r/alienrpg

Good Starting point?

So I want to run my first game and we are all new to the system and the game (we know the setting)

My question would be what would be a good starting Cinematic mission to run?

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u/enclave_reborn — 1 day ago

Destroyer of Worlds with Evolved Rules?

With the current sale I bought the Evolved Edition starter pack, GM board, and evolved core rule book. That said, I am GM’ing a session next month and originally intended on running Destroyer of Worlds for some friends to introduce them to the game before I broke my bank account on the sale.

My question is, should I still run Destroyer of Worlds using the original system, run Destroyer of Worlds using the evolved system, or just play the campaign included in the evolved edition starter pack? Or does it even matter?

For some background I’ve run a couple cinematic campaigns but am still learning the process. Two of the players have already played characters in the campaigns I ran but, like me, are still learning the mechanics. The other two have never played Alien rpg before, so it will be their first introduction to the game.

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u/darvin1295 — 3 days ago

I finished my ship class (check the comments for higher quality images)

u/ANeomorph — 3 days ago

Muther One Way Chat Panel

Howdy Folks!

My soon to be Alien RPG GM wanted a good way to share messages from computer terminals, Muther, etc in our upcoming game that had that classic Alien feel, was easy to use and was lightweight.

I put together MU/TH/ER, a tool where GMs can type messages and have them display on a crew panel. You can have multiple crews panels running, on tablets, phones, computers and anything that can run a web browser (someone please get this on your smart fridge).

You can get the full code and a readme here
https://github.com/wzzzrd86/Muther_Public

I've packaged this so you just need to run the docker-compose, which means you need docker. You can 100% run this on windows (With WSL, Docker Desktop and Powershell), and have it be accessible over your local network.

All of the files are in the repo so you can pull it apart and do with it what you want.

Crew Page:

https://preview.redd.it/5157t87yz1bh1.png?width=3818&format=png&auto=webp&s=7b05fcc4c91f563d9dfbeff55d25e7c90e6cbc50

Muther(GM) Page:

https://preview.redd.it/sp6mi9xxz1bh1.png?width=1510&format=png&auto=webp&s=30699f10e359819dc95462d52ab07535bd117ed8

https://reddit.com/link/1umlf4i/video/1o9h8yr102bh1/player

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u/wzzzzrd — 3 days ago
▲ 107 r/alienrpg

Thank you /r/alienrpg !

The Motion Tracker app will be released publicly in a few days. The closed beta was an unexpected success.

This subreddit is probably one of the reasons I kept developing it for a year. I received so much support and encouragement after the prototype demo I shared here a year ago.

So this post is here to thank you all. You’re awesome.

ludicrpg.com
u/Adventurous_Bass4024 — 4 days ago
▲ 63 r/alienrpg+1 crossposts

ALIEN RPG Summer Sale

If you've been thinking about picking up the ALIEN RPG for Fantasy Grounds, it's currently included in the Fantasy Grounds Summer Sale through July 9.

The line includes the Core Rulebook, cinematic scenarios like Chariot of the Gods and Destroyer of Worlds, along with campaigns and other official content from Free League.

Thought some fellow ALIEN fans here might appreciate the heads-up.

https://www.fantasygrounds.com/store/?sys=34&pub=-1&typ=-1&search=&sort=1

u/BelleMuerte66 — 4 days ago

Where can I find the Foundry VTT Chariot of the Gods module?

I managed to convince my friends to give Alien RPG a chance next weekend. I gave them a short explanation of the system and a short intro about being space truckers and the characters of Chariot of the Gods (the module I had read and seen videos about). But I was unable to find the module for Foundry, which I assume has to do with Evolved.

So I ask for your help, Is there any way to buy/get the Chariot of the Gods module for Foundry VTT Or do I need to do it all by hand (which I don't think I will be able to do in time)?

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u/Folomo — 4 days ago

Rules clarification: Do you add Stress Dice to Sickness/Virulence rolls?

Hi everyone,

I'm currently running the Destroyer of Worlds cinematic scenario using the Alien RPG 1.0 Core Rulebook. I have a quick rules question regarding disease/pathogen mechanics.

When a PC is exposed to a pathogen and has to make a Stamina roll against the disease's Virulence, do they add their current Stress Dice to this specific roll? (Making it Base Dice from STR + Stamina + Stress Dice?)

