Recorded a clip and managed to capture the FRAME where Eagle 1 was visible :)
POV: You're an Argentinian pilot in 1982
This is just a clip, I have nothing but respect for those mad-lads!!
Those two AI tula's that always try to get to Feldspar early game..
Thos guys can't catch a break
Share your HUD color schemes!
With the release of the new accessibility option, has anybody got any good RGB combos to share that work with the game? I feel like a cyan would be pretty nice
PvE Mode could've been SO good.. Here's how:
I was excited to hear a PvE mode coming to the game, great for new players and rejoiners who want to brush up on their skills before getting wrecked in regular lobbies. However, I was very dissapointed when I saw the implementation, which feels very shallow and gamey.
What I was hoping for:
- Fog of war, combined with randomised modules
(for a true random dungeon crawl experience, they actually had FoW for a while and it was nice!)
- Only your squad is in the dungeon
(no running past random adventurers stealing each others loot)
- Random boss spawn locations
(coupled with random modules layout, making it more meaningful to find a boss and less grindy)
- Down portals could be slightly more delayed
(or require a looted key / item to access)
- More difficulty levels like high roller, or stricter extract conditions
(would make it feel just as tense / high risk as the PvP modes)
Like a glove.
Anybody else think you should get some points taken off from your sortie reward if you don't land properly? :D
OMG they finally let us deselect spells as Wiz (and thus use block for weapons)
THANKYOU