
r/capcom

A similarity I noticed regarding all these 3 Capcom villians
In one way or another they all believe to be the savior of their world through using some cruel methods, for Albert Wesker from Resident Evil, he thinks infecting the entire world with a super virus will be the cure to save it but it's all his own delusions to abandon morality thinking he's a god of the world, for Myria in Breath of Fire 3, she thinks to save her world by halting humanities progress of technology & convincing them they still need gods to worship like her & why she successfully managed to trick guardian gargoyles into nearly genocide an entire dragon spieces & tricking one of the main characters family members that they're dangerous & brainwashed them completely & now for Jedah Dohma from Darkstalkers, as the Shinigami/Grim Reaper believes to save the Darkstalkers universe is to sacrifice many souls of the living to create a new god that'll help the world but clearly went insane with this goal in the process, it's all these similarities that why I find them so intriguing as characters/villains by how they get wrapped by their delusion of being the saviors & one of the many reasons I enjoy them
a pretty silly thing that i searched on the internet, "Breath of Fire" fanart is mostly from the first series to Dragon Quartet.
Breath of Fire 6 is so BoF disgraceful, trying to finding this BoF6 fanart considered a myth
First Meeting Between Jill Valentine and Leon S Kennedy?
Can this be the unofficial official first meeting between Jill Valentine and Leon S Kennedy?
Animation was done by a Blender animator found on the web.
I wanted to have this Jill and Leon animation commissioned from a set of comic style stills I found on the web. The updated Jill Valentine and Leon S Kennedy remake models were used. Video edited by me in videoproc vlogger.
Pragmata Boss Fight on Steam Deck | Optiscaler & FSR 4.0.2c
Testing out the first boss fight in Pragmata. Injected FSR 4.0.2c via OptiScaler, and the results are pretty wild for the Deck.
The combat and pacing feel incredibly fluid. Too smooth on handheld. Kudos to Capcom!
Exoprimal is actually a fun game
Howdy all. In the past month, I decided to get Exoprimal on sale and been playing it when I’m not playing RE4R. I’m only at player level 23, but I think it’s actually a pretty good time. Mowing down dinosaurs has been a blast. I got to do the Rathalos boss fight with other players, which was cool and dynamic. I even had a funny moment where my team was fighting a triceratops, but a random Pachycephalosaurus came out of nowhere and rammed me off a high ledge into the water insta killing me.
Personally, I think Exoprimal is a fun game that’s worth a try when it’s on sale.
[Pragmata] an amazing platinum experience.
I made a review for this game. Because I loved it so much. I want to know what you guys thought. Did you get the platinum?
Haven’t updated on Reddit in quite some time. Here’s an older Morrigan commission I edited and colored in Procreate recently.
My way of coping with Pragmata (SPOILERS)
So... i added spoiler tag just in case.
Hiiii, this game utterly destroyed me in more than a sense, its the first time in my life i cry (and more than once...) for a game, i already had a dream about her and i couldn't find the closure most endings give you. Hugh is alive, Diana is in danger (Specially psychological danger), and it could take years for the sequel/dlc. So... I did my own story in the meantime. Can you guys read it and tell me what you think? Whatever if its good or bad, did i portray her good? thank you in advance<3
https://www.wattpad.com/story/411137226-pragmata-after-story
Capcom, if you're hearing this
Please buy the rights to Dead Space from EA.
I made this design a few years back, convinced we'd see Rival Schools characters showing up as adults in SF6. Some of them would fit perfectly, especially since they'd be around the same age as the new generation cast, and we've already had so many Final Fight characters. What do you think?
As for the design itself, I imagined adult Tiffany as a fitness influencer and bodybuilder who still cares about her appearance, but in a more serious and mature way. I also headcanoned her as Luke's older cousin, hence the jacked calves to contrast with his oversized forearms.
On Twitter I made the mistake of leaving the Capcom logo on the image and people pointed it out, so I fixed it here.
[Mega May 2026: Day 15]
This classic Mega Man pin showcases one of the best uses of the Painterly series’ style to create dynamic visual flair.
It looks as if the Blue Bomber is about to unload an overcharged Buster shot.
C2E2 exclusive, limited to 250 pieces.
Pin designed by Zen Monkey Studios.
Almost halfway through MegaMay! I’m spotlighting a different Mega Man pin from my collection every day this month. Check out my Instagram to catch up on the daily reveals!
https://www.instagram.com/pop\_culture\_pins?igsh=NjI4MXd1ZjFqZTdt&utm\_source=qr
Capcom VS SNK: a case for an underrated gem
Everyone knows about Capcom VS SNK 2, it's one of the best fighting games of all time, with it's incredibly experimental free ratio system, character roster, soundtrack, and just being a blast to play both casually and competitively.
