
u/Ash_Lake0

[Tutorial] Copying Text Out Of and Into the NANO Text Editor
I get that this should be obvious, but i only noticed this yesterday after having used NANO as my main text editor for half a year, hopefully this saves some future beginner some time and headache
You do this the same way as with the terminal in general:
> CTRL + SHIFT + C: Copy text marked by mouse (marking with SHIFT+ARROW KEYS doesn't "count") into your "Global Cutbuffer" instead of the one specific to the NANO-Window you're currently using
> CTRL + SHIFT + V: Paste text from your Machine's "Global Cutbuffer" instead of from the one specific to the NANO-Window you're currently using (Keep in mind that having a length of text marked and then pasting text does not replace this length unlike in many text editors!)
(And for the sake of being complete the NANO-specific Copy-Pasting)
> CTRL + K: Delete text marked by holding SHIFT + ARROW KEYS (marking with mouse doesn't "count"), and copying it into a "Cutbuffer" specific to your currently used NANO-Window instead of the "Global Cutbuffer" of your whole Machine
> ALT + 6: Copy text marked by holding SHIFT + ARROW KEYS (marking with mouse doesn't "count") into a "Cutbuffer" specific to your currently used NANO-Window instead of the "Global Cutbuffer" of your whole Machine
> CTRL + U: Paste text from the "Cutbuffer" specific to your currently used NANO-Window instead of your "Global Cutbuffer" (Keep in mind that having a length of text marked and then pasting text does not replace this length unlike in many text editors!)
Hot Take: If Rockstar ever make another Red Dead or game like RDR2, they should set it in the 1820s-1840s
[I'm rambling a bit here, scroll down for some bullet points]
It would be really interesting as a bleedover into the "non-early"-modern period and offer quite a big variety for both combat and dress (I will get into this shortly).
Additionally it would continue the trend of both going back further in time, as well as having something set in the "Wild West", while subverting it somewhat (e.g. rdr1&2 being set after in time & rdr2 being a lot greener in nature than is associated with the genre).
Here are some interesting points of this time period:
Combat:
- Early revolvers, both cap- and flintlock are available, but limited (so great choice for endgame/rare weapons)
- Early breechloading rifles like the Hall- and Dreyse rifles, but limited (so great choice for endgame/rare weapons)
- Frontloading Carbines, Rifles, Muskets, and Pistols, both cap- and flintlock as the backbone of weapons (Caplocks being more rare and expensive(caps) in this period, but offering more reliable and faster ignition)
- With this the game could be as methodical in combat as rdr2 is outside of combat (at least that's one issue i had with the game, that the shooting was too ball-and-gun-y(e.g. fast and automatic reloads))
- Slower rate of fire could also allow placement of more enemies, without completely overwhelming the player
-Less firepower, so maybe opportunity to develop and involve melee combat more (i like rdr2's melee combat, it's mostly just that you have to go out of your way quite a bit to engage with it)
- Maybe one could bring bayonets into this somehow (maybe like the LeMat in Rdr2, where you have a military musket where you can switch to bayonet instead of buckshot??)
"Dress-Up":
- Just google the time period, go to images, and you'll see that back then everyone looked like a clown it would be hilarious
- Transitionary period in fashion, so great variety in styles(e.g. both different kinds of trousers as well as kneebreeches exist along each other to some extent, same goes for other clothing)
- Transitionary period in facial hair, both being clean shaven and all different sorts of ugly beard styles exist, in contrast to 40 years prior, where anything other than being clean shaven was seen as disgusting
Additional:
- Potentially interesting period politically (Aftermath of Napoleonic wars, at least in Europe great amounts of state repression)
- Early Industrialisation
- I'm sure one can think of more, but i'm too lazy, point is, it would be an interesting setting
I would find it really interesting to hear some points maybe about issues with this setting, et c. :>
List of Spore Space Stage Tool IDs
This list may be useful for some mods or modders, and i couldn't find a list online, so i made this one (non-exhaustive)
I know there are a lot of holes in this list, i will patch them up in the next few days, by looking into the game files,
This should be every space tool except for the cosmetic tools, because i'm not immortal
tool(upgrade levels) - tool id
Spaceship Abilities###############
SETI - seti
Abduction Beam - abduct
Drop Cargo - dropcargo
Cargo Hold(1-3) - cargoupgrade1 /~2-3
Interplanetary Drive - interplanetarydrive
Interstellar Drive(1) - interstellardrive
Interstellar Drive(2-5) - interstellardrive_upgrade1 /~2-4
Wormhole Key - wormhole
Energy Storage(1-5) - energyupgrade1 /~2-5
Health(1-5) - healthupgrade1 /~2-5
Socialization#####################
Mind Erase - minderase
Global Mind Erase - globalminderase
Crop Circles - cropcircles
Happy Ray(1-3) - happyraylevel1 /~2-3
Fireworks - fireworks
Cash Infusion - cashinfusion
