r/gachagaming

Exposing Your Fandom from this month PvP (Gacha Revenue Report June 2026)

Why?

I wanted to see which fandom dominated the conversation during this month pvp.

How?

I extracted all comments in the post and its unique user. For each user I pulled 100 of their most recent comment. From these comments, I gathered all the subreddits and tagged each of them to their respective fandom.

Simple majority is applied to determine the user's main fandom. If user has more comments in Gacha A, then Gacha A will be their main fandom. If user has similar comment across 2 or more gacha then the most recent comment will determine their main.

!!! Important !!!

This is a small dataset of USER WHO HAS COMMENTED in the post. People who did not comment are not in the dataset.

Breakdown

  • 4,764 total comments
  • 1,694 unique users
  • 161,011 total comments from users history
  • 6,826 total subreddits found
  • 337 fandoms (1,041 tagged & 5785 untagged)
  • 83.1% Comments Match Rate (133,728 / 161,011 tagged)

Primary Fandom Affiliation

Hoyo big 3 and Wuwa dominate the space

  • Genshin - 283
  • Wuwa - 217
  • ZZZ - 141
  • HSR - 141
  • Enfield - 83
  • NTE - 63
  • Limbus - 31
  • Nikke - 27
  • LaDS - 24
  • CZN - 20
  • etc...

Most commenters seem to come from new big budget gacha titles. Hoyo fandom practically dictates the conversation because their fandom towers over everyone else.

This chart has a minimum fandom threshold of 3 applied for better clarity. I've experimented with different scoring methods and changing the simple majority threshold but the ranking remains the same.

Fandom Reach & User Count

No surprise, the fandom reach ranking is similar to fandom affiliation

I tried investigating the reach of each fandom by looking at the number of users who has interacted with them regardless of the user's main. So if a user has interacted with Genshin, Wuwa, HSR and Endfield each fandom gets a score.

This helps show people who play multiple gacha games (or at least interacted in their community).

Since users were extracted from "Gacha Revenue Report June 2026", GachaGaming is at the top since they had already interacted there. Its basically the baseline for how this works.

Total Comment Volume by Tag

GachGaming is essentially a hub for everyone to discuss (argue)

Wanted to see which gacha fandom has the biggest yappers. r/gachagaming beats them all. Ok but because we extracted these users from a GachaGaming post, so a substantial of the comments in these users history will already be from GachaGaming.

Plus, if they already engage in monthly PvP, then its likely they were back last month and the month before that and so on...

Fandom Co-Occurrence Matrix

Regardless of which fandom someone is from, their 2nd gacha is probably a mainstream one

LaDS have one of the least co-occurrence with other gachas.

They also have 0 co-occurrence with Nikke, Trickcal, Blue Archive, PoE and NBA

Comment Count Distribution

Out of 1,694 users, 1,557 of them have more than 100 comments.

Yes I only pulled 100 comments from each user. Yes I did consider pulling more but didn't wanna spend so much time scraping and also potentially dirtying the data with old comments that might not be relevant.

This chart (I hope) shows that most of the commenters are legit users.

There are 34 users with less than 10 comment history. New users or PvP smurfs? You decide

Top Subreddits

https://i.redd.it/c05lu4mb9cbh1.gif

Since we extracted all users from a post in r/gachagaming , its at the top acting as a baseline. No surprise most of the top subs are the big gacha titles. Notable mention is the Queens sub, in fact if you look at previous charts, their fandom is consistently within the ~10 spot.

How tagging fandom works

A glimpse on how subreddits are assigned their fandom

How users are assigned fandoms

The Score system is for Recency-Weighted method of assigning fandoms. It does not affect our previous chart since we're using Simply Majority.

Conclusion

Most people who participlate monthly PvP seem to only come from big budget gacha title (Hoyo, Wuwa, Endfield, NTE). Other fandoms don't care at all. See LaDS, Nikke, Uma, FGO and etc.

So obviously we need to EOS other gacha from the list and only focus on these few.

reddit.com
u/master156111 — 1 day ago

Hello everyone. I just have a query to ask

Have you guys ever experienced a game almost dying, but then it has come back stronger than ever?

