r/screenrecorders

▲ 21 r/screenrecorders+4 crossposts

I made my screen recording workflow faster by moving zooms and callouts into the recording itself

Disclosure: I built TuringShot, so this is a developer self-promo post. I am posting it here because the productivity gain came from changing the workflow, not switching recorders.

My old screen recording workflow had a hidden second job:

  1. Record the tutorial or product demo.

  2. Open the editor.

  3. Add zooms where the UI was too small.

  4. Add boxes or highlights where the viewer might get lost.

  5. Fix fast cursor movement.

  6. Rewatch the whole thing to catch the moments that were unclear.

That cleanup felt normal until I realized the real bottleneck was earlier. The screen was not clear while I was recording, so editing became damage control.

So I built TuringShot, a live screen-effects layer for macOS. It is not a recorder. It sits on top of the recorder or meeting tool you already use - OBS, ScreenFlow, QuickTime, Zoom, Meet, Loom - and makes the explanation visible during the take.

What it can do live:

- Live / Snap Zoom that follows the cursor

- Focus Highlight that dims everything else

- Magnifier Lens for small UI and text

- Pointer Trail so fast mouse moves are easier to follow

- Screen Drawing for quick boxes and arrows

- On-Screen Text Memo for live notes

- Key Display so viewers can see shortcuts

Current version: TuringShot 1.5.10 (Build 42). The latest update stabilizes Focus Highlight after monitor resolution or scaling changes.

The productivity lesson for me: the useful product was not "screen zoom." It was removing a repeated editing step from every tutorial, demo, and walkthrough.

Site / demo: turingshot.site

Small launch code if you want to try the premium effects: TURINGSHOT199. It makes the yearly plan $1.99 for the first year instead of $2.99. New subscribers only, 500 redemptions, expires Dec 23, 2026.

Question for this sub: for screen-based work, do you prefer making things clear live while recording, or fixing clarity later in the edit?

u/PushPlus9069 — 3 hours ago
▲ 2 r/screenrecorders+1 crossposts

Black screen while screen recording viewos while using a drm protected educational video site

I paid for the course

But the term is going to end. Because of work commitments i won't be able to devote time for the next 6 months. But ky access is going to be revoked in that time. So I want to record the videos for later.

The site mandatorily requires hardware acceleration to be turned on. A black screen is what i get while i try to play the video and record it using Microsoft windows (Xbox redorder) or third party obs app. I tried edge, chrome, brave and firefpx. Same fate. Could you please help? Thanks in advance!

reddit.com
u/metommen — 2 days ago
▲ 15 r/screenrecorders+1 crossposts

Sel: a Mac screen-sharing app that composes windows into scenes, with on-screen drawing, cursor zoom, webcam, and recording

https://preview.redd.it/ofuyjpz9r1ah1.png?width=2560&format=png&auto=webp&s=b8e9a35c649a6b281821c17e4421b4cb6aec83fa

Hi, I made Sel, a native macOS app for sharing and presenting your screen. Most screen sharing shows your whole desktop. Sel lets you choose what appears:

  • Pick specific windows and arrange them on a canvas
  • Crop and resize each window, and set a clean background
  • Save arrangements as named scenes and switch between them during a sharing session
  • Draw on screen while presenting (pen, highlighter, shapes, text, etc)
  • Zoom to the cursor to show detail
  • Webcam overlay
  • Record or take a screenshot in one click, then drag the file anywhere

Pricing: there is a free tier to try it, and a one-time unlock for the full version (no subscription).

It is a solo project, and I'd really value your feedback on the workflow and what's missing!

App Store

u/ariaghora — 5 days ago

macOS built-in screen recorder can capture system audio - if you route it through a virtual mic

macOS's built-in screen recorder doesn't include system audio bydefault - it only records from the mic. But if you install a virtual audio device, macOS treats it as just another microphone, so anything playing on your Mac flows into the recording alongside the video.

I made a short video showing how AudioRoute's audio device (disclosure: I built it) can be used with the macOS screen recorder to include system audio in the recording:

https://www.youtube.com/watch?v=fzJMdb2tPb0

Happy to answer questions.

u/Medical-Criticism173 — 5 days ago
▲ 4 r/screenrecorders+1 crossposts

The 0 to 1 Growth models that has worked so far in my 3 SaaS startups

Discalimer: I didn't use AI to clean up the writing. Apologies for any typos in advance.

