r/PixelArtTutorials
Landscape technique + looping assets = endless parallax scrolling
Please don’t just scroll by. Learn more in the full article https://www.slynyrd.com/blog/2026/7/26/pixelblog-63-horizontal-shmup
How can I make my rooms more interesting?
How can I make things "pop" more? Any random tips are appreciated since I am relatively new to pixel art / game dev things.
I'm pretty new to pixel art and thought this piece turned out well
Pixel Art Miner – Character Design & Rock Mining Animation ⛏️
Here’s a pixel art miner character I created along with an animation of him striking a rock with his mining tool. I focused on keeping the character consistent while making the hitting action feel smooth and impactful.
Would love to hear your feedback!
First shooting animation ever how would you rate it? Is there anything that I can improve?
This is one of my first pixel art animation for my game how would you rate it? Is it satisfying enough?
Over the Bushes
Pixel Art Digital retro game 2d 64-bit design illustration sprite fanart Over the garden wall
First walking animation ever how would you rate it? Is there anything that I can improve? It feels a bit odd...
It feels like the legs are not switiching and moving how can i imrpove this? Should I use more frames?
First attempt at a portrait. I'm pretty proud of it, but looking for feedback.
I've been trying my hand at pixel art for a while now, but am just getting back into it after over a year. I decided I wanted to try portraits. It's definitely something I will try again but I am looking for some feedback to consider going forward. I know it's not one for one, but I think it looks pretty good. Any advice?
I find that I struggle with detailing a lot of the time and having a lot of empty space, any tips?
Why does this room look so bad?
So, I'm working on a test version of the game I want to make to experiment with some stuff, and I can't shake off the feeling that the first scene in the game feels flat and unappealing. I am quite happy with the props I made for the room, but it's like when they're all together it doesn't work out (I know there are still some stuff missing, like the top of the walls in the area where the couch and fireplace are).
One of the reasons why I think that's happening is the floor. I think if I make a wood plank floor instead of the basic wooden quare one I'm using, there will be more details, and then the whole place might look better.
I also noticed my shelves have a very dull wood colour in comparison to the rest of the room's colors, and that the books I made are too big in comparison to the rest of the props.
Lastly, I really dislike the bright green carpet lol. I think it's too saturated in comparison to the rest of the room, and it's too much green, when most of the palette is red, brown and gold.
Any advice is much appreciated!
Character looks too much like a child, help
I'm trying out bigger canvas size than my usual 16x16, by making a drawing and scaling it down, but for some reason it seems like the character looks a lot like a small child? How do i make her more adult-like?
Psyduck making a mess.
(Quick 30 mins Doodle)
I have started doing pixel dailies for the first time
Wrong style
I'm making a game and I feel that all my sprites have different styles. Am I overreacting or do I need to fix something?
First time doing pixel art
Made in Aseprite. I really enjoyed trying out pixelart. I will def do it again!
Day 1 & day 2 learning isometric ,any feedback?
the first two days of learning isometric , any feedback?
Tips on trying to make pixelart landscape look better
Hi!
I am trying to create pixelart parallax of landscape, and here is what I currently have. I feel like it doesnt look any good, and I am wondering if its because of my color choice, composition, perspective, saturation, general nature of the landscape or someting entierly else.
I am currently using the Journey palette: https://lospec.com/palette-list/journey
And I am also wondering: Should I save specific colors for background only, and specific for foreground / close objects? or should I just use same colors everywhere, but de-saturate colors in the far distance a bit?
I started learning pixel art today. Any tips?
I'm learning pixel art to help my friend achieve his dream of making a video game. This was made with no tutorials ( yeah it's bad) i just wanted to test how much i could do before start learning.