
Changed Seat emote?
not sure if anyone else noticed this but they changed his sitting emote slightly, now he doesn’t hold his guns when he sits compared to before

not sure if anyone else noticed this but they changed his sitting emote slightly, now he doesn’t hold his guns when he sits compared to before
just a humble blade main wanting to know how you guys feel about having us on your team (yes we know the hood team up is better). Personally i’m always happy to see my fellow vamp, teamup or not🩸
As a iron fist main who loves this skin it just pains me how much better it could be compared to what we have. literally every other immortal beast tournament skin got better treatment than this and Iron fist is literally the main character in this arc. Releasing this as a RARE with no mvp or no visual effects is diabolical and disappointing considering how important the skin is and i feel like we should take notes from the DD community and talk about this until we get some better treatment our goat.
Personally i think these are good buffs for a .5 season patch. I don’t think they are as crazy as people are hyping them up to be. But genuinely if they make his gun have consistent damage and give his ult a slow or a bigger radius we will actually have a more solid place in the meta.
Let’s keep doing our best out there and hope the devs see the work we putting in for our goat 🩸
Is anyone else not really seeing or having trouble with 3 support anymore? When i play blade i’ve gotten to a point where im actually kinda comfortable when the enemy plays it as long as their solo dps/tank doesn’t counter me. and aside from ultron and maybe loki i dont really struggle with any supp matchups anymore.
I know blade in general didn’t change much but i feel like the balance changes are indirectly making things easier for us
lmk if you guys feel this too
matching colours with the wife on screen, don’t think i’ll ever change this layout
I know we make a lot of jokes about blades gun and how rivals keeps trying to make the gun his main burst damage. But how do you guys think we could improve it to make it balanced?
Do we think taking the exorcism rounds from bloodhunt would help? or would you change the nature of the gun completely
1: Successfully landing the Ult in bloodline awakening gives 10 speed stacks
2: The ability to cancel whirlwind slash with scarlet shroud (the block). To allow for more skill expression and free use of the immunity frame
3: Revert the damage nerf on daywalker dash (sword)
4: Daywalker dash (gun) now applies bleed. In order to help better with peeling and gives the player more of an incentive to use it rather than option to always sword dash
5: Scarlet shroud cooldown reduced from 3 seconds to 1.5 seconds
6: Blade Knight skin now has an option to use the “vengeance in spectors name” voice line
Feel free to let me know if you agree with some or think he would be too broken with these. I tried to give him some more complexity and strength with what his kit is already working with
after 230 hours of straight pain and suffering i finally got max proficiency on my goat blade🙏🏾
i’m a champion blade with over 200 hours and been loyal with him since he dropped, but recently i’ve barely been having good games with him.
i know his kit like the back of my hand and my mechanics are usually good. but lately ive just been having a rough time. had so many times where i miss easy dashes, ults where i hit the whole team and nobody dies or i make a good engage and still get out healed or outdamaged by other dps.
i dont wanna just blame the character for not being strong but its just tiring when i feel like im doing my best and getting such little value when everyone seems to do his job better than he does