
In Brazil, most games are +18 thanks to local laws
Any game that has any kind of lootbox is automatically +18 by law

Any game that has any kind of lootbox is automatically +18 by law
If you have a Samsung phone, you can find this in the gaming hub app.
In their newest update 1.3, a new area has been added, along with it came new fishing spots and fishing catches.
One of their fishing assets contains the watermark from Doubao (豆包) a popular Chinese AI chatbot assistant with image and video generation powered by Seedance (Bytedance).
This has sparked heated debate amongst Chinese players, while not hardly criticizing the use of AI they do make fun of the fact that Doubao’s AI image generation watermark comes from the free version of the app, with many comments calling them cheap, criticizing their carelessness and questioning the real reason behind their low production costs.
To quote one of the comments:
“AI is fine, but using Doubao is just funny. The free version no less.”
Other comments talk about AI across the Chinese gaming industry, how other companies such as Hoyoverse and Netease have self-developed AI tools while Hotta Studio uses an AI chatbot assistant.
To put it on perspective, asking Doubao to generate an image is very similar to asking ChatGPT.
Quote from another comment:
“Doubao Doubao, help me generate a game asset of a purple crowned seahorse.”
I’ll add that the Chinese community already knew about the extent of AI usage in Neverness to Everness, though they weren’t expecting to see Doubao of all things.
As of this post, the watermark has been removed with the asset remaining the same otherwise.
If you don't know, BlazBlue Alternative: Dark War was a Japanese-exclusive gacha game that was supposed to be the canon sequel to Central Fiction's story. Its development and life were full of problems, so its servers unfortunately died less than a year after release. Even still, it was able to provide interesting story tidbits like more characterization for Kazuma (see the Snake Sheet if you don't know who that is) and Nu renaming herself Juusan after waking up from being a vegetable. It even got to collaborate with Granblue Fantasy.
ENVY, who has also worked on other projects like the matchmaking website BlazQueue and the general BBCF Discord's ranked matchmaking system, has blessed us with a playable offline version of the game with everything unlocked. All you need is either an Android emulator like BlueStacks or an Android phone. A guide on how to run the game is included in the download.
The game is in Japanese, but the wiki has gameplay guides, and a little birdie told me that someone is working on translating it. Make sure to check out its opening and the translation of a canon short story that was released as a prologue, too.
Download Link: https://drive.google.com/file/d/16sJY1xwOiHJMWxTMssVgOb3ti-MjC09j/
Mirror: https://pastebin.com/LkHheqeJ
For anyone having issues with Google limiting the ability to download the game due to too many people accessing it, try following the steps in this post:
https://www.reddit.com/r/google/s/v6ZjAYzFIG
Edit: ENVY just updated the game to be playable on an Android phone without needing a PC!
For me, Genshin has a lot of 'playerbase can't read', which I see sometimes in the fandom but also that I've also done myself where I'm reading lore or character kits and my eyes glaze over a little.
I've also heard some things from other series like the Blue Archive's associations with "Uouhhhh" kind of playerbase, Reverse 1999's 'don't talk about Brazil' and 'doomed yuri', Umamusume 'umapyoing the horses', yuri ice skate kiss, and being a gateway to actual horse racing, but I'm interested in knowing what kind of community jokes have spread around for the numerous gacha games.
"There is no predatory monetization in the game".
Ok, anyone who is playing or played the game all know how predatory it is. 20 copies for 1 character to fully unlock their skills alone. Multiple weekly, monthly, time limited event passes. P2w events. etc. Not to mention the incompetent customer service agent who never reads people's tickets and copy paste generic responses. I have some purchase issues where I never got my items from their promotion, and yet they tried to gaslight me into thinking i missed the promotion window even after providing screenshots of my purchase history and account information showing the exact date I made the purchase.
Also the bots
Don't play this game.
EDIT: To those taking umbrage at my attitude to the CS agent. This was simply the last of many exchanges I've had with their incompetent team. I was very polite and accommodating initially, reporting bugs and providing constructive feedback. But after a few times having my ticket closed unexpectedly without any resolution of my purchase issue (which was their fault btw), of CS agent antagonising and gaslighting me constantly about the wonderful state of the game and my purchase history, I've come to detest their style of doing business, lack of transparency, and hence now has zero qualms about calling out their behaviours.
To those think that this is ok for corporations to cheat their customers, be a white knight somewhere else. Because IDGAF :D. Imagine the type of Stockholm that must exist for you to defend an entity that doesn't care about you or your wellbeing.
I've managed to chargeback the purchases I've made with my bank and will no longer patronise this crap anymore. Rejoice!
As a player that normally likes to reroll at the start of gacha games, this game might have the most abnormal pull script i've ever seen in a gacha game, im not even sure if this is legal. If you guys can give me some feedback that refutes what im saying go ahead, im open to every explanation possible for what has been happening in these past 400 rerolls (yes, that many, I normally use 6 instances)
So let me tell you everything I've encountered in these rerolls and why it's extremely shady:
-First multi after the multi on the tutorial is a guaranteed SSR and I don't know why (don't know if is specified somewhere that we should get a SSR in the first multi in every new acc)
-That first SSR only has a pull between only three characters -Caeser, Prosciutto and Cioccolata (again I don't think this info is anywhere)
-In the next three standard banner multis, one more SSR is guaranteed, this time the whole pull of SSRs is available
-In the next 3/4 multis after those 3, you are able to get another SSR guaranteed (this one is more difficult to test because because the max standard banner pulls i had in each reroll varied between 80 and 90 so im not too sure)
-In these 80 (not to certain after that point) you can't get more than 3 SSRs at all. Double SSR multi simply don't exist, at all. The weirdest this here is that im almost certain that the first account that i created in the game 10min after the game launched, was able to get a double SSR on the 2nd or 3rd multi on the standard banner.