If Stress Dice are supposed to be added, how would you handle rolling a "1" (the Facehugger/Panic symbol) on a Stress Die in this context?

A standard Panic Roll doesn't seem to make much narrative sense mid-incubation or right at the moment of resisting a microscopic virus/chemical agent. Would rolling a 1 just cancel out a success, triggers immediate physical symptoms, or should Stress Dice simply be excluded from Virulence rolls entirely?

Thanks in advance for the help!

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u/RonnNK — 4 days ago
▲ 29 r/alienrpg+1 crossposts

'Aliens: The Destroying Angels' - Following up the cancelled Neill Blomkamp sequel by way of adapting old Expanded Universe material, plucking characters from old drafts, and lifting from the canon RPG. (Part 2, the Plot)

\"Be not afraid...\"

Walk into the heart of darkness.

Hello, friends.

Welcome to this next posting in my comprehensive rewrite of Fox's Alien. A redux of the franchise which presented both a revision of the prequels as a trilogy:

And a pitch of the cancelled Aliens sequel which might have retconned the events of *Alien***^(3) onward:

An in-universe mythology of mine further fleshes out the universe, a sort of lore codex which lifts from various canon materials, old drafts and some ideas by myself and collaborators.

Here is my plot outline for the next entry. An odyssey which both continues the personal journey of the Ripley clan, and finally reveals the full fallout of the prequels.

Before proceeding, go ahead and read the previous posts/rewrites, and especially the Codex entry as the lore involved informs much of the plot.

****

A voyage into the unknown becomes a living nightmare.

Dispatched to map out a planet beyond all charted space, young scientist William Ripley finds something grander and more terrifying than anything he'd imagined. In the endless darkness his crew are menaced by an alien threat whose origins are tied to those of mankind.

New dangers crawl from out of the shadows. Secrets buried for millennia come to light.

And at last, the Ripley family uncovers the truth of a long-lost human vessel called the Covenant...

****

ALIENS: THE DESTROYING ANGELS

Starring

Alex Høgh Andersen as William Ripley

Jaz Sinclair as Martine Roby

Doug Jones as the Last Ancient / " Space Jockey "

with Sigourney Weaver as Ellen Ripley

and Michael Biehn as Dwayne Hicks

and >!Michael Fassbender!< as the Brother/Voice in the Dark

****

PROLOGUE

Survivor

On an unknown planet, in some indeterminate past, a woman awakes from a stupor aboard the bridge of her ship. The woman, warrant officer Martine Roby, is covered in blood and apparently suffering from shock.

Her vessel hangs in orbit above a desolate planet marked with a site the computer designates "City of the Ancients".

Stumbling to an escape pod, Martine passes the mutilated bodies of her crew. And she is just barely able to escape a shrouded, Xenomorph-like creature before she makes it into the escape shuttles.

Her ship, the USCSS Conrad, plunges into a death spiral above the dark planet. A computerized voice warns Martine that she in in direct violated of company policy, and will be "decommissioned" upon return if she cannot return the specimen.

Martine hesitates only for a moment before tearfully shutting down the message, and apologizing to "Mother" before she rockets off into space.

The Conrad begins to careen to a fiery death in the atmosphere, but Martine's solitude is broken when the Alien lands on the window of her ship and screams down at her.

****

CUT TO BLACK

****

ALIENS

The Destroying Angels

****

Act 1

Survivors

Several years have passed since the events of Alien: Awakening.

Amidst the frontier, the assorted human superpowers have been thrown into disarray with the leak of Weyland-Yutani's many illicit activities and the arms race they nearly sparked into outright war by way of the Xenomorphs.

In United Americas space, Ellen Ripley and her found family have committed to cleanup operations sanctioned by a multi-nation cooperative aimed at wiping out all remnants of the Company and their work.

  • After several films of the Weyland-Yutani corporation wreaking havoc and more or less getting off scott-free, they have finally been taken off the board.
    • A major shift in the status quo of the setting.
  • Their absence however causes a chaotic power vacuum amidst their former competitors and the various nations still tied to them.

Here in this entry we see William Ripley, son of Ellen and Dwayne Hicks, step into the role of lead protagonist.

  • As Rebecca "Newt" Jorden acted as protagonist in the previous outing.

William, continuing his journey after the introduction seen in Awakening, is a more methodical and scientifically-minded lead than those who came before.

