r/gutsandblackpowders

Do Kaub and San Sebastian deserve a rework?

Do Kaub and San Sebastian deserve a rework?

Knowing by the devs are working on the Catacombs rework and after that the literal avengers assmembling leipzig. i was meaning to say this but Do Kaub and San Sebastian need a rework? well for san sebastian it does feature literally the most easiest part meaning going down and down and then up and even if thats good for begineers thats lowkey boring and there are some blocked off sections of san sebastian so looking at it its likely we either expand the map to the west instead Kaub is pretty controversial although being pretty good for its standards its also pretty old now to mention it i think this game just needs the old maps reworked and the old callouts reworked and i think thats a good thing not much to say i think all they have to do do is EXPAND the map by a while and add a little bit of objectives here and there i dont see much on the pfalzgrafentstein castle but if there willing i think they can do it but knowing the devs are literally pouring their blood sweat and tears sacrificing their sleep their money their interest and motivation its gonna take a shit ton of time and effort like the main team is like 6 people and i remember from the credits the map designers are like 3-4 people overall i think they do need a rework but i do hope for some new stuff to as sab sebastian and kaub are great concepts i think somebody made a post before me so i might delete this if i do

u/Agile_Escape_6996 — 15 hours ago

Something something, average PC Berezina round

Everybody is playing cuirassier lancer and they ALL DIED like the chuds they are. Btw I found the image on twitter and knew I just had to USE it, original was captioned with ‘COSSACKS!’

u/Hot_Department8081 — 1 day ago

Austro-Bavarian Priest Artwork (Jacket & Hat Version)

I'm too lazy to shade on this one and I love freckles for some reason :>

Fun fact: This is a redraw of one of my existing characters, and he was supposed to have a clothing variation without Hat & Jacket, but the body proportion looked weird without it, so I'll plan to draw the other version on a different character :>

u/Haltized — 16 hours ago

supply worker finished (moral system still under construction

this is a class i've been working on based off lexington and concord. THIS IS NOT A SUGGESTION

feel free to come up with your own stuff for it

u/Crabkingrocks165 — 1 day ago

After the Blight; Theoretical future of the world in 1836 AD

Reunited Kingdom of Great Britain and Overseas dominions -- once the mainland England was lost, Canadian and Scottish exiles were able to push the undead back, UK was saved.

Grand Republic of All Russia -- the Tsar is dead, and so is his empire.

Portugal-Brazil -- "... is not a small country."

Confederated Principalities -- Wallachia was able to break away from the Ottoman yoke, but to break the undead armies... it took more effort to defeat the Blight than to defeat the Sultan.

Denmark -- one of the least populated countries of Europe.

Sweden-Norway -- from the swamps of Lappland, to the shores of Pomerania, Sweden is back.

Republic of Poland -- the only nation of Europe that was built by survivor communities, and not by organised governments. From Krakow to Gdansk, people of Poland can finally be free.

u/Few-Flamingo-8015 — 3 days ago

[WORK IN PROGRESS] Russian Naval Infantry at Saint Petersburg

Hello everyone!

I'm back again with a new work in progress with a major artwork that I'm currently doing. This time, it's based on the challenging Saint Petersburg holdout map.

The artwork itself will feature the Russian Naval Infantry (or Russian Marines) defending Millionnaya Street with the St. Petersburg Militia. Because there are no naval units for Russia, I'm drawing the Naval Infantry to show them some recognition. It would make sense for them to appear, because the Baltic Sea is close to St. Petersburg.

The buildings in the background are based on the Google Maps street view of Millionnaya Street, specifically the road facing the Neva River and the Peter and Paul Fortress. As stated in the Official game wiki, there are less Zombies spawning there because of the presence of the Neva.

u/Karl-Jensen — 2 days ago

how would you guys react if they added a flamethrower?

a large heavy cone that spits a single use stream of fire (this infact will be an item for the supply worker class i'm making (subclass idea would be called forest clearer))

u/Crabkingrocks165 — 2 days ago