However, when I bought the Capcom Fighting Collection 2 game on my PS4, I wasn't expecting to find a new favorite in the form of the original Capcom VS SNK, I had played it once before but that was about it, then I just kept coming back to it again, and again, and again, there's so much I love about this game that I don't see nearly enough people talk about, so I'm here to gush and talk about why CVS1 is one of my favorite Capcom fighters.
DISCLAIMER: Despite the opener, I'm not here to say that CVS2 is overrated or overhyped, I do think it's better than CVS1 in the gameplay category, when I say I love one game that doesn't mean I dislike the other, I'm merely here to gush about the first game, I'm also a casual player so I'm not commenting on the competitive side of the game. Anyways now that we've got that out of the way, let's get on with it.
Atmosphere - This game is unapologetically Early 2000s/Y2K, from the announcer, to the backgrounds, to the menu screens, it gives off Lumines vibes if anyone's played that, the style this game has is very timeless and it makes it stand out amongst the pack.
Music - As mentioned in the last segment, the music in this game is great. Has a lot of that aforementioned Y2K/Lumines styled music and it's just pleasant to the ears while complimenting the game's vibe perfectly, but it's not just that, the game also gives you the option to select what are called Nostalgia remix tracks, which are songs from a various amount of older Capcom and SNK games. These range from Street Fighter 2, to Fatal Fury, Art Of Fighting, Final Fight, and KOF 94, both soundtracks are great and I often alternate between the 2 each play session.
Ratio & Groove System - Easily the most contentious part of the game, unlike the sequel which adds a plethora of play styles while allowing you to assign ratio points to characters freely, this game has 2 grooves (one for Capcom and SNK each) and you're given 4 points to make a team. Now at first I did agree with the criticisms, as it did feel more restrictive compared to the second game, however overtime I did learn to appreciate this system. I like how this game has you strategize with how you form your team, do I go with 4 characters with weaker overall power, do I have a balanced team of 2 characters with equal power, do I have one 3 point character and the other be a 1, or do I have just one 4 power character with amazing strength but risk losing the match in one round? It feels like a more enjoyable and more fleshed out version of KOF 2001's format, though obviously they're very different gameplay wise. Also controversial take but I actually prefer the SNK groove to the Capcom one in this game, one because I prefer SNK's character icons and two because I prefer being able to charge up my meter as opposed to slowly building it up overtime.
Gameplay - Like the point above, this is another contentious part of this game, overall most people do find the game enjoyable but many once again find it not nearly as open or deep as the second game. While I can't say that this is the most complex fighting game I've ever played or anything, it has a very grounded and fundamental gameplay style to it, and honestly sometimes that's all I need. Having 2 different types of ways to play each character and having 4 different sections of characters to choose from that all having varying levels of power is a lot of fun and I don't see many games do, plus there's one aspect of the game that's entirely unique compared to it's sequel that I haven't talked about yet. Similar to the KOF series, almost every character has an EX version you can choose while holding select on the character select screen, these versions are often callbacks to older variants of each character, such as projectile Kyo, SF2 variants of the Street Fighter characters, and vice versa. I always love when fighting games do this and it is sad they didn't bring this over to CVS2.
The roster is mostly what you'd expect, but that's not a bad thing, it comprises most the key players from both Capcom and SNK and still has some nice additions like Morrigan and Nakoruru. The Pro Version is largely just a small upgrade to the base game but it's better for 2 reasons: Dan Hibiki and Joe Higashi, such little additions but so perfect for a crossover title.
Overall in case you couldn't tell already, I love this game. While CVS2 is rightly hailed as one of the best fighting games of all time, the original Capcom VS SNK still holds up today as a simple but satisfying fighting game to play. The aesthetics are entirely unique, the music is great, the roster is fun to play with, and it's just a fun fighter. Both this game and it's sequel can both be found in Capcom Fighting Collection 2, a wonderful compilation with so much love and dedication poured into it while also containing other classics like Street Fighter Alpha 3, Project Justice, both Power Stone games, and Plasma Sword.
This is indeed a future legend 😊 💛💙
Which 2 Capcom projects would you most enjoy to see next?
Dino Crisis Remake in the RE Engine and of course, Devil May Cry VI
I would die happy if Capcom could hook me up here
WHERE IS THE HAUNTING GROUNDS RERELEASE IM NOT SPENDING 300 DOLLARS FOR A GAME!!!
Why has there not been a rerelease or a ability to purchase this game other than eBay or buying a PS3 it's super frustrating Capcom could make so much money if they could at least sell it on steam
Fanart of Morrigan Aensland made by me (Raquarstist)
If you're interested, my account is Raquarstist on Instagram.
My brother just gave me this game for helping clean out his house
Hi all! So growing up my brother had this game and he would play it all the time. Recently, I helped him clean out his house, and as a reward he gave me Haunting Ground!! I'm beyond stoked and extremely grateful for this as it was my favorite game to watch him play as a kid. I'm so excited to experience this myself as an adult now and I just thought I would share!!