r/creative

▲ 15 r/creative+1 crossposts

My lonely people out there💗, how do you spend your summer by yourself?

I am looking for ideas, straightforward. The characteristics these ideas I’m looking for have to have these requirements (then of course what you share cannot follow them, but if you’d like to give me some suggestions, this is what is compatible with my situation💗):

- no friends

- no vacation outside

- no family

- no going far from my home

what I have: just me, my cat, my house in the city, my late grandmother’s countryside house, a beach near home, a terrace.

plus: I’m not really comfortable walking or going outside with a car since I need to keep my brain busy with some tupe of activity. I’m currently an art student and I’m studying for next exams and be creative sometimes here and there, but I would like to get inspired by some of you guys’ ideas, if you don’t mind sharing!😃 I’d love that, honestly! So, whatever you choose to do, I’m grateful that you read till this point. so have a nice day, you beautiful!!💗

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u/chaennel — 19 hours ago
▲ 37 r/creative+1 crossposts

A little inlay

Not super interesting shape wise, but it does a job!

Also, sorry for the annoying music, I cant save it without it 🪚

u/DSWoodworking — 1 day ago
▲ 4 r/creative+4 crossposts

The Far Beyond

The first track in a chronology revealing my worldbuilding project through sound. Best enjoyed at higher volumes.

The Far Beyond:

A realm with no inception and no terminus. A white void with a dreamlike appearance. Home to the root concepts of reality. Inhabited by a race of primordial beings known as the Abstracta. The outermost layer of the World Circle.

youtu.be
u/Blackmont22 — 1 day ago
▲ 3 r/creative+1 crossposts

help me with ideas 🙏🏽

what do i make in empty space (left side)? any idea? i feel like it's not enough 🤔

u/potatosack_363 — 2 days ago
▲ 85 r/creative+1 crossposts

Doing a lot with a small studio

I sit at the intersection of fully digital and old school recording artist. This helps me get the most out of a small home studio. The pictures show my current setup.

Actually playing the instruments is important to me, but sometimes it's impractical. I sold the drum set a few years ago and use loops and samples now for most percussion. But of course I shake the tambourine and maracas as needed.

I love how having everything already set up makes it easy to capture musical ideas when they arise. There's nothing that stops the music flow more than an instrument in the closet. Of course I keep a few of my lesser used instruments in the closet and make sure the keys and guitars are always at hand.

The best part of digital is how easy it is to collaborate with people anywhere in the world. These online communities have made it possible for me to record tunes with people all across North America, Europe, and over in Japan. My younger self would never have believed that.

This is my fifth home studio. I have had everything from a four-track, to a full band room with drums, amps and Conn organ; to my current setup that's very lean but powerful.

I record under a few names, Doctor Coffee, B3ND3R, Famous Coffee, and The Latenighters are the most recent.

Tell me why you love your home studio or how it has evolved over the years. Share pics if you can.

u/Famous-Coffee — 3 days ago
▲ 15 r/creative+17 crossposts

WYR: You are the #1 Most Wanted fugitive, hunted by Batman and Walter White. The Joker finds you and offers 1 of these 4 pills to help you escape. Which are you taking?

The Catch for Each Pill:

Pill 1: Staying transformed for over 2 hours permanently overwrites your own mind with theirs. You have to constantly revert to yourself, meaning you can never permanently live a fake life

Pill 2: You must hold your breath to stay invisible. The exact millisecond you take even the tiniest inhale or exhale, you only have 5 seconds until you pop back into plain sight

Pill 3: Triggers an analog/thermal flash revealing your approximate location (100-150 meters off), and leaves you exposed to radiation. The more uses, the more your health begins to deteriorate.

Pill 4: Every jump causes physical exhaustion, requiring a short cooldown. Worse, there is a chance your quantum particles fail to realign, causing you to instantly blip out of existence and die. Your first teleport carries a 0.01% chance of death, and the risk increases by 0.05% with every subsequent use

Which Pill are you Taking?

