glad people are finally realizing that every smash fan-roster in recent years is a piece of poop
The people at xitter are realizing that the community's concept of Smash 6 is soooo awful that a Ultimate switch 2 edition seems better at this point
The people at xitter are realizing that the community's concept of Smash 6 is soooo awful that a Ultimate switch 2 edition seems better at this point
If so, which characters
I love cutting characters. I love not including Waluigi. I love not choosing unreasonable wishlist characters. I will happily elaborate if anyone wants to discuss my choices.
Super Smash Bros. is a 1999 game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It is the first game in the Super Smash Bros. series and was first released in Japan on January 21, 1999. The game featured an all-star lineup of 12 of Nintendo’s characters, defining a whole series of future installments to come.
But what if had released with 24 characters instead of 12? A perfect doubled dozen of Nintendo’s finest characters in sorta “what-if?” roster.
Today, I bring you my doubled Super Smash Bros. 64 roster. I’ve spent quite a bit of time researching various official and fan sources, topics, and discussions to come to my final decisions. Overall, I think I’ve made a pretty solid roster, but that’s for all of you to decide.
The only rules I’ve set are really basic ;
- No characters created after 1998.
- No Third Party Characters.
(I kinda broke the last rule with a certain character but also kinda not?)
The Characters :
Bowser, King Dedede, Mewtwo, Ganondorf
Into the first batch of characters, we have 4 of Nintendo’s villains for their biggest franchises. Bowser, Dedede, and Mewtwo were all originally planned to be apart of the original 64 roster, and along with Ganondorf, were some of the most popular picks for the offfical Smash 2 Poll. All have also appeared in the following two Smash Bros. rosters.
Peach, Diddy Kong, Zelda, Falco
Next up, we have the most deserving supporting characters (considering the amount spots we have) for the roster. Each of these characters had a couple of votes in the Smash 2 Poll and seem like the most realistic picks alongside the first batch.
Marth, Pit, Little Mac, Banjo & Kazooie
And for the final group of newcomers, we have characters from series not represented with playable fighters on the original roster. Marth was the fourth of the four originally planned characters for Smash 64’s roster. Pit and Little Mac are two classic Nintendo characters that just feel like the most necessary inclusions to help flesh out the crossover aspect for this supposed doubled first entry. Finally, Banjo & Kazooie; the only character I had trouble really deciding if I want them on the roster due to being third party. But alas, they were technically second party during the time of Smash 64’s release, so they can fit right in with the rest of the roster as the first (currently) third party.
That’s all I’ve got for the first part of my reworked Doubled Roster series, where I take each Super Smash Bros. roster and double the amount of characters, taking from the last roster I had and building a what-if sorta series. I was extremely dissatisfied with a lot of decisions I made in my series from nearly a year ago, causing me to never finish the series after my WiiU/3DS roster. But since it’s been in the back of my mind since, I’ve decided to remake it. Be on the lookout for my Melee roster next.
I forgot to put Toon Link in the image throw him in the "Unsure" tier
ask me to elaborate on any character and I will
Jr seems to be using his paintbrush more often. Should this be reflected in his moveset? If he gets out of the clown car completely, what happens to his old moveset? Should the koopalings become their own character, or do they get cut?
Smash is a celebration of gaming, and it should stay that way
One thing I don't see people take into consideration with newcomer predictions is the possibility of characters being chosen based on the improved capabilities of the Switch 2. It's a more powerful console that's been able to run current 9th gen games like Resident Evil Requiem, and games like Donkey Kong Bananza were able to reach their full potential because of this. This could potentially have an impact on which characters are chosen, or at least some of the choices.
One example could be who they choose as the Fortune's Weave rep, which could mostly boil down to Cai or Leda. Cai because of him being a riding unit and riding his giant bird throughout the whole battle, or Leda because of her summoning demonic beasts, which would have these giant creatures active on the battlefield and maybe even controlled by the player.
Another example could be the Howard Twins with their Legions. I wouldn't be surprised if they were like Rex & Pyra, where the legions with the twins couldn't be handled in Ultimate due to the weaker power, but with the Switch 2 they could use the Legions to their full potential.
Speaking of Rex & Pyra, maybe this is when we actually get the Driver and Blade mechanic due to the increased capabilities, since this was what the Smash team was originally going for with a Xenoblade 2 rep.
What are some other characters you think could get added or would simply be able to take better advantage of their toolkits because of the Switch 2's increased capabilities.
Was inspired by others to make my own 30 character Smash Roster (organized similar to Brawl) but with the last 5 characters being different options. Bigger doesn’t always mean better and there would always be hypothetical DLC but I wanted to keep things simple. You cannot appeal to everyone so you might as well appeal to yourself, plus these rosters made me realize I prefer minimalist rosters over maximalist rosters. AMA. I’d be happy to answer any and all question.
Mega Man, among the franchises i know nothing about, but i had to choose 4 picks, so they might seem quite random. Obviously if others have better picks, i would gladly hear them.
Character: Proto Man. While i know Zero is way more popular, and would probably fit as a playable character way better than Proto Man. However, i really like Proto man's design, and he seems like a cool character.
Honorable mention: Zero, obviously
Stage: Dr. Light's Labratory. The place where Mega Man lives. Since we have Dr. Wily's castle, it would be nice to have a stage based on his nice counterpart, and that would be Dr. Light's Labratory
Assist Trophy: Beat: Beat is a robot bird that assists Mega Man. He would fly around the stage and attack enemy fighters
Boss fight: Yellow Devil. Yellow Devil is infamous for ruining the Dr. Wily's Castle stage, and the only way to remove him is to turn off the Stage Hazards. So what if instead Yellow Devil is turned into a boss fight instead, and is removed from the Dr. Wily's Castle stage
no think about it, it’s so stupid that it might actually happen, like neatherrealm did it
Do any of you have any obscure or mysterious characters you'd like to see in Smash?
For me, I decided to pick Sun-02 from Robopon. I never played Robopon but it's basically a lot like Pokémon and I thought the Robot looked cool. Maybe they can shift forms mid-fight or something. What do you guys think? I'd love to see your answers because I love obscure video games!