wild guesswork and speculation

Allright so I'm just gonna put everything in spoiler text because i feel like i should. whatever. i'm probably wrong about all this, but based on my previous experience with JBlow's games, i think i get what this one is. i doubt i'm right, and i don't believe that this is some super intelligent conjecture or whatever, even though i might talk like i'm full of myself, i assure you this is pure sophistry at best, and fantasy at worst. i only played the demo, and i saw part of the recent beta review interview Wookash Podcast did with Blow. The section at 32 mins into the video is what got me to think. there are no story spoilers here, and i gleaned nothing from any internet sources i didnt name, this is just my guess after playing Blows games for years and years and loving every second.

tldr, i feel like Sinking Star at its core is a preontological approach to the phenomenological perspective of "playing a game". let me cook here for a sec.

Braid, at its core, wasnt really about the atomic bomb, or the princess, or who the monster is. that game was a glimpse into the mind of an artist. like, tim is the vehicle that the narrative uses to place the player in, but to what end? to make the player feel something? well yeah, i postulate it's to make the player feel like a genius, and not just in the small "i solved this puzzle look how smart i am i bet everyone took longer blah blah" that we all do (including me). the torture of the nature of true genius is the message. the city burning, the city alluded to by the last line in the game (when tim starts building his castle), the flight of the princess (a metaphor for an unexplained experience), the realization of the self as a monster, and not the hero that was thought to exist, all of it - this is the player moving through strange lands all bound together in theme by a strange relationship to a previously assumed constant (manifesting as time manipulation), encountering obstacles that demand strength of will and intellect in equal measure, and triumphing with a note of bittersweet solitude. we watch the princess escape, and we almost feel like this is right, somehow, that she'll be better off, that our journey is better suited to just ourselves, it's ok to be alone and maybe rage and destroy your own creations, we can always slip away from the fire and back into the memories of the paintings in this house, this castle we built after we realized we had to do this alone. powerful shit. just my own reading of it, but idk, it means something to me.

The Witness, on the other hand, is about the stillness of the human experience when you can REMOVE time. the witness is a single moment in the brain, a single instant of human thought, a snapshot of one state of the human mind. puzzles galore, yes, but also a familiarity in the landscape. patterns everywhere, and some of them never make sense. some of them touch us in whatever moment we think of when we play the game. the player is experiencing a diagram of the human condition, just for a moment, without the need for flux or entropy, just a circular thought experiment without a need for a destination or indeed an origin. almost like the movie Inception, The Witness is about the exact moment that you experience when you have an idea, what that feels like, what that looks like, and if you could make a holodeck version of your brain at that moment and go walk around in there, what that plays like. no death, no birth. ideas, free flowing, bound by certain commonalities that always suggest depth, as if the depth itself, not the destination, was the point.

So, Braid is about the struggles of genius through time,

The Witness is about stopping time for a moment of reflection,

I think Sinking Star is about putting all that spacy super deep hipster bullshit aside and just inhabiting the brain of a gamer. A gamer playing a puzzle game. Blow made a game for us, ABOUT US. Like, he is making the game specifically for anyone who plays the game that is ABOUT THEMSELVES - the gamer. I know, it sound kinda dumb and silly, but hear me out here.

in the interview i saw, Blow speaks of these characters like they each embody a personality trait that is central to the mechanic that particular character is used for. Take the heroes of hauling. the push guy is forward thinking, single minded, and brazen. the pull girl is constantly taking things with her, emotionally and physically, whether she likes it or not. the wizard is scatterbrained and impulsive and gets ahead of himself. I hear blow say these things, and I am forcibly reminded of the Disney movie Inside Out. yeah, the one where all the emotions are personified as separate characters. like, it struck me that each character is, almost like a horoscope description, present in everyone. these characters are just vague and one dimensional enough that it seems they each represent a part of something larger while also functioning as their own story. thats not a point of criticsm, it just seems to follow that each of these individuals need the other ones to complete the picture. get it? this is like making a co op game completely single player, no npcs required.

their cooperation is what eventually is needed to bring home the bacon. you gotta get everyone to work together. you have to play as each one of them, switch between each thing as needed, and get all of it to work together to get to whatever is next. we all understand that's the game, that's been the pitch since day one. each of those mechanics are needed to get to whats next, and the gamer has to master each of them (and the surprising and delightful combos that happen seemingly out of nowhere) to get to whats next. the gamer is playing their own brain, in pursuit of their own drive. in a way, the intro area in the clouds is like a "welcome home", like we rolled out the red carpet for you, the gamer, to come in and see whats next - but you gotta show us you're worthy. Sinking Star is like a psychological breakdown of the personality required to complete it. The gamer is the subject of the game itself. He made it for us. It's like all he did was set the pieces and the board to facilitate the game, we are playing a chess match versus ourselves

Braid was about Blow's memories.