View Poll

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u/Jeloxia2 — 5 days ago

How do artists and creative people get ideas without the internet and electricity?

The reason why I'm asking is because I'm worried about the electricity grid taking a crap. I experience art block so often and I feel like I don't ever have good ideas as to what to draw and create.

I'm thinking about pulling what Harry Horse did, sneak into figure drawing classes and then quickly sneak out.

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u/LoversboxLain — 4 days ago
▲ 31 r/creative+2 crossposts

Kreative ideas and small

Hello fellow woodworkers

So we got this. A bunch of scrabwood.

Well i guess we all have.

Anyways, at my workplace we usually build very big Projects and small pieces Go to the Trash. It hurts my Heart. We Store it until WE have enough then it gets thrown Out. I can use all of this for whatever i want. We Talk about American and european walnut, Cherry, sapele, mahagony, oak, maple, etc.

The pieces are all around 300mm Long and between 10 and 30 mm wide and thick.

Have you any ideas on what to make with it. Small simple Projects. For Family Friends and Etsy Sales

Thanks in advance

u/neKtross — 6 days ago
▲ 10 r/creative+10 crossposts

WYR be the Death Note hunter or the Life Note holder in an active 1v1 death match?

Rules: You are locked in a 1v1 survival match against an opponent who is actively trying to kill you. One person gets the Death Note (works the same way as in the manga/show), and the other gets the Life Note (heals/revives anyone in history of your choice at the cost of 1 year of your own life per use, granting total death immunity until your locked-in date). Only the Death Note Hunter can kill you (both physically or with the death note) and break that predetermined death date. You are completely immune to everything else. If the Life Note holder reaches their death date, then the Death Note Hunter wins by default. Whichever one you choose, the opposition will immediately be on a ruthless hunt for you. One must eliminate the other

Who do you choose to be?

View Poll

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u/Jeloxia2 — 6 days ago
▲ 9 r/creative+8 crossposts

WYR: A Planetary-level threat has arrived to destroy Earth, but you're offered 4 distinct pills that grant you powers, which one are you choosing?

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u/Jeloxia2 — 6 days ago
▲ 6 r/creative+1 crossposts

Work in Progress: Share your current project

Hi, you can share your current project below in this format:

Project: one short sentence about the product or service you are building
Status: just an idea / testing demand / built the first version / looking for users / trying to scale
Need feedback on: optional

I will go first:

Project: I am running a small yoga studio and trying to build + understand systems.
Status: running everything manually but trying to improve the process.
Need feedback on: trying to scale the studio with better scheduling and class management.

What are you folks working on?

Drop your project below and try to give feedback to one other founder here. Let us help each other move one step forward.

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u/Weekly-Manager9498 — 7 days ago
▲ 20 r/creative+5 crossposts

Whiplash poster

I tried creating a poster on my mobile using PicsArt I would love to hear some of your advice.

u/rangrungngga — 6 days ago
▲ 2 r/creative+1 crossposts

Just tell me what you think of this idea

In a world where superhuman abilities have existed long enough to become ordinary — a profession and a social reality rather than a miracle — a crew of specialists attempts the impossible: stealing something connected to a real, confirmed-to-exist source of power, from territory defended by one of the most brutal heroes alive.

They survive their first attempt. That survival becomes proof the impossible might be repeatable.

Across three escalating missions, the crew is reduced from five to one. The sole survivor, Dmitry, discovers the one flaw in the hero's power — not through genius, but through trial, loss, and adaptation.

The hero, Enoch, believes he is simply defeating criminals. He is actually being studied.

By the end, Dmitry has the object. He does not know if it works. That uncertainty — not the mission's completion — is what keeps him still.

World Rules

Powers are not treated as mythology. They are capabilities — closer to a trade or inherited aptitude than a miracle. Some families have had them for generations. People can lean into them or ignore them; neither is remarkable.