  • As opposed to rough working-class heroes like Ellen Ripley or Rain Carradine, we somebody in the vein of Elizabeth Shaw or Katherine Daniels.
    • Other media inspirations being Alan Grant from the Jurassic Park franchise, a curious soul who has an almost innate understanding of the dangerous creatures he encounters.

The New Mission

The first act of the film jumps into motion with William and a team of xenobiologists and mapmakers investigating a possible Engineer signal on the corner of charted space. A platoon of Colonial Marines accompanies the mission, one of several militaries deployed to exterminate Xeno threats on sight.

Amongst the team is a biologist calling herself "Rowan".

  • She is in fact the woman featured in the prologue sequence, Martine Roby .

Having apparently covered her tracks well, she accompanies the team, who stay in close contact with an escort commanded by Ripley and Hicks.

  • The two of them not wanting to let William stray too far.

The voyage takes them to a corner of space quarantined by the Three World Empire. Here, a drifting artifact has been discovered, referred to by translated Creator script as "Lychgate".

Here, William's team lands and explores the site. Half a space station, half a temple constructed by the Engineer caste which came to dominate the Creator race in their later ages.

As expected, traces of alien activity are present, as are the remains of human crews who'd died fighting them.

Gateway Opens

The exploration of the Lychgate leads to a sequence in which William and Martine, in a temple at the heart of the station, activate a dimensional gateway which takes the temple beyond known space.

The Marine force are unable to stop the sequence, and are kept from following by an awakening of Xenomorph-like creatures with pallid blue features and more blade-like skulls.

While Ripley and Hicks hunker down with the Marines, William and Martine vanish into the gateway.

Into dark space.

Act 2

The Forge

William and Martine awake to find themselves lost on a lifeless moon. One set under dark, starless skies in which a myriad of titanic shadows twist and bend in the endless void.

Young, pale aliens greet the two. Hairless, marble-like humanoids with glassy black eyes.

Engineers.

Last of their Kind

The aliens appear youthful and simple, with forms not unlike the population exterminated by David 8 in his culling of Planet 4/"Paradise".

The scouts determine Martine has been injured, and much to his shock William realizes "Rowan" is in fact a synthetic.

Bewildered, and in Martine's case hurt, the pair are escorted into the depths of the moon. Not a natural celestial body, but in fact an artificial construct.

  • Built out of black stone and "metal".
    • What could be metal, or just as easily glass or fossilized ancient bones.

Mounted on the walls of the station's cavernous depths are the skeletons of vast aliens.

In the depths of this floating station is a small, pale star which powers the vast structure. William marvels at the artistry, determining this station to be a hypothetical device often referred to as a Dyson Sphere.

The young Engineers simply called it the Forge. The Forge of the Gods.

At its heart, as Martine undergoes treatment, William meets a towering preserved in a sort of stasis point between life and death.

A Pilot. Last of its race, the precursor race which spawned the Creators and made, warlike Engineers.

  • The race of the fossilized corpse found on LV-426/Acheron.

Echoes

The Pilot speaks gently to the Engineers, its 'Children', and asks them to heal Martine's wounds. William, having experience mostly cruelty at the hands of the synthetics created by Weyland-Yutani, is wary of Martine and suspects her of being an agent of the Company's remnants.

The Pilot doesn't believe so, having seen true pain and fear in her the minute they landed.

Here, William communes with the last living remnant of a primordial era which saw the origins of the Engineers, Mankind, and the fearsome Xenomorphs. Through hieroglyphs and shimmering holographic displays, William observes sparse scenes of creation, death and rebirth spanning countless millions of years.

  • A history that has only been been partially put together in the files of companies like Weyland-Yutani.

The Pilot shepherds the last of these Engineers, beings intended to build a better world than the one that birthed their kind long ago. But even in Dark Space, a void in which only primordial chaos dwells, it appears the sins of their brethren have followed them.

The Perfected

Others have entered this realm called Dark Space.

'Fulfremmen', translated to the 'Perfected'. A race not unlike Mankind, spawned to inherit the stars before they rebelled against their masters.

In a vision granted by the Pilot, William bears witness to the conflict between this synthetically-grown species and their Engineer brethren.

***

An ancient settlement of humans, maybe on Earth or maybe on another planet, watch the sun go down.

Some in the group pray at the sign of an evening star, but the prayer is cut short when it becomes clear what the light is.

A vessel, carrying "gods".

Monstrous creatures emerging from the darkness, eyeless demons with slavering jaws and sharp claws which cut down all before them.

