Buff the one in black

I already made a whole post that didn’t get saved to my drafts so I’m paraphrasing and will just comment heavy.

New Added Effect: Enemies hit by Bast’s descent are given an “Enhanced” Vibranium marks that have longer duration and upon being hit with spirit rend cause a 2-3m Vibranium explosion that can hit others and stacks with other explosions dealing 20-40 damage.

When a dps ults it shouldn’t be easy to ignore. BP already has to have great engagement and can NOT miss a dash or is rendered useless. So at least give him a stronger ult so playing them game can be fun during those times.

Also add these compensatory buffs, probably not all but definitely a combination:

- Decrease ult charge from 3300 to 3100, why are starlords and wolverines ult charge lower?

- Unstoppable on kick, all divers have either an I-frame move or hella overshield and some have both BP has neither. Give him unstoppable on the startup to compensate.

- More base health or Overshield, DD is a better diver and has more health, higher overshield max and generates it faster. Magik has a higher max, is easier to play and get more value from etc etc. Base health 300 or 275 with 30 Overshield with a 100 max.

Let me know what yall think. Sincerely an Adam main

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u/Ahwkns78 — 1 day ago

Wanda Buffs

Helloooooo, just here to add my thoughts on buffs that may make her a little more viable. I’m sure some ideas may have been said before but I didn’t see them sooooo let’s begin.

Buff 1# Overshield on Bursts: Wanda has a very short range on her primary so she has to be in the fray to work. Giving her 15 shield per hit burst for a max of 50-75 would allow her to finish off kills while outpacing the enemy

Buff 2# Damage increase to Bubble: Her ability to stun is very handy but can also seem lackluster compared to other dps abilities. Allow Wanda to do 15-25% more damage to those within its range. Giving her more offensive and space taking power.

Buff 3# Shield Disabler: Her ult is without a doubt the weakest part of her kit but can also change the pace of the game. To give her a bit more utility why don’t we give her an affect that keeps all shields and constructs destroyed by her ult a longer cooldown. This way even if no one dies there’s still value.

Lemme know what you guys think and/would change I’m curious and open to your feedback.

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u/Ahwkns78 — 6 days ago