This has been normal long enough that nobody alive remembers a world without it. The cultural question shifted long ago from "where do powers come from" to "how useful is your ability."

Society has professionalized around this reality: government-powered units, military specialists, police divisions, professional heroes, criminal specialists, and private operators all exist as recognized categories of work.

Ordinary, unaffiliated people also have powers and use them quietly, hidden even from heroes and villains, outside the hero/villain binary — not always nobly, just functionally.

There is no single, confirmed origin for all powers — they come from different, unconnected sources. However, a specific source/object connected to this story's plot is real and confirmed (see "The Object," below). Its existence is not a myth or misunderstanding.

Because heroes are an established, normal part of life, a mature countermeasure industry exists: sonic devices, flash-bang equivalents, flight inhibitors, timing and movement-disruption tools. None of this defeats a top-tier hero outright — it buys seconds. Seconds, used with the right timing and stacking, can be enough.

Hero/villain conflict is professionalized and routine enough that skilled crews can rationally attempt jobs against heroes — not out of desperation or stupidity, but because the tools and tactics have a track record.

There is no broad cultural trauma underlying this world. It's normal. Individual people process individual losses the way professionals in any high-risk field do — the drama comes from specific situations being abnormal, not from the setting itself being damaged or grim.

The Hero — Enoch

Power tier: among the strongest in the world, though not the only one of his caliber. Flight, super strength, extreme speed, durability, enhanced vision (can see through objects), and a danger sense.

His danger sense reads intent, specifically — not generic threat, not abstract "imminence." It senses when someone's intent to cause harm is active. This is his signature ability and his one true vulnerability.

He is one of two known "brutalist" heroes — a recognized type within this world's hero ecosystem. He is ruthless in how he operates, scary even to people who've specifically prepared to face him. He is a hero, but not a good hero in any conventional sense — effective, not virtuous.

He has a team and is affiliated with an organization, but operates with his own intent underneath that affiliation — loyalty that is functional and conditional, not absolute. He is not a true lone wolf; he is a known, semi-controlled asset whose brutality the organization tolerates because reining him in would cost them something. The government doesn't want custody of him either (liability, lawsuits, accountability exposure). Multiple institutions quietly benefit from leaving him unaccounted for.

Personality/blind spot: not stupid, but naive in a specific way — "bad people make bad decisions" is a worldview that has simply never been tested, because his power has always made the question of why irrelevant. Every fight is a closed case to him. He doesn't ask why someone did something; he asks how to stop them.

His blind spot is epistemic, not physical. He trusts his power completely, the way you trust an intuition you've never had reason to doubt. He doesn't realize it can be studied and exploited.

His personal arc in this film is his own normal, happy story: improving at his work, building a relationship with a girlfriend, growing into his identity. Losses don't break him — "I'll get them next time" — his life moves upward throughout, and by his own measure, he wins.

Mid-film, he learns who sent the crew — a name, an organization, partial context — but still doesn't understand why they keep coming back even after devastating losses. Facts handed to him don't translate into understanding; his worldview has no category for repeated sacrifice in service of something larger than the moment.

Why Enoch Was There

His organization had heard the same rumor about the object/source long before the crew ever moved on it — and sat on it, uninvestigated, low priority.

Sending Enoch to this job was not really about stopping a robbery. It was the organization's low-cost way of finally testing the rumor without committing real resources: send their most brutal, most decisive asset, and let the outcome resolve the question for them.

The logic is pure risk management: if the rumor is true, his ruthlessness all but guarantees the organization ends up holding the object — he won't hesitate or negotiate. If the rumor is false, nothing is lost — stopping what looked like an ordinary robbery cost them nothing extra.

The crew, on their side, misreads his presence as confirmation: an organization wouldn't send someone like Enoch unless the object mattered, therefore it must be real. This is an inference stacked on inference — the crew's boss becomes increasingly convinced they've found the truth, but that conviction is itself built on a misreading of why Enoch showed up, not on direct evidence.

