u/Affectionate-Memory4

Tier 6 Upgrades and some related "Endgame" content ideas

Inspired by the post from u/ChaosVulkan about a D11 endless mode, I've been thinking about my own take on what I'd like to see for a Tier 6 ship upgrade set, and how that might interact with a long-running mission mode like this one.

Since this new type of mission can run for a long time, these upgrades should ensure that our bravest divers in the hardest battles democracy can ask of them. Buried behind enemy lines fighting a battle of no return, their destroyers will need additional modifications to ensure their orbital pressure can be maintain for extended periods, and those upgrades must also remain effective in regular missions as well. To this end, the finest engineers of the Ministry of Science have proposed some Tier 6 ship upgrades for these flagship Super Destroyers.

Patriotic Admin Center

Resource Budget Extension - Updates accounting software to leverage the latest in automated intelligence and creative mathematics to allocate additional funds to mission supplies.

Supply Pods will now contain 6 packs, with one additional pack packed vertically in the sides between the standard racks.

Orbital Cannons

Guided Munitions - Adds stabilizing fins to orbital projectiles and updates targeting software to mitigate atmospheric tumbling and more accurately target enemy units.

Projectiles from orbital strikes will bias their impact sites towards enemy units and structures within the target radius around the beacon.

Hangar

High-Performance Fuels - Outfits Eagle and Pelican aircraft engines with more energetic E711-based fuel blends and throttle settings above 105%.

Reduced Eagle and Pelican call-in and rearm times by 10%, including vehicle deliveries and extraction. Pelican 1 will wait for additional time during emergency extractions to compensate for lost travel time.

Bridge

Multi-Band Radio - Updates Super Destroyer communication equipment to leverage quantum encryption, enabling links between destroyers in close orbital proximity.

Helldivers within radar range will see each other's radar blips on their mini-map. Helldivers within stratagem-blocking regions with a linked diver out of the area will be able to call stratagems from that diver's list to the nearest non-blocked location. Applies to the whole party when deploying from a ship with this upgrade, otherwise only applies to the diver with their ship upgraded.

( If your friend brought an EAT and you're in jammer range, but they are not, you can call in their EAT and it will land on the jammer border closest to you. )

Engineering Bay

Automated Production Facilities - Enrolls combat engineering crew members in a 4-week course on robotic and additive manufacturing technologies, enabling greater manufacturing capacity of complex equipment.

Stratagems with a limited number of uses will become available again after an extended cool-down period. Timed for a doubling of uses in a 40-minute mission.

Robotics Workshop

Enhanced Communication Equipment - Mounts an additional control panel within vehicles to enable stratagem calling by the operator while inside.

It's the stratagem ball launcher.

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u/Affectionate-Memory4 — 5 days ago

D10 Squids Blitz - No Damage Taken & Arc Thrower Only

Down a man and they still got wiped this quickly and painlessly. Had I not edged that eyeball I doubt even the backpack would've been needed at all. I wish the squids had some more teeth to them on these short missions.

u/Affectionate-Memory4 — 10 days ago

Sample Collection Challenge on the Discord

A strategic opportunity to collect 70 million samples has been issued by High Command. To show our dedication to the cause and aid in democratic science, we're issuing a challenge for the community here. Join us on the discord server to participate in our first community event.

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u/Affectionate-Memory4 — 14 days ago