Hey all, for context, I am a growth marketer and I have been working in 0 to 1 SaaS stages for the last 10 years. I have worked across 3 SaaS companies so far

  • Company 1 - 0 to $100K in revenue
  • Company 2 - MVP to 1M users
  • Company 3 - (current role) 40K users across 5K companies in first year

Since a lot of you posted about how to get customers, I hope this will be of some help. 

  1. Community Led Growth

When I joined this company, the product was still in development. But we knew we were gonna target Sales and Marketing folks. So, I did two things. Start a Facebook Community and Start a Newsletter. 
The community was completely about Sales and Marketing and it spoke nothing about the product. This was our top of the funnel. 
While building the product, I used to share screenshots, ask for feedback on layouts and colors and ask them to subscribe to the weekly newsletter. 
I also ran a few lead magnets (this was back in 2019 and it was huge). And converted folks from other socials to the newsletter. 
By the time we were ready to launch the product, the newsletter had 11,000 subscribers. 
The key is to keep the community active and avoid spam. You might spend an hour to 90 mins to do the mod work and invite people to the community. 
On launch day, we had 150 sign-ups in the first few hours. We reached 1000+ users in the first week. 

  1. Product Led Growth

In the second company, they were building a new product. The Product Growth model was already established. We launched a simple product with one feature. Gave a great free plan but gamified it to unlock features. Our focus was not on activation but driving credibility. 
The gamification revolved around Reviews, sharing on socials and testimonials. We used this leverage to build a strong organic presence by focusing on bottom of funnel content. If you enter an industry where there are already more than 10 dominant players, you can easily win customers by focusing heavily on listicles, comparison articles and strong UGC. Every strong product or leaders has a bunch of users who are unhapphy and looking to switch. 
Tweetdeck was heavily used to filter keywords and engage in every post mentioning our competition with evidence based responses from the reviews we collected. 
We used a different strategy to scale for enterprise but I will cover it in a different post. 

  1. Feedback Led Growth

It is dadan.io, an AI video creation platform and to level up the challenge this is a company based out of Riyadh, Saudi Arabia. The first from the country to build their major market share in US. 
We launched it globally in April 2025. Currently, over 5000 companies and 40,000 users use this product. 
We started focusing on external communities to get the initial users and from previous experience, focusing on bottom of funnel content. There is a platform called TAAFT (there is an AI for that) which brought quite a bit of users but they didn’t convert into paid users. 
Later in July, we launched a lifetime deal initially in the product (I will cover lifetime deals in a future post). This gave us a quick spike in users (~2000). 
Our goal was to collect as much feedback as possible and shape the roadmap based on what the users are happy to pay for. 
We spoke to over 250 users in 2 months via one-on-one calls. These are all paying customers. We then requested reviews and testimonials once they have tried the product. Instead of focusing on multiple review sites, we solely focused on G2 platform. We quickly climbed to 22nd place in the category, taking the lead in multiple categories. 
The second was AI citations, where we requested users to share about the product and use case on their personal LinkedIn. Currently, these are picked up by AI engines. AI citations are the third biggest acquisition channel for us. 
We also created a community around them and replicated the first growth model here. Every feature we release are now pre-validated. Which means there is no guesswork in whether people would pay for it or not. 

I know many here are solopreneurs, but if there is something you can pick that suits your growth curve, great. 
One key learning has been about building distribution. Your goal with marketing should be sharing value and build distribution capability amongst your target users. If you can achieve that there is no stopping. 

I am looking to write this as a series covering the following topics, if you have any feedback, please share. 

  1. Case study - Dadan 40K users in one year
  2. Case study - How AI citations became our 3 highest acquisition channels
  3. Case study - Building a differentiator in a saturated market
  4. Should you do a lifetime deal - Everything to know
  5. Channels people often miss when converting users

 

u/Ancient_Section_75 — 5 days ago

My screen recorder is on smth

Idk if this is the right place to post but oh well

So i’ve been having this problem for the past few months where my video is lagging like crazy but when i’m playing roblox itself it’s not lagging i’ve been trying to find solutions but there was NOTHING about my problem so i finally decided to go on reddit to ask if anyone actually has a solution (i’m on ios 6s btw and don’t ask me to buy a new phone cause not everyone has the money to afford one)

reddit.com
u/B_l_u_e_1910 — 5 days ago

I need a good screen recorder for my low-end PC. Please HELP!

I picked up a few games during the Steam Summer Sale and thought it'd be fun to save some gameplay clips or funny moments.

