
Guys I 100%ed this game two weeks ago and the music still plays in my head
Aliciaaaaleeelaleee...👩🏼🦯

Aliciaaaaleeelaleee...👩🏼🦯
I complained that the boss fights took too long, but in reality. I didn’t upgrade my Attributes, upgrade my Expedition Resources, assemble my Pictos or even upgrade and chose better weapons which is the main reason, the boss fights took so long.
I AM SORRY TO EVERYONE. THIS GAME IS A MASTERPIECE, IT GOES ON TO BE MY 6TH FAVOURITE GAME OF ALL TIME!
I wanted to try a turn based combat RPG because I am not very familiar with the keyboard for gaming but I hope I will make through this game.
It took me a while to fully get what the “A Life to Paint” ending represented and how it reflects upon “A Life to Love” but I think I finally understand. This ‘analysis’ may be really surface level, and someone has probably already pointed out this stuff before, but here goes.
Towards the end of the game, Maelle and Verso essentially end up continuing their parent’s conflict of painting life vs painting death. Even though a compromise was easily achievable, Maelle ends up becoming a paintress like her mother, choosing to live out a fantasy instead of accepting a cruel reality, and Verso gives in to his self-destructive tendencies and decides to end everything immediately instead of being confronted with more hard choices and uncertainties down the line, like Renoir.
In A Life to Paint, Maelle has repainted her brother again but as a normal man who ages naturally. It’s seems that she’s trying to get him to find some meaning in life by removing his immortality and allowing him to pursue his passion in music, but it’s clear he’s still not happy - probably because he’s shown being forced to perform for the citizens of Lumiere.
That detail, him being forced to perform on a stage, is representative of the situation the original Verso (Faded Boy) is in, where he has responsibility for the lives of thousands of people forced upon him by Maelle, and has to keep on ‘performing’ against his will. Maelle’s ending is essentially her forcing “life” upon Verso.
On the other hand, Verso’s ending is him forcing the reality of his death upon Maelle
No game has ever devastated me like this one and I love it. I still feel the void it left in me. Asking for recommendations for more sad/emotionally charged ones. I feel I have too many games that are just WHEE and need to balance it out.
I took this photo with my phone during the concert in Milano, and some weeks ago Sandfall requested me to use it for the poster of the next concert in september. It's a dream come true
If you want to leave a like to the original photo i would be very very happy! ❤️
https://www.instagram.com/p/DcNhqd8o9Zg/
The community makes such great art for this game! Now I just need that limited edition art book to ship lol!
Its a Gestral in the act 1 area, he has some items locked, i searched in all the map for this explorer, but never found one.
Reddit post from 1 year ago calls this a bug, comments doesnt know answers, have we the answer now?
She spoils me a bit too much.
A collection of my favorites photos from the Paintress fight!
I also didn't really account for it, but now I notice how using "Real Alicia" hairstyle with the "Painted Me" outfit has a meaning of sorts. It's like Maelle is >!real when it comes to what is in her mind, but her body is painted still.!<
Original source is here
Did awhile ago but wanted to share. Not sure what to do with my life now...
Shuhei Yoshida told Sandfall not to call it a turn based RPG because the label could put players off.
Do you think Expedition 33 changed that perception?
A lot of people interpret Maelle’s ending as a repeating cycle, saying that Alicia became the new Aline and that another fracture will happen because it seemingly ends the same way the game begins (with the same song). However, I see it quite differently, but it is just my point of view.
First off, I don't think Aline and Alicia are in the same situation. While Aline was driven by grief, Alicia’s reasons are also about the life she built inside as Maelle alongside those people.
Secondly, the tragedy inside the canvas happened because the Dessandres could never reach a consensus, especially Aline and Renoir. With Alicia, things are different:
The whole conflict in the game existed because the family was forcing their wills onto each other. By the end, they seem aligned in letting Alicia make her own choice.
Lastly, regarding the music. The track played in Maelle's ending isn't the opening track as many people claim, it's "Maelle", which is a French variation of the starting theme "Alicia". To me, it represents her choice to leave "Alicia" behind and embrace her life in the canvas as Maelle, the Paintress and not the game "restarting".