-Now for the final and worst of them all, the Jotaro banner. Even tho this is a non standard banner it has a script too. A lot of people including me have reported the same thing. In the first 20 pulls on that banner you simply can't get a SSR. On the 21st or 22nd pull you are able to but before that it literally cant happen. And thats the part that i dont know if its legal. How is a banner where majority of people are paying to pull from, doesnt let the player get the highest rarity for the first 20 pulls?
As i said before, if you guys have had any type of experience similar to mine or simply if someone has a factual explanation to what is happening, comment down below because i would love to understand whats happening.
Oh btw, why doesn't the game have a official reddit or discord where we would be able to address this type of situation with the devs? (Its my first gacha where it simply doest have either of the two)
Edit: i think i found out why that first account got a double SSR in a multi. When i was in the first account the final number of tickets was something like 45 so i decided to make five single pulls first before going to the multis and didn't get anything. If what i think is correct, those 10 pulls after the tutorial multi have a 10% chance each of having that first guaranteed SSR and i didnt get it in the first 5. After those single pulls i did a multi and thats when i got the only double SSR in 400 rerolls and thats because i got the guaranteed SSR in the first 10 pulls and the guaranteed SSR in the 30 pulls after that one. This might be the explanation for it because after that reroll i never did the single pulls first
Like dude just when summer is about to end, grandblue drops this banger. Sasuga Cygames.
Its (currently) hosted on github pages over at https://stereotypicalcat.github.io/gacha-event-tracker/ .
It tracks events with their expiry date, and lets you plan and keep track of daily events as well :)
Its a bit of an AI-SLOP application, but I find it useful myself and wanted to share :D Ill try to update it with more features and games with time, but id love to hear feedback.
EDIT: Updates since this post was first done
Thanks to everyone who commented :D the three-deadlines view, the game focus, the custom games and half this list came straight out of this thread. Now its time for me to take a break, and go complete some Gacha events myself!
Not sure if this constitutes as spam but idk where to post this. Steam doesn't have a gacha tag right now. Steam's user tag system adds a tag officially once enough people tag it on to games. So I'm just requesting some help to make it a real tag.
Might not seem useful to a lot of people but it'd be nice to have an actual tag instead of being usually lumped in together with the 'anime' tag. Would make finding gacha games slightly easier.
And I guess also useful for people who dislike gacha games and want to filter them out I suppose.
After almost 2 years a teaser has finally been released. Link to the YouTube video: https://youtu.be/t\_SsyjL1pWw?si=XPE8T8xev202Dq2w
Twitter (X) Link: https://x.com/studio\_vikundi
Arca: https://arca.live/b/projectvk/133183692
Official website: https://www.studio-vikundi.com/
EDIT
Added their official website though for me it's not working/loading and there is an Korean forum Arca for this game, I don't know if there is any other places like naver etc if I find anything I'll added those links too.
As in Goon material, does it ever bother anyone when they go over the top?
Not talking about nudity, just overly sexualized anything
I dont mind it personally, but i feel as though others may feel uncomfortable with this sort of content
A free-to-play action RPG where you explore iconic planets like Coruscant, Tatooine, Naboo, Kashyyyk, and Mustafar, with new planets and regions added through major updates.
You build a team from a huge roster of characters: Jedi, Sith, bounty hunters, clones, smugglers, and droids. Different versions of iconic characters could exist depending on the era , Clone Wars Anakin, Jedi Master Luke, Darth Vader, Ahsoka, Maul, and many more.
You’d have your own ship acting as a hub, travel between planets, follow an original story, complete quests, fight bosses, explore cities and wilderness, and collect new characters and weapons.
Basically: Star Wars × Genshin Impact × Zenless Zone Zero.
Star Wars already has decades of characters, planets, factions, weapons, and stories. It’s almost perfectly designed for a constantly expanding live-service RPG.
So… why doesn’t this game exist yet?
I have heard a few reasons as to why Stamina is a main feature in most Gacha games. To slow down progression and make people log back in a few times a day, prevent addiction in people who may spend 16 hours a day on the game, and prevent people from finishing the game in like 1 day.
I think those first two excuses are just BS and the last excuse is completely irrelevant. The Energy/Stamina mechanic is just a way for games to limit how bad their game is by limiting how much you see in a day. Because if you had access to the entire game all at once, you would realize halfway through that most of these gacha games stories are so similar that you could give a description of one game and people would confuse it for another.
Gacha games are inherently addicting, thats the entire business practice of using Gacha in the first place, to make people want to gamble and spin the wheel until they hit gold.
90% of gacha game players don't actually listen or care about the story, and the game creators know that, which is why the story is usually bad to begin with. Slowing down progression almost never works. Big spenders are going to get the energy back, and even small spenders will have the magical Battle Pass-esque shop item that gives an extra % of energy every day.
Energy systems are just a way for the games to milk money from people. Lets honestly call Gacha games what they really are, Subscription based games.