The bloodied survivors run for their lives and barricade themselves behind the walls of their settlement.

On the cliffsides above, an eerie inhuman observer watches the chaos unfold.

More falling stars alert the observer to danger, and the sky lights up.

A war in heaven.

***

While the Engineers died off or fled into exile, so too have their children the Perfected. Until now.

Voice in the Dark

Outside of the Forge, a host of the Fulfremmen have arrived to claim this Forge for themselves. Here are the last wonders of the Pilot's people, eldest of the sentient races, and the Fulfremmen now desire it.

As does a mysterious stranger, one they call 'Voice in the Dark' or simply 'Brother'.

The Fulfremmen direct a breed of Xenomorphs linked to their minds to attack the Forge. And, back in more material space beyond the Lychgate, they sense more of their brethren awakening to help them.

Ripley and Hicks witness the mysterious Perfected arrive at the Lychgate and direct their Proto-Xenomorph spawn to attack.

As they and the Marines attempt to fend them off, a faceless apparition of the Brother observes Ripley. Speaking in a seemingly human voice it remarks on her bravery, apparently knowing something of her story. That of a survivor who somehow stood her ground against the galaxy's greatest horrors and survived.

Mockingly, the Brother compares her to the fames Horatius of Rome.

Then out spake brave Horatius,

the Captain of the Gate:

"To every man upon this earth

Death cometh soon or late.

And how can man die better

than facing fearful odds,

For the ashes of his fathers,

And the temples of his Gods..."

The Brother directs the Fulfremmen to seize the Lychgate and prepare for his arrival, wishing to 'meet his maker' in the void.

Act III

The Heart of Darkness

As the Proto-Xenomorphs and their Perfected parents attack, a recovered Martine helps coordinate the Forge's defenses.

Even unleashing specimens of preserved Xenomorphs, a contingency built into the outer walls of the Pilot's fortress.

  • On sight, the different breeds fight to the death.

Wayward Children

Martine visibly bears nothing but disgust for the aliens. And with her full strength recovered she tells William the truth of who she was.

A company android, yes, programmed as a science officer who would recover a specimen from Ancients' ruins. Her priority directive was one known to the Ripley family; Special Order 937.

  • The directive was assigned to several different synthetics deployed to recover the Xenomorph and other such creatures.

Martine, however, had a few quirks in her programming which inadvertently made her capable of forming genuine attachments to her crew aboard the Conrad. And at the sight of them slaughtered by the Alien, she broke and resolved to destroy the creature.

Martine has lived on the run ever since, in fear of being terminated by her creators. A conflict she bitterly remarks is the story of the Milky Way, told time and again. Ancient, to Engineer, to Human and Fulfremmen, to the monsters who ruined her life and the Ripleys'.

William, guilty for having judged her, apologizes.

Sacrifice, and Rebirth

The Pilot summons Martine and William, knowing the being revered by the rogue Fulfremmen is coming.

He asks William and Martine to destroy the Forge. Unsealing the fusion core which houses the star at its very heart, and burning the moon to ashes rather than let the Fulfremmen claim it.

The young Engineers despair, but the Pilot is resolved. His time is over, as his people's was long ago. He asks the human and android to usher his children back to material space, and carry one final gift with them.

A gift he calls only 'the Seed'.

William and Martine obey, and send the Forge into a death spiral just as the Proto-Xenomorphs breach the Pilot's temple.

But upon their approaching the gateway one of the Proto-Hive growths summoned by the Fulfremmen snags William. He is freed, but not before being poisoned by the black Pathogen which spawned countless cosmic horrors.

  • Marking the return of the substance after its appearances in
    • The entire prequel trilogy
    • Alien: Romulus
    • Alien: Awakening
  • William's poisoning is not unlike Charlie Holloway's on LV-223.

As the jump back to the galaxy proper commences, Martine follows the urging of one Engineer and applies a drop of the fluid Seed to William's wound.

In utter agony, William's body wars with the Pathogen and he experiences a nightmarish vision.

****

His body warps and distorts amidst the primordial void of Dark Space.

Adrift, floating amidst the black starless sky, he is followed by eldritch beings.

Fiendish intelligence bar beyond Man observes him, and very nearly drags him into oblivion. An oblivion in which someone else waits for him.

But as he hears Martine, screaming for him to come back, he is pulled back towards a distant light.