Fanatical Frenzy - PlanetConversion
Soothing Song - soothingsong
Monolith - monolith
Creature Tweeker - CreatureEdit
Wildlife Sanctuary - zoo
Species Eradicate - eradicate
Supersizer - epicize
Embassy - placeembassy
WEAPONS###########################
Laser(1-3) - laserlevel1 /~2-3
Proton Missile(1-3) - protonmissilelevel1 /~2-3
Auto Blaster(1-3) - autoblaster
Pulse(1-3) - pulselevel1 /~2-3
Bomb(1-3) - dumbbomblevel1 /~2-3
Rally Call - rallycall
Shield - shield
Cloaking Device - cloak
Summon Mini-U - callforbackup
Gravitation Wave - gravitationwave
Raider Rally - raiderrally
Static Cling - peacebomb
Energy Pack - energypotion
Energy Mega Pack - energymegapotion
Repair Pack - healthpotion
Health Mega Pack - healthmegapotion
AOE Repair - aoe_repair
Anti-Matter Bomb - antimatterbomb
Anti-Matter Missile - antimattermissile
Planet Buster - planetbusterbomb
Main Tools##########################
Radar - radar
Scan - scan
Hologram Scout - getoutofufo
Return Ticket - portal
Safari Vacuum - safarivacuum
Planet Scan - planetscan
Colonisation#########################
Colony Indcredi-Pak - placecolony
Bio Protector - placebioprotector
Loyalty Booster - placeloyaltybooster
Spice Storage - placespicestorage
Happiness Booster - placehappinessbooster
Bio Stabilizer - placebiostabilizer
Uber Turret - placeuberturret
Terraforming##########################
Cloud Accumulator - cloudray
Cloud Vacuum - cloudvacuum
Refridgeration Ray - coldray
Heat Ray - heatray
Hot Cloud Vacuum - hotcloudvacuum
Cold Cloud Vacuum - coldcloudvacuum
Hot Cloud Seeder - hotcloudray
Air Conditioning - coldcloudray
Atmosphere Generator - atmospheregenerator
Drought Generator - droughtgenerator
Ice Storm - dryice
Meteor Shower - rainoffire
Asteroid Call Button - asteroid
Atmosphere Freezer - icecapseeder
Ice Comet - icecomet
Volcano - volcano
Staff of Life - genesisdevice
Planet Sculpting#######################
NO
Planet Colouring#######################
Also NO
Other##################################
"tool1" - 1
Step by Step Tutorial for the SporeModLoader, for Dummies (like me); Made for Linux/Steam, but should work similar with other OS's/Launchers
I had a little odyssee where i failed to use the SporeModLoader, so i made this short tutorial on how to use it, so you don't have to harass the poor Spore Modding Discord-People like i did
I'm using a Linux Mint System, and use Steam/Proton to launch Spore, but if you use a different OS/Launcher it should work similarly
Lastly, this wall of text may make this look way more difficult than it is; Steps 1-3 only have to be done once, and Step 4 is literally 1 command, please don't let yourself be intimidated
[Spanish quotes («») are used here instead of english ones("") to avoid confusion, they are never part of the command/filepath/etc. they are written next to]
0.Dependencies for this Method:
You must have:
- Spore Galactic Adventures (I'm not sure if other versions work too, but to be safe)
- Access to your computer's terminal («CTRL+ALT+T» on linux// «WIN+R», then type «cmd» on windows// «COMMAND+SPACE», then type «Terminal» on mac)
- Installation
- Install the SporeModLoader (github.com/Rosalie241/SporeModLoader/releases/tag/rolling-release)
- Install the Mod(s) of your choice (only testet this for «.sporemod» mods)
- Place the insides of the SporeModLoader directory into your SporeGA folder
- If you use Steam, you can reach this folder by in the library rightclicking SporeGA then choose «Manage»>>«Browse local files»(or whatever the equivalent is in your language)
- You should get the Option to Merge the two SporebinEP1-directories
- Write «WINEDLLOVERRIDES="dinput8=n" %command%» into your Steam Launch Options if you use steam, if you use something else idk (i'm sorry)
- Steam Launch Options are found by in the library rightclicking SporeGA then choosing «Properties...», they are at the bottom of the window
- Open the [YOUR SPOREGA FOLDER]/SporeModLoader/SporeModManager in Terminal, then type "./SporeModManager install [THE FILE PATH OF THE MOD YOU WANT TO INSTALL]"
- [Optional] type just "./SporeModManager" to get a list of the actions you can perform using this program
- [Optional] type "./SporeModManager list-installed" to confirm the mods were actually installed
-You don't have to actually type out the whole filepath for the mod you want to install, you can just drag the file in the terminal, and your filepath will be pasted in the terminal (just don't forget to leave a space between «install» and your filepath)
- If you want to install multiple mods at once, you can do this in one install command, just write all the file paths separated with spaces
- Many mods are downloaded in compressed formats (like «.zip»), make sure the file you want to install is either a «.package»- or a «.sporemod»-file
- Open Spore
[Tutorial] "Fix" for the "Space Stage Tutorial"-Softlock using a mod
I experienced this softlock on my current playthrough, where the crashed ship in the space stage tutorial doesn't spawn and the mission is not completable, and when trying to find a fix for this bug, i just saw people telling you there is no fix, and that you need to start a new game. I found this workaround however, where you just skip the space stage tutorial using the VanillasMiscCheats mod.
