r/thecrustgame

Is research supposed to be that slow mid-game?

I've just picked up this game over the weekend and spend about 10 hours getting to what I think is roughly mid-game. In research tree I have got to around level 3-4 I think (just got Medical Centre in social for example). And I have noticed that, unlike early game, my research got suuuper slow. For example that Medical Centre took something like 100 days I think?

My base research output is quite small for that level. I think it's something like 140 blue, 240 yellow, 60 green. And I wonder what is the expected way to rectify this mid-game?

I relealise that there are some building that increase that (I've just research some labs for colonists), but they are quite deep in the tree imo, already at the level where I have started noticing the slow down.

I know there are one-off time-bound bonuses for money from CRUST and also repeatable bonuses from local research labs, also for money.

What I need to understand is, what is the expectation from the game design on how to progress one's research capabilities? It seems like using money is the only way for me to go further, at least until I build more buildings, which is fine I guess... it's just feels that "throwing money at the problem" is not the sustainable solution, but rather an ocasional help.

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u/dobroezlo — 3 days ago

PLS SEND MORE FPS

Where has all my FPS gone? Is it the hundreds of meters of belts? The dozens and dozens of machines? The little people all flying around on hoverboards at a million miles an hour? Do i need to rent a data server just to run this game after reaching the mid cycle?

All I know is the devs owe me a lot more frames than I'm currently getting even after the improvements they just made. It's a bit of a bummer because the game kinda stops being playable between 20 and 30 fps and starts crashing a lot more often. It really limits how big your factory can grow at a certain point and forces you to play at regular speed, which is very lame.

Just having some dirt on the floor after clearing a large section of underground takes huge chunks from your FPS, never mind if you accidentally delete a container or try and remove large sections of belts at a time without emptying them.

If this game ever gets finished I really hope they don't release it without some major overhaul to make it run better. RIP to those unfortunate buyers that have worse PC's than me who have bought the game just for it to run like shit after about 10-15 hours.

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u/Sufficient_Worry_696 — 14 days ago

Outpost number of anomalies

Can something be done regarding this? making it scrollable or something... also the automatic truct trade route needs to be changed it's hard to understand when it's the decided the amount the truck will pick up? is at the start of the route? at the moment of the pick up? depends on the amount of free storage? over a period of time this gets buggy... thanks in advance

https://preview.redd.it/m10er1tlddih1.png?width=1712&format=png&auto=webp&s=bfa730e934d9c7d5dcea9461a321464b4fe94be4

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u/Hopeful_Commercial32 — 11 days ago