Tipping on pickup orders
What could be going through their minds when they expect a tip on pickup orders?
What could be going through their minds when they expect a tip on pickup orders?
I moved my bishop to g5, and it got taken by the black queen.
From there, I took the black queen, rook, knight, and a bishop. Black managed to take out some of my pawns, a knight, a rook, and promote to a queen, which I took with my own queen.
It left us equal in material, but I have an upper hand since I took the black Queen.
I went to Apple.com/bill and I don’t see anything helpful. I went back to March 24th to see if there’s a charge, nada. No charges at all. And when I search the amount, it shows something from 2022 that just happened to be the same amount.
I can’t find out at all what this is for! It’s getting annoying now. Multiple times a day for nearly 3 months now.
We developed a file in one of the Microsoft Office apps on the low side.
I’m not currently at work and was just hoping for some quick information before I arrived.
Burning to a disc is a secondary option, but DOTS of course is the plan A.
How do you guys feel about how the villains are written? They rarely have any depth to them, almost cartoonish world domination ideals in a sense too. Which villain do you think had the most depth or the best motive to be evil?
Peter wanted to kill everyone involved in his family’s house fire. He had to steal Alpha powers to accelerate his healing to enact his revenge. Understandable… it’s evil, but for a reason.
Kanima Master wanted to kill people because they pushed him in a pool. Really?
The Darach sacrificed hella people to kill a few Alphas. I guess for her, being permanently disfigured was a constant motive to want revenge. I’m in the middle on this one.
And so on… a lot of their reasons are just so small but they cause so much havoc for everyone else as a result of those reasons.
Mind you, totally random prompt. Got gifted the helicopter from OF. Feels like I’m about to die with either choice.
ETA: I chose land calmly as possible and died
I’ve been playing on the mobile app, and every now and then (well honestly like every 3 games), I run into someone that’s just making moves extremely fast and perfect like a computer.
I understand that im new and some other people are just way better, but there’s just no way I feel like…
Why were the estate taxes so high? That’s so insane!
I maintain this passive income all the way up until the tenants die. I found a way to stop the game from creating all of those random tenant issues.
My tenants just shut up and happily pay $50k in rent monthly until they die.
This is only 4 properties, I’m going to get it to 40 and come back.
I just came across an interesting passive money gaining way in the game, but I’m scared to share it incase it gets patched.
It’s not a glitch or a bug, but I’m not sure how petty these devs are. Because it seems like it goes against their game design, why I found. But it’s not a glitch or a bug, just forgotten logic.
Kincaid is fighting against Scott and his pack, easily defeating the initial wave.
He has Scott on the ground and says “you have the eyes of an alpha, but where’s the strength?”
At that moment, an opportunist such as Kincaid would’ve killed an alpha then and there to become an alpha himself.
He has no knowledge of Scott being a true alpha in this scene, so he wouldn’t be deterred by the rule.
Take a simple example. A 2 for $5 deal. If you only need one burger, buying one should be the obvious move. The second burger feels like part of the deal. Skipping it feels like wasting money, even if eating it means going past what you actually need.
People have stopped eating based on hunger and started eating based on value.
A lot of decisions follow that same logic. Larger portions are cheaper per unit. Combo meals look like the smarter option. Upsizing costs a little more but gives you a lot more food. The “better deal” is almost always the one that comes with more.
“Saving pennies adds up over time,” people say, but so do those calories.
Food is one of the easiest places to apply this mindset. It’s immediate, it’s tangible, and it feels like a quick win. If everything else feels expensive, getting more food for the same price feels like beating the system, even if it’s just by a little. At the same time, the most accessible food is usually the kind that’s cheap, fast, and engineered to taste good. Healthier options often take more time, more planning, and sometimes more money. The easier choice and the cheaper choice often point in the same direction.
None of this forces anyone to overeat. But it creates an environment where eating more than you need feels like the smarter decision in the moment. So people take the deal. They eat the extra portion. They keep doing it because it feels rational. Then we turn around and treat obesity like it’s just a failure of discipline.
Specifically with one side absolutely dominating or cleverly outplaying the other side, time after time.
This means that one side is still fighting and trying move after move, but the other side keeps countering.