Install this mod using the Spore ModAPI(Windows) or SporeModLoader(Windows/Linux/Mac) modloader, and when you are in the mission use the mod's cheat "skipSpaceTutorial" in the Cheat Console(CTRL+SHIFT+C) to skip the mission. Now you should be able to continue the space stage as normal
I hope i'll be able to save a few games of other people from unnecessary deletion with this tutorial
Archdragon Peak?? More like Archdragon Mid.
At least the game has some variety by turning from grey rollslop into white-and-blue rollslop
Openshot Keeps Clips Starting in between Frames
I'm doing some animatic stuff (where being frame-perfect is important), but Openshot keeps placing the starts and ends of clips in between frames, and i can't even correct their placement.
I have used both the windows and linux version of openshot, and this is only an issue in the linux version. This also isn't just a visual bug in the timeline, it affects the video
Is there any fix? Thanks in advance
[TUTORIAL] How to find and transfer spore save data on steam (i only know Windows and Linux, but Macintosh should work similar)
[CLICK ON POST TO VIEW WHOLE TUTORIAL WITH PROPER SPACING]
//I recently changed to a new machine with a new operating system, and wanted to transfer my spore save to that new computer. However, i didn't find any good tutorials on how to do this online, so i hope this is somewhat comprehensible, might make this into a yt-video
To transfer all data from one machine to another, you need to transfer BOTH creations and save games. I recommend transferring creations first, as i imagine the game might break if you have save states without the right creatures.
I. CREATIONS
1: GO TO
WINDOWS: C:\Users\[YOUR USERNAME]\Documents ; then select a folder named something like "myspore-creations"*
LINUX: /home/[YOUR USERNAME]/.steam/steam/steamapps/compatdata/24720/pfx/drive_c/users/steamuser/Documents ; then then select a folder named something like "myspore-creations"*
*this is because spore creates a new such folder for each language you have played the game in. for example: i have played spore in english, german, and spanish, however, i haven't made any creations in english. Because of this, some creations are in a folder named "Mis Creaciones Spore", some are are in a folder named "MeinSpore-Kreationen" (btw tolles deutsch), but my folder named "My Spore Creations" is made up of empty folders
2: COPY the folders in question, and MERGE them with the equivalent folders on the other machine or if you don't have these folders yet, paste them in the Documents-folder
II. SAVE FILES
1: GO TO
WINDOWS: C:\Users\[YOUR USERNAME]\AppData\Roaming\Spore
LINUX: /home/[YOUR USERNAME]/.steam/steam/steamapps/compatdata/24720/pfx/drive_c/users/steamuser/AppData/Roaming/Spore **
** the number "24720" in the linux version is the Galactic Adventure's APP-ID; to know which APP-ID you should use(e. g. when wanting to do this with a different game or spore version), go to your steam library, right-click the game in question, select PROPERTIES, then UPDATES, there the APP-ID is at the bottom of the page
[Spore's APP-ID is 17390, Creppy& Cute is 17440, Galactic Adventure's APP-ID is 24720]
2: COPY the entire "Spore"-folder
3: MERGE the copied "Spore"-folder with the same folder on your other machine***
*** In this process, some files will exist twice, and because of that will have to be replaced. Replace the new files with the old ones.
If you have any questions or issues, please comment them, i will try to help where i can