reads the lock file and leaves every package sc4pac manages alone. On my install that is 777 plugins it will not touch. I found that one the hard way. Without the check, the two symlinked cheat DLLs showed up twice, and the duplicate scanner would happily have offered to delete files sc4pac still had on its books.

SimCity 3000 keeps custom buildings in a folder that is flat, so a file that ends up in a subfolder there is silently never loaded, and the app says so instead of letting it look installed. Societies takes .SCSPack content into the Import folder its own installer uses. The 2013 one reads SimCityUserData inside the install, which sits under Program Files, so Windows may ask for admin rights.

Free, no account, Windows Mac and Linux. It is early on the SimCity side so I would rather hear what it gets wrong than not. Link in the comments.

reddit.com
u/Deep-Raisin1126 — 2 days ago
▲ 53 r/SimCity

SIMCITY 2026 CRIMINAL CITY VU TOWER

"I had to repost this because it was taken down.

The Vu Tower is brilliant: it functions as a lucrative source of income and, at the same time, as a breeding ground for criminals. Officers go out calculating routes and police blind spots to target vulnerable businesses. The high level of criminal activity saturates the facades with graffiti, while the police are overwhelmed trying to trace every single detail. Quick money in exchange for pure chaos at a micro level."

u/Medical_Swordfish638 — 3 days ago

Opinion on Project highrise?

After hearing that this title was on iPad, and being nostalgic for old SimCity games, I've always wanted to try SimTower, so I'd like to know this community's opinion on Project Highrise. Reviewers have mostly covered this game on release, and on pc, I'd like to know if the iPad version is worth it, and if the game itself is worth it.

reddit.com
u/BOOMlag- — 3 days ago
▲ 138 r/SimCity+1 crossposts

This roundabout sure does seem to be a magnet for carjacking

I'm sure this is some kind of bug but I personally wouldn't consider it a very pressing issue since it has no effect on crime or traffic

u/TotalSolitude — 4 days ago
▲ 97 r/SimCity

SimCity 2013 more cut/unused content (Fireboat, water pipes etc)

More SimCity 2013 unused/cut content

u/LuckyTheLuca — 4 days ago
▲ 129 r/SimCity

Playing SimCity 2013 for the first time since 2016.

I haven’t played SimCity 2013 since I was a child in 2016. It was my first city building game and I have a lot of nostalgia for this game which is what I thought was gonna carry the experience but I have been having a blast. I also have to mention the charm this game has that keeps me sucked in, from the sound effects to the art style or things like the info view that shows you your people’s literal shit going through the pipes, it has charm or as others call it Maxis Charm, something my favorite city builder Cities Skylines 1 sorely lacks.

My only grievances with this game so far have been the Student Commute bug and trying to build roads just right to have back to back buildings when they become high density. Also using the EA app always sucks for any game.

All in all, I am sold on getting CoT when it goes on sale.

u/Lealenbright — 5 days ago
▲ 27 r/SimCity

[Simcity DS] 1,000,000 people City

After 245 years, it has finally become a city of one million people. At first, the goal was to launch rockets at 500,000 people. After tearing apart and rebuilding the city several times, it has finally reached one million, though I wondered if it could really be possible. Thank you to the citizens who supported me in a city like a chicken coop, where there are hardly any facilities other than the police station, for the sake of my goal.

u/Competitive-Prune405 — 4 days ago
▲ 2 r/SimCity+1 crossposts

Hi Add Me to friends

Hey Mayor, join me in SimCity BuildIt and bring your city to life. Use this code to add me to your friend list: 2NSLF3

reddit.com
u/Burunduuuuk — 4 days ago
▲ 81 r/SimCity+1 crossposts

Dug up some saves from 12 years ago

The first one looks like it was made before I embraced modding, and the rest show the result of playing around with NAM roads for the first time

u/TotalSolitude — 6 days ago