The object is, in fact, real — this is an authorial fact, not an ambiguity. Dmitry is certain of this by the end, and he is correct. What remains genuinely unresolved is whether the object functions — whether it does what it's rumored to do. Reality and functionality are two separate, deliberately distinct uncertainties.

The Crew

Five people at the start, sent to execute the heist — professionals, not traditional supervillains, from unrelated backgrounds with unrelated power origins.

Power set distributed across the crew:

Enhanced strength/agility (Spider-Man range — fast and powerful, far below Enoch's tier)

Magnetism powers (movement, weapons, machines, environmental manipulation)

Low-level functional tech control (locks, vehicles, basic systems — not genius-level hacking)

An aerial mobility rig — a falcon-wing-styled glider/rider device, not true flight, skill-dependent

High impact resistance/durability (at least one member)

Extreme agility/slipperiness (Dmitry — not the strongest of the crew, but the one who survives)

They rely on a layered toolkit of low/mid-tier countermeasures (sonic devices, flash-bang equivalents, flight inhibitors), used in combination and sequence depending on operator skill and timing.

Trusted roles exist within the crew; Dmitry is one of those trusted with planning, though not the sole planner — someone whose read on patterns is respected.

The Real Motivation

The crew was sent by an organization above them, referred to early only by their own words on the job: "We were sent to get this thing."

Their actual goal: retrieve something connected to a real source of power — not to become heroes or villains, but to gain leverage against the people who control them, referred to as "the people who gave them the date" (a deadline-giving hierarchy above even the crew's immediate handler).

This is not idealism or a cause in the noble sense. It's an attempt to stop being on the losing end of a power asymmetry that has nothing to do with capes — about who controls whom.

The boss/organization becomes convinced, through Enoch's involvement, that they've effectively confirmed the object's reality and importance. This conviction may be partly a misunderstanding of Enoch's actual reason for being there — even though the object itself is, in fact, real.

Structure: Three Escalating Confrontations

First Mission

A sophisticated, well-prepared robbery executed by people who understand how heroes operate.

Enoch arrives and overpowers them directly — no tricks succeed yet.

One member is hurt and left behind; this person survives.

Outcome: a single non-fatal casualty out of an apparent worst-case scenario. The crew misreads this as proof of concept rather than a warning — survival itself becomes evidence the impossible job might be repeatable, launching the ambition to push further.

Second Mission

The crew returns because the job is unfinished.

Enoch's brutality in this encounter is severe enough that genuine fear — wanting to survive rather than wanting to fight — briefly disrupts the crew's intent, making them temporarily unreadable to his sense. First, accidental discovery of the exploit. Mechanism not yet understood.

Outcome: two members captured, one member dies (a fall from roughly 30 stories).

Enoch returns home believing the matter is resolved.

Third Mission

Down to two crew members. They attempt to formalize the accidental discovery: separating "intent to complete the mission" from "intent to harm," treating them as distinct mental categories.

This works inconsistently. It fails at the margins — because the sense reads intent regardless of category, as long as that intent sits close enough in time to the action itself. Removing the emotional/moral framing doesn't remove the intent; the real variable is temporal proximity, not the nature or category of the intent. They have correctly identified that something about timing matters, but haven't yet isolated the actual mechanism.

Outcome: one member dies, the other loses both hands. Neither remains active.

The Survivor — Dmitry

The only crew member to survive all three missions. Trusted for planning, not infallible, learning in real time alongside the audience — responsible, through his own evolving theories, for some of the deaths along the way.

Final breakthrough: the sense has always read intent — that was never wrong. What Dmitry discovers is that intent itself has a temporal range: it must be close enough to the moment of action to register. The exploit isn't suppressing or disguising intent — it's keeping the intent to act temporally distant from the actual execution of the act, so it falls outside whatever window the sense can detect. He doesn't need to feel differently. He needs to time differently.

