



Reworked all the visuals and updated my itch page :D
>Over a month ago I gathered some feedback of you guys and my SNES inspired game actually looks like it now! I'm working hard to polish what I have.
>Game: Legend of Idle
>Playable on itch, On Galaxy and On Steam (Demo)
>The Demo is around 45-60min long. Still plenty to work on until Steam Next Fest, so I appreciate every little feedback you guys have 😃
Why you should show off your game and get meaningful feedback:
Biggest Learning: Show off your game and better to hear harsh feedback than living in your delusions, because you get blind to your own work. Since these changes wishlists grew from 600 to 800 now.
So thank you for the people who took their time to response and also big thank you to u/Miyorio for the rework of the sprites. Without this GOAT I wouldn't be able to see how much more you can improve the art, so now my retro pixelart "SNES" Game actually looks way more like a SNES 16-bit game.
I'm also always trying to do little short videos on X, YT, TikTok, Instagram - still no crazy numbers, but I feel like impressions went up a little bit as well with the new art style.
I would also like to ask if there is something else I could improve on my steam page before the Steam Next Fest.
I removed the old trailers, added a new one with the updated graphics with more uplifting music, straight into gameplay.
I reduced the GIFs in the description to 3 with a little bit better description. And I also added translations for the screenshots, GIFS & Trialer + new languages in the tags, because at the moment my steam analytics are saying that gamers are also from Hongkong, Japan and some other non-speaking English countries, so hopefully it also translates into more wishlists, when everything is translated. Not only the plain text.
https://store.steampowered.com/app/4311050/Legend_of_Idle/
Unfortunately I can't attach images here, so I can't give you the comparison.