Personally, I play bsd mayoi (AKA: Bungo stray dogs: Tales Of The Lost) and it's been dead. The customer service is very active, but I'm not gonna show it because of privacy reasons. So, I've been wondering, have any games reached a point of near-death like no banners, events, etc and then after some time it comes back?

I'm so sorry if I'm bothering anyone with this comment, but I hope you all have a wonderful day ahead!!

reddit.com
u/f0rsxken_F0R_U — 1 day ago

Fate/Grand Order (NA/Global) 9th Anniversary celebration, Summer event+new main story chapter and roadmap for the rest of the year

  • Around 234 pulls, roughly 300 including precampaign and other Master Missions ongoing since 25th June.
  • GSSR and Destiny Order are paid per usual (pools in pic).
  • Summer event will start from 15th July, with a stream on 14th July. Banner 1 will feature Ciel, Summer Nikitich, and Summer Xu Fu.
  • New appends added, coin gain increased and coins and grails refunded (alongside other Qol and Anni campigns like 4x success up for levelling).
  • Space Ereshkigal is the anniversary servant banner, she's a Beast Class servant with the special master affection meter (can't be used if she's a FL borrowed unit).
  • Servant buffs per usual, 14 total. Check here
  • Get to pick 2 celebratory CEs from a pool of 42. Check here

Official news page with more info

Part 2 finale for 2027 on NA

Happy 9th Anniversary to all Masters on NA, I hope you are blessed with good luck in your pulls!

u/SleepyCat146 — 2 days ago

Happy 4th of July fellow Gacha Players! 🗣️🇺🇸🦅

Sources:

Taiki Shuttle - Umamusume: Prety Derby
Obey your Master - Umamusume: Cinderella Gray
Musashi - Fate Grand Order
Indiana - Azur Lane
Red Hood - Goddess of Victory: Nikke

u/MadChad7 — 2 days ago
▲ 116 r/gachagaming+1 crossposts

New trailer of Bleach Mirrors High

We will have original characters as the protagonists, the visuals look great it seems the story will unfold after the events after TYBW(Current final saga) and before hell arc.
I'm almost sure its a turn based game which is totally what I was looking for the last jrpg bleach game was in ps2 Bleach Hanatareshi Yabou

Edit: Not kidding, my dumb ass thought 'in the wake of' meant before, not after. Sorry, that's a language barrier moment XD

youtu.be
u/Ok-Living-5740 — 2 days ago

Me when I limit-break the character level cap in other gacha games, but my first gacha game was Fate/Grand Order.

As far as I know, aside from Fate/Grand Order, none of the gacha games I play change a character’s appearance when you limit break them. Some update the splash art, but not the in-game character model. If there are any gacha games that do, I’d love to know.

u/Gunta170944 — 2 days ago

When your favorite gacha game is finally on its Ancient Egypt Arc

u/mido9 — 3 days ago

Bleach: Mirrors High Closed Beta Recruitment Open Until July 13th

Bleach Mirrors High CBT participation details:

https://bleach-mh.bn-ent.net/en/news/46133

■ Selection Notification Process
Selected applicants will be notified by email on Friday, July 17th, 2026. The notification email will serve as the official selection announcement.
*The notification email will be sent to the email address used when submitting your application.
*If your email address changes during the application period, please submit a new application using your updated email address.

■ Period
Scheduled from July 22nd (Wed), 23:00 (PDT) until July 29th (Wed), 22:59 (PDT).
*Period may be subject to change.

■ Applicable Devices (TBD)
*iPad and tablet devices will not be considered for this testing period.
• iOS: 
 iOS 17.0 or above, RAM: 4GB minimum
*Installation of Apple Inc.'s [TestFlight] is required for test play.
• Android: 
 Android 12.0 or above, RAM: 6GB minimum, any model that meets the OS and RAM requirements.

■ Important Information Regarding the Closed Beta Test
- The game is currently under development and the contents are subject to change.
- Player progress will not be transferable to any future version

People who are subscribed to Tite Kubo's personal blog, Klub Outside, will be guaranteed participation in the closed beta.

u/Ok-Living-5740 — 2 days ago

How exactly is someone at a gacha company supposed to know how much money a character made?

