Jumping Puzzles are a curse
Just to give some background, I have been playing since the original version dropped over two decades ago. And since then this has been my favorite game of all time.
However, I also am currently in the early stages of Parkinson's. For 95% of my play, this has had no effect on my ability to enjoy the game. Other than needing to take breaks more often and wishing the longer missions would give us a "break spot" (for me it has become physical agony to do the final missions at 30-45 minutes plus without any kind of break at all).
But as my fine motor skills have slowly deteriorated, more and more I have been unable to do certain parts of the game. And increasingly it is because things are locked behind jumping puzzles. Now I get the love of some to put them in, but when they become mandatory to even progress the story it makes me just say "nope".
I recently decided to run a newer character through "Path of Fire", and got to one of the missions about half way through and just logged off. I spent 15 minutes trying to jump to get those wedged symbol pieces before just giving up in frustration because two of them require a degree of precision I am simply not able to do anymore. And my main map is going to be eternally locked at 99% completion because I can not do the one at the SW corner of Dredgehaunt Cliffs.
It's all well and good to have such puzzles, but please do not mandate us to do them. Because I am no longer able to do them if they require extreme precision, and my biggest fear is that they will continue to double down even more when GW3 releases.