The Witness was about our present.

Sinking Star is about the player's future.

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Promise Hardstuck

Here ya go. Of course you can undo or restart, but I’m a lil amazed at my inability to make progress here. I got all the gems, and now i’m so deep in that i feel if I restart I will lose everything. I feel slightly lightheaded. 99 solved. Idk if I can do 105. I gave it everything I had, no spoilers, and it just wasn’t enough time. C’est la vie. Adeiu, my sunken star. Till next time.

u/Ancient-Performance1 — 2 months ago

Security Camera #5 footage from the night in question.

For those just tuning in, the suspect (and the victim) seen in this footage have been identified as members of a local moving company. Authorities claim the incident was due to a dispute of a personal nature between the assailant and the victim, a well known celebrity "drag queen". The suspect (identified as a local "pusher" of certain items) has been detained, and the police are now conducting an investigation as to who hired them. In other news, the centennial "Sinking of the Star" parade preparations are well underway, as dignitaries the world over have gathered in the clouds to witness the culmination of our efforts! More on that at 7 tonight, after the weather. Jon, back to you!

u/Ancient-Performance1 — 2 months ago

clothing fun??!

Why tf is this chick always throwing her arms in the air like she just dont care like who tf is this excited to put clothing on like i get it fashion is your thing gurl but u flauntin the fabulousness a lil hardcore for this indie sokoban puzzler demo. any fan theories on this one, boys?

or is that literally supposed to be her putting the clothing on? like “arms up” so the cape goes back?

mkay.

u/Ancient-Performance1 — 2 months ago

Probably an obvious answer, still…

So, I preordered a Tarantula 8k, looking forward to it, and I just realized I didn’t look this up too, so any insight is welcome.

Will there be options to buy accessories (assuming it isn’t included with the 8k) to lengthen the thumbsticks, or maybe not and I gotta use like, Controlfreeks or something?

I saw that they might be swappable, and I’m GUESSING that the same thumbsticks they offer on the website are compatible with the 8k (despite the 8k not being specifically listed as compatible), but if anyone has anything they can tell me to point me in the right direction, that’d be great.

I have nasty flashbacks of ordering the wrong sticks for my old Scuf, and I wanna get it right this time.

Cheers!

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u/Ancient-Performance1 — 3 months ago
▲ 2 r/gamingchairs+1 crossposts

Legit/scam question...

Soo, the secondhand shop near me just pulled in four Steelcase Leap Plus chairs. The person at the shop knows me, knows I'm in the market, and gave me a ring.

They sent me the photos, the chairs seem legit.

They said they would give me all four of em for $700 total. I went online, I saw some ads for the Leap Plus that seem to be selling them for around $300. I am laboring under the impression that they are worth $2k+

So, I have to ask the experts, what am I missing here? Is there something I don't know?

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u/Ancient-Performance1 — 3 months ago

Hey guys. Starting a new career path in a month by enrolling with a school for jobs in this field.

I barely know how to check oil in a car. I’m a sound engineer with 18 years experience who got rear ended by Suno AI. No one is gonna pay me hundreds of dollars to mix a hip hop record anymore. Fun while it lasted, but I’m good to move on now :)

Kinda nervous about starting up. Feel free to tell me honest words of kindness and encouragement! I love life, and I’m looking forward to new career oppertunities!

Nah sike lol if this field is anything as jaded as the music business, you guys have some quality dark jokes for people all bright eyed and bushy tailed about it. Lemme have it, I love that shit. I know all jobs usually suck lol. The darker the humor, the better :) 👍

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u/Ancient-Performance1 — 4 months ago