He survives because he is the first to stop treating Enoch's power as an emotional/moral puzzle and start treating it as a precision/engineering problem.

By the heist's end, he obtains the object. He does not obtain certainty that it functions. He is smart, but not infinitely smart — he solved the immediate, survivable problem, not the larger one.

Theme & POV

The film is filtered entirely through Enoch's worldview and lens, even though the audience's real understanding and sympathy lies with the crew.

Enoch's moral simplicity isn't trauma, denial, or innocence — in his normal, well-functioning life, it's mostly just been true so far. He's not damaged. He's under-tested. This crew is the rare exception that exposes the gap in his understanding.

Every "victory" for Enoch is structurally a research session for the crew. He believes each defeated attempt is a closed case. It is actually a data point used to refine a method against him.

The two storylines are deliberately juxtaposed in tone and stakes: Enoch's is an upward, almost rom-com-adjacent arc — pursuing and winning a relationship, improving at his job, treating losses as minor and recoverable. The crew's is a survival-thriller arc under a ticking clock, where competence must look like clumsiness to avoid drawing more attention, and losing means death, capture, or maiming, not a mere setback.

They share scenes and sometimes the same fights, but live in tonally different genres throughout. Enoch never realizes a second, much higher-stakes story was happening around his own.

This contrast should be visible through structure and juxtaposition, not stated through dialogue. The girlfriend doesn't need a line. Nobody needs to explain the theme.

Ending

Enoch gets the girl — a clean, simple, earned resolution to his personal arc, requiring no commentary from her or anyone else.

Dmitry completes the mission and obtains the object. The object's reality is confirmed and certain to him. Its functionality is not.

Because functionality is unknown, Dmitry has no reason to push further or attack. He is the last member of his crew left to defend himself against one of the most powerful, brutal heroes alive, holding an asset that may or may not be useful. The rational move is to hold, watch, and wait — not test, provoke, or escalate. This is restraint born of incomplete information, not peace, and not respect for Enoch.

Final image: Dmitry sits alone on a rooftop, off duty, eating Pringles from the can, listening to music, calm. Across the way, in another rooftop or apartment window, Enoch is visible with his girlfriend, relaxed and happy. Both are shot in silhouette.

Dmitry has no current plan and no active intent — there is nothing for Enoch's sense to detect, not because Dmitry is hiding, but because there is genuinely nothing there in this moment. The unsettling truth: he has proven he can be invisible right up until the moment he chooses not to be, and there will be no warning system for that moment.

Enoch believes the case is closed. It is not. The deeper thread — what the object actually does, who is above the crew's organization, what "the people who gave them the date" actually want — remains unresolved, for Enoch and largely for the audience as well. This is intentional: Enoch's story closes; the real story underneath it does not.

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u/VisualHunter7006 — 6 days ago
▲ 10 r/creative+5 crossposts

Do problematic situations bring more creativity 😭🎶 ?🙃

Is the need to let out the inner pain, sorrow, conflicts...a bigger source than plain chill happiness?

As a urban singer, RnB songs will be inspired by the latter❤️🌹 but I find my rap texts more "accurate" if there is something I got to solve 💪⛔🎶

What about Y'all ?