The problem is I'm still using my old laptop for school (Windows 11, Intel Core i5-8250U, Intel UHD 620 graphics, 8GB RAM), so I'm a bit worried that recording will make games lag even more.

I'm not planning to stream or make YouTube videos, just want something free or inexpensive that can record decent-quality gameplay without killing performance.

What would you recommend?

reddit.com
u/Outrageous-Web6019 — 6 days ago

Is the built-in screen recorder enough, or should I be using a third-party app? Looking for recommendations.

Hey everyone,

I just joined this community and most of you have probably never seen me before. I am a student developer trying to learn how to make macOS apps, and right now I am trying to figure out how people record their screens for demos or tutorials.

Right now I just use the built-in Mac recorder (the Cmd + Shift + 5 one), but I am having a lot of annoying problems with it:

  • Stopping it is a total mess: Every time I want to turn off the recording, I lose the tiny button in the top menu bar. The keyboard shortcut never seems to work right, so I always end up opening Spotlight, typing in "Screenshot" just to get the menu to pop up again, and it ruins the end of my videos.
  • No internal audio: It won't let me record the actual computer sound unless I install weird extra apps like BlackHole, which is super confusing to set up.
  • The files are huge: A super short video ends up being a giant MOV file that takes forever to upload.
  • It looks kind of ugly: I see other developers posting cool videos where the mouse movement looks smooth, the background looks clean, or it zooms in automatically. The built-in one doesn't do any of that.

Since I am new to this, should I just stick with the built-in one and try to fix it, or should I get a different app?

I have seen people talk about OBS, QuickRecorder, CleanShot X, or Screen Studio, but I don't know what is best for a student. What do you guys use?

Thanks for the help!

reddit.com
u/PixelEdge13 — 7 days ago

Question about Steam’s Game Clip Capture

So I’ve recently discovered the existence of this feature and I’ve been looking for nice alternatives to Steelseries Moments (that piece of dogshit just annoys the hell out of me with countless things that either stop working or issues that keep happening for months)

My question is - I see Steam allows you to clip the last X amount seconds as a Clip (the function that I need), but it also says it records a certain amount of minutes and stores it in a temporary folder (120 minutes is the default I think). I don’t need this specifically cause I feel like it’ll be using too much of my disk space for no reason.
Can I somehow disable this specific functuon but keep the “clip on demand” function?

I’m trying to replicate the Steelseries Moments experience in this regard, but maybe Steelseries also records general gameplay into a temp folder (apart from clips), just doesn’t say so?

Please correct me if I’m misunderstanding this, or if you need more clarification from me, thanks!

reddit.com
u/KoaLA-FuN — 7 days ago

Software to record clips.

Hey guys so i stream occasionally and want to build a cool series of clips of my highlights and gameplay, for that i was hoping to find some software but i couldn't on my own. I'd be super grateful for any help! Thanks in advance <3

Also idk if this falls under "tech support" cause i was just looking for community backed software for clipping videos... If it is im sorry ;_;

reddit.com
u/Snoo-3410 — 9 days ago

Can you recommend free screen recording software without watermark or time limit?

I've used a few "free" screen recorders, and a lot of them weren't really free.

Some add watermarks.

Some limit recording length.

Some let you record but require a paid upgrade to export.

The only ones I know that are genuinely usable without paying are things like:

  • OBS Studio
  • Windows Snipping Tool
  • Xbox Game Bar
  • ShareX

Am I missing any?

Which screen recorder do you think is the best?

reddit.com
u/Subject_Disk_2967 — 10 days ago
▲ 1 r/screenrecorders+1 crossposts

May one use OBS Studio to record you tube video and it's sound at Windows 7 Ultimate 64 bit?

I can record the video sound using Audacity. This way uses method named WASAPI. It allows connect signal from audio device into mike and every body can record sound track.

May one use this feature to record video & sound track using WASAPI in OBS Studio?

I only may to record video with no sound.

Any help will be appreciated.

Rake48.

reddit.com
u/Adventurous-Net-9706 — 10 days ago

How do you record audio on an iPhone?

I recently picked up a used iPhone 15 and switched over from Android, so I'm still figuring out how a lot of things work in iOS.

Today I wanted to record some audio, and I realized I had no idea where to even start.

Can anyone tell me how to record audio on iPhone?

Still learning the Apple ecosystem, so any tips are appreciated!

reddit.com
u/Afraid_Candy6464 — 14 days ago