u/Grenagar

Image 1 — Traffic Architect update - added traffic lights, roundabout snap-to-intersection, creative mode, and more based on your feedback
Image 2 — Traffic Architect update - added traffic lights, roundabout snap-to-intersection, creative mode, and more based on your feedback

Traffic Architect update - added traffic lights, roundabout snap-to-intersection, creative mode, and more based on your feedback

Traffic Architect - got a lot of great suggestions from this community last time. Here's what's been added:

- Traffic Lights

Unlocks at Stage 3. Place them on any intersection, configure phase groups - opposite directions get green together. Adjust each phase from 5s to 120s. Left turns on green yield to opposing traffic. Cars stopped at red no longer honk at the car in front.

- Roundabout Improvements

Snap-to-roundabout - hover any existing intersection and it previews a ring sized to fit. Click to fine-tune radius, click again to commit. Old approach roads get trimmed and joined automatically. No more demolish-and-rebuild to convert a busy junction. Also added rotation control - drag to set radius and aim where the first junction sits.

- Creative Mode

No game-over, unlimited money, hand-place buildings yourself. Pick which plots to unlock, choose from small/medium/big buildings. Focus purely on layout, traffic flow, and aesthetics.

Other improvements:

- Rocks - new terrain obstacle, compact clusters that cost more to remove than trees

- Smarter traffic recalculation - cars find new shortcuts after you build or upgrade roads

- Improved mountain visuals

- Smarter road snapping based on actual road width

- Ctrl now locks snapping to same elevation - no more accidentally connecting ground roads to bridges

Free in browser and mobile: https://www.crazygames.com/game/traffic-architect-tic

What else would you want to see added?

u/Grenagar — 1 day ago