Here is my last rap song..inspired by a big nasty harassment situation 😉

https://youtu.be/l4T46puOiyU?is=oulKddLHwjdhxcT9

u/Sdarealtalk — 7 days ago
▲ 9 r/creative+2 crossposts

Paint Software Update

こんにちは! Everyone!
Akira here. A lot has occurred since the last update. To fall back on the previous update, we’ve discussed The Memory Paint software I’ve been working on. To give everyone a quick refresh of the goal of the software. Memory Paint is designed to be an art software that is meant to best replicate real life art mediums, with flawless, and easy effort. The purpose is to allow anyone of any background with or without a history of art, to be able to create a masterpiece simply and easily.
This has been a fun, and eye opening project for me, and at the age of 27, growing up obsessed with tech, and quirky computers and inventions, this would be my first project that I’ll be putting out there. My mom is Japanese, and my dad is French Canadian, my mom side of the family is made up of artists, while my grandfather, and a few of my family members on my dad’s side, worked at IBM in NC before the Charlotte branch dissolved. So, in a way, this project kinda serves as a blend of two philosophies I grew up with.
In the last post, we’ve worked on a physical prototype for the software, I’ve dubbed it “The Tech Canvas”
While the first prototype was aesthetically pleasing, the hardware simply couldn’t handle the software. So, going back to the drawing board, I’ve decided to rethink and go with a new design. From the images and the sketch you see, the big component that will most definitely stay, is the art easel. Which, not only looks pretty cool, it made it comfortable to use when testing the software with a sketch pad.
Prototype 2 was a massive success!!
As far as when the Tech Canvas will go into the market for sale? It’ll be a while, I’d much rather perfect something, and offer quality over quantity. It won’t be any time soon sadly :( sowwy!!! But expect it to launch with a low price ($90 or less)

So, in the youtube video, I went through a quick demonstration of Ver 1.2. I will say, I’m not a youtuber, the video sucks lol, and it’s pretty hard to tell what I’m clicking on when showcasing the software. Here’s what I’ll say about Version 1.2 of Memory Paint. Wet on Wet techniques have been added for all three mediums, a line straightener tool has been heavily worked on, now any shape, squiggly line, or sketch, will now have perfect curves, angles, etc. This is still a work in progress as you can see in the youtube video lol. Other features have also been fixed to where it’ll run as intended.

Version 1.3 is now in development. A ton of new things are getting added! And it’ll def be a massive improvement over 1.2

As always, I’m looking for feedback for anyone who is down to test out what is currently available on my itch.io page, and Version 1.3 that is stil being worked on. If anyone wants to hit me up, feel free to leave me a comment and message and I’ll get back with ya!

Thank you everyone for the amazing support!! ^w^

Itch.io page: https://akirakaminagaofficial.itch.io/memorynetpaint

Youtube Video: https://www.youtube.com/watch?v=rbtyhobdqwY&t=12s

u/DistributionOdd1332 — 9 days ago
▲ 15 r/creative+10 crossposts

Perceptions of Creative Education Survey (#students #prospectivestudents #education)

Quick 5 minute survey for my senior year capstone project!
If you fall under the demographic of student, prospective student, or parent of either of the two, I would be extremely appreciative if you are able to take the time to take this survey for me.

My name is Brieanna and I am a current senior working on my capstone project. I am conducting research for a student project on how prospective students evaluate the value of a creative degree. This survey also examines what information students want from colleges and how creative colleges could communicate its programs and resources more clearly.
Participation is voluntary, anonymous, and responses will be used only for academic research. The survey should take approximately five minutes to complete.

https://forms.gle/CQf2DYvoWANwzqEh9

Thank you again!

u/aloeexfoliation — 14 days ago
▲ 8 r/creative+1 crossposts

Can you be a creative and a professional?

I am in undergrad and just completed the prerequisites for my desired major🥳🥳🥳🥳
Yet, now, I am wondering if this is what I want to do for the next 10 years. I didn’t have to pay for my first two years of college, so I don’t think I thought too hard about it. Now that a lot of the money for me to complete my degree will come out of my own pocket, the decision is weighing on me more heavily.
I came to college because I want financial stability and to explore all of my whims. I enjoy what I have been studying, but something about the environment is wearing me down. I’m not sure if it’s my peers, the political climate affecting grants and moral, or if I’m just not driven enough.

Did you guys find stability from going to university?

Once you completed your undergraduate program were you able to explore hobbies better or was your work already a hobby?

If you had to pivot, was it out of survival and if so financial survival or emotional?

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u/Intelligent_Base_121 — 13 days ago