The main problems I see are:

  • Companies cannot rely on money flowing through the payment processor for the duration of that banner because people are buying premium currency long before the actual banner happens, and people do not spend every single premium currency they buy during a banner. People subscribed and saving for months before a banner they like happens (ie people waiting 6 months to a year for a male character to be added), people buying top ups during a spending event that gives a furbo pet and sitting on it till a banner they like happens, people having leftover currency from when they last bought and pulled on a banner months ago, etc.
  • Not all premium currency that is bought is equal. You get a lot more primogems per dollar spent when buying a subscription, vs a bundle, vs a first time 2x bonus top up, vs a 2nd time purchase of a pack. And the packs each give slightly different amounts of currency per buck spent.
  • The premium pull currency that was bought with real money is being mixed in with the currency people obtain from playing through the content and from doing dailies, livestream redeem codes, etc. Are the companies using a LIFO or FIFO system to decide whether the paid primogems or the free ones are consumed first when pulling? And with with these games having millions of accounts, it would be a server storage nightmare to individually track the source of every primogem obtained per account.

They would very definitely have to have to know this somehow when talking to other companies for collab opportunities.

EDIT: it seems people are not understanding the question.

Let's say someone creates an account and starts playing, and is amassing stellar jades. After 2 months of play, that person decides to subscribe to the game ($5 supply pass + $10 monthly battle pass). The $5 pass gives 3,000 in premium currency for $5. That means every jade/oneric shard acquired from that battle pass is worth $0.0016. The $10 battle pass gives 680 jades, each jade bought for $0.0147, which effectively costs 9.1x more than jades purchased from the $5 express supply pass. Then a month later, a spending event happen. The player knows from leaks that there is a character in the following month that they will want to pull and vertically invest in, so they decide to spend now to get the goodies like a furbo pet. So they spend $200 to get all of the 2x bonus top ups. But each top up pack actually gives a slightly different amount of jades per dollar spent. 1 jade purchased from the $1 pack is worth $0.0083. 1 jade from the $30 pack was purchased for $0.007575. Etc.

Then the next month arrives, and a banner comes that that player finally decides to spend on again. How exactly is this player's money spent calculated? Let's say the player had obtained:

  • 16,000 jades for free from playing the game.
  • 6,000 stellar jades each worth $0.0016 from 2 months of $5 express supply pass
  • 1,360 jades each jades worth $0.0147. from the 2 patches of $10 battle pass
  • 120 jades each worth $0.00833 from the $1 first time 2x bonus top up pack
  • 600 jades each worth $0.008317 from the $5 first time 2x bonus top up pack
  • 1,960 jades each worth $0.007648 from the $15 first time 2x bonus top up pack
  • 3,960 jades each worth $0.007573 from the $30 first time 2x bonus top up pack
  • 6,560 jades each worth $0.007620 from the $50 first time 2x bonus top up pack
  • 12,960 jades each worth $0.007715 from the $100 first time 2x bonus top up pack

So he has 49,520 jades, but over 32% of those jades were purchased for different amounts of money. When that player spends on a banner, how is that spending calculated? Are the free jades consumed/counted first? Once the free jades have been consumed or counted, does it then begin counting the cheapest jades he purchased? Ascending to the most expensive? So if he spends 25,040 jades pulling on a character banner, do the servers attribute that that player has spent $43.648 on that character by consuming his jades in order of ascending expense? So even though the player has spent

What about if enough time passes, and the player accumulates tens of thousands of more jades for free before pulling again. When he pulls on a banner, is the server still consuming his free jades? So if he finishes pulling without having ever finished consuming all of his free jades, then were his bought for jades never counted, and thus he does not add to the revenue total for that banner, even though he spent $200+ many months ago?

What about a different player who only pulls when a new male character comes out every 6 to 9 months and thus never needs to spend. When he pulls on a banner, how is he being factored in? Does he contribute $0 to the revenue stat? If he does not show up in the monetary stat, then in internal meetings, are people having to bring up at least two stats per each character? Actual money spent, and total pulls (regardless of money spent)? So in internal discussions, when two banners are brought up, is someone going to say "character X had this many pulls, but since he was male and it was 6 months since the last one, he only actually had this much money spent on him?"

reddit.com
u/ValyrianE — 3 days ago