Anything stronger than an antediluvian?
I don't know the other splats well enough.
Is there anything stronger/can kill an antediluvian?
Can grandmother (grand maw) kill an antediluvian?
I don't know the other splats well enough.
Is there anything stronger/can kill an antediluvian?
Can grandmother (grand maw) kill an antediluvian?
I started reading the Clan Novels, I am on the first one Toreador, but it feels like it's a "you should already know stuff" type book. It is giving insights to the clans lore, but not the world lore. I am almost done with it, but I would like to learn more about the world before I learn about the individual clans. With that being said, where should I start? Do the Clan Novels go over the broader world lore as I read?
So...my question is.
After 20+years when did come out and published. Years passed .....Why they just end it? Anniversary edition maybe?
Or White wolf....then Onyx Path and Paradox just dont touch that?
...why?
So as the title says, what's the thematic and tone differences between Curseborne and World/Chronicles of Darkness?
To summarise my experience with WoD and CoD; I'm not super invested in them but I know a lot of people who are and I have flicked through the Tvtropes pafe to try and better understand it, I've also played in a Werewolf the Forsaken campaign that had several different splat (mummy, vampire, changling and a mage(as a treat)). I know roughly what each splat's deal is and the general theme differences between WoD and CoD (WoD is darker and more focused on meta-plot, CoD is (relatively) lighter and less world defining meta plots). As a general rule I'm more of an Exalted fan than WoD/CoD.
The main thing I'm aware of in Curseborne is there is a lot more inter-splat interaction but that's most of my knowledge on the game.
I thought maybe what if vampirism is actually done through bodily fluids kissing biting sexual activities etc that results in infection within one week you become more sensitive to sunlight after five weeks you have severe sunburn due to the infection after one mouth your canines fall out and eventually after a year they get replaced by longer vampire canines you can still eat and drink regular food and drinks just blood is on the menu as well as your digestive system is also altered but if caught early can be stopped altogether by spending time in the sunlight the warmer and sunnier the better but certain strains can be immune to sunlight but other more advanced strains can change your body in more than one way
So in the book" Houses of the Fallen". There was the grand experiement in the times of Babel.
10 Elohim was selected to teach humanity.
I got a theory, 10 Elohim....10 tribes of Atlantis.
Also they created the Nephilim.....but they are killed....or vanished
What do you think?
Choose a splat, a power tier, and an identity, hit generate, and you've got a coherent NPC with attributes, abilities, powers, backgrounds, merits, flaws and a fitting name, all weighted to make sense together. No external calls, No LLMs, all local data.
Splats
What it does
Built for Foundry V13 and the WoD20 system, but it should work for V14 as there is no incompatibilities as far as I can see. Unzip, drop the folder into your modules directory, and enable it in your world. Open it from the Actors tab, the scene controls, or Ctrl+Shift+F.
The only thing the module doesn't include are the rules text for what each power, merit or flaw actually does, cause copyright, so you'll still want the book or a wiki open for some details. What the Forge handles is the tedious part: assembling a legal, believable character so you can get back to the table.
Still early access but already works a charm. Available on the release tier for WoD modules. Hope you guys enjoy it!
Link: Patreon
Had something different done as I get closer to readying my manuscript for peer review.
This is the first time I've ever had Morrigan drawn, which is crazy since she's the starting point of Thorne's story, both as a VtM character, and as the protagonist of her own story!
Art by Zoeytimes@vgen!
Hello everyone. My friends and I (four of us total) are looking for Storyteller. Time-zone-wise, half of our group is in EST and the other half is in CST. We are relatively new to VTM 5e, but we all have long histories of playing other TTRPG's, so there should be no big issues there. Our first Chronicle didn't work out, but we all really like the characters we made and want to see them develop. We are happy to make changes to them so that they best suit another Storyteller's game so long as there cores can remain. If anybody is interested, or just wants to hear more details, feel free to comment or send a DM!
The Game: HavenMUD (havenmud.net port 2000) is a 1200s Dark Ages World of Darkness game featuring a custom d10 system, heavy vampire theme, and active GitHub development.
The Goal: Our current site is a bare "we exist" placeholder. We need a complete overhaul to transform it into a gothic landing page and a comprehensive documentation hub for our mechanics, systems, and lore.
The Role: We are seeking a web designer/developer to build this platform. There is also an opportunity to join the team as part of the regular in-game staff if desired.
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How to Reach Out:
havenmud.net port 2000.For the longest time I have been fascinated by the medieval. Looking back, I think the first "gateway drug" for this obsession was the Redwall cartoon, when I was a little kid. Of course, Lord of The Rings followed not too far behind, various video games such as Mount and Blade, Assassin's Creed and of course Oblivion and Skyrim. In 2016, when I first started playing D&D, incidentally also the year I started to watch Game of Thrones (it is such a shame it got canceled after the 6th season), the general quasi-medieval setting of the game was quite a big plus in my books. I continued to play D&D, eventually venturing towards other systems and about 4 years ago I also got to play Vampire: The Masquerade for the first time.
Thus I was introduced to the franchise, or rather I realized it was a franchised, I was somewhat aware of the videogames, I knew some of the clans and I saw some pics and memes with Smiling Jack and Jeanette, but until I started playing, I didn't really delve that much into it. But then I did and I fell in love with both the game and its setting and I was aching to learn more about it and I was imaging how cool it would be to also see a medieval version of the game... and OH MY CAIN, it is a thing! I rejoiced in the fact that it existed, but for about three years, I didn't get around playing a single session of Dark Ages. I read on the lore, I fell in love with the whole Constantinople Saga, but I didn't knew any ST who runs it. Then Yuno met Horia and in turn I met Horia and we became friends with him and at one point he dropped the bombshell that he also runs Dark Ages, but he currently has a full campaign and does not know when he will get to play something with us as well. So it goes...
A couple of weeks ago however, one of my D&D players, who is also quite an experienced ST started a new Dark Ages chronicle and was gracious enough to invite me! So thank you Anca!
I played my first ever session, I am very much looking forward to play some more (in case anyone is wondering, I am playing an Old Clan Tzimisce Koldun and the chronicle is set in 14th century Wallachia + Transylvania), but until then I decided to write this piece on some of the differences I have perceived so far between the two systems and why I think that the assumption I have seen on my side of the internet, that Dark Ages would be less political then its modern nights counterpart is, frankly speaking a bit silly!
I hope you will enjoy this piece, I am going back to read a bit more on the lore and to plan for the next session!
Hi yall! Super new to VtM (both the game and the reddit) and wanted to share some art from my first campaign; we’re playing a DC based game and its been an absolute blast! So refreshing for someone who’s played mostly dnd but enjoys roleplay over combat.
So meet the coterie; all of us were recently turned as a political move by the primogens, as the prince was not allowing them to make more kindred at the pace that they’d have liked. As punishment, their childers (us) were given neonate status and cannot have contact with their sires outside of elysium. And now we have to navigate life as brand new kindred without much guidance at all. Shockingly enough, it’s been incredibly fun despite how it sounds, with the odds stacked against us.
Anywho! Nice to meet yall; I’m Mat, 26 year old (she/they) professional costume designer and illustrator, I just wanted a place to dump my art and talk to some new vtm folx!!
Like can there be a whole family of awakened mages or that is too unlikely?