
Why does this room look so bad?
So, I'm working on a test version of the game I want to make to experiment with some stuff, and I can't shake off the feeling that the first scene in the game feels flat and unappealing. I am quite happy with the props I made for the room, but it's like when they're all together it doesn't work out (I know there are still some stuff missing, like the top of the walls in the area where the couch and fireplace are).
One of the reasons why I think that's happening is the floor. I think if I make a wood plank floor instead of the basic wooden quare one I'm using, there will be more details, and then the whole place might look better.
I also noticed my shelves have a very dull wood colour in comparison to the rest of the room's colors, and that the books I made are too big in comparison to the rest of the props.
Lastly, I really dislike the bright green carpet lol. I think it's too saturated in comparison to the rest of the room, and it's too much green, when most of the palette is red, brown and gold.
Any advice is much appreciated!