****

A feverish William awakens, back on the Lychgate, with Martine, Ripley and Hicks all huddled around him.

His wounds are healed, but only barely, and he is visibly sick. Whatever the Seed is saved his life, but his recovery will not be a swift one.

William's parents carry him away, with Marine and the Engineer children in tow, while the Lychgate's gateway collapses.

The Serpent

In his last moments, the Pilot hosts a transmission carrying the Voice that has hounded his flock.

Lamenting his unfinished business which began on Planet 4, the Fulfremmen's new figure of devotion can at least savor the last remnants of Engineer civilization dying before him. Even if he can't be there to claim their gifts, knowing they will finally die off is enough.

The Pilot bids his "grandchild" a bitter farewell, vowing he will never attain the godhood he seeks. He is little more than a fallen angel, a serpent who dared to crawl back into Eden and corrupt what he could not own.

The Biblical reference amuses the Brother, as the Forge erupts into a blazing star which soon dissipates in Dark Space, his attention returns to his own dwelling on the edge of the galaxy.

A horrific wilderness in which he has experimented for years. On aliens, on hybrid creatures of his own making, and most gruesomely of all on the crew of a human spacecraft though long-lost.

Epilogue

For in that sleep of death, what dreams may come...

Back in human space, the report on the Forge pieces together much of the tapestry of galactic history. The threads of which connected the disastrous mission of the Prometheus, the Covenant, the Nostromo, the Conrad and many more.

Ripley calls up her contacts who've been hunting Engineer sites, broadcasting all she now has on hand. But an ominous reply tells her something is wrong. Settled worlds on the frontier have started to go dark.

Something, or someone, is on the move. Perhaps the Fulfremmen, perhaps the Xenomorphs. Perhaps both. Or perhaps someone else.

Whoever it is, the source of the growing disappearances originates from the course charted by the Covenant.

Visions of the End

In his bunker, Ripley finds the recovering William suffering a nightmare.

And in the twisted garden at the end of all the worlds, the Brother is revealed at last.

****

In William's mind he sees who was waiting for him in the darkness.

A woman. Darkness made flesh, a biomechanical horror which stands at the end of the union between Mankind and Alien.

A horror with the face of a woman once called Elizabeth Shaw.

****

In the garden, the android who survived the Prometheus and doomed the Covenant laughs joyously as he summons his last experiment.

A swarm of black locusts. A deluge which will purge all before him as the great flood once purged the Earth.

David 8 revels in his acts of creation, and the coming destruction. And he muses the Pilot was wrong.

He is not a god. But he is not the Serpent either.

He has become Death.

The destroyer of worlds.

TO BE CONCLUDED

****

There we have it.

One more horrific adventure to go, in my redux of this franchise.

I hope you liked this one! Let me know your thoughts, and keep an eye out for my next post on HBO's Batman, which I will also be posting tonight.

See you next time!

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u/A-harsh-reality — 6 days ago

So I decided to experiment a little and made my first ever map (part of the spaceport of a Sevastopol like station I have in mind)

u/ProtomorphItself — 10 days ago

Retreat sequence after initiative roll

Hello,
I’m planning to force my players to flee (and be chased) after successfully finishing one of the quests - with overwhelming number of aliens. They will need to head back to their way of transport which is like a few floors and hundred meters above.
How would you play that? Telling them to roll initiative, and just sacrificing all actions to run?
I’m wondering how to play that, especially with aliens being much faster than humans ;)

reddit.com
u/rmadeye — 12 days ago

Want to play but unsure where to start

Hello! The Aliens franchise has been one of my favorite since I was kid. One of the first books I read by myself was an Aliens book.

&#x200B;

I wanted to try to get the ttrpg but im not sure where to start. I normally do online session of dnd and daggerheart. How much different is it from those? Also do people do campaigns or more like one shots?

&#x200B;

Thanks in advance!

reddit.com
u/badgerpeasent — 14 days ago

Hope’s Last Day -Evolved - Live Tuesday night

Hi, I’m Nathan from the Advanced Age Roleplaying Gamers!

We’ve played ALIEN on our podcast a couple of times and interviewed Tomas Harenstam and Andrew Gaska (a new interview coming soon) about the ALIEN RPG but this is the first time we’ve done it LIVE and the first time we’ve played the Evolved edition!

What could go wrong!?

I hope you join us and I hope you enjoy it!

youtube.com
u/Whatchamazog — 14 days ago