Going with this hand-painted art style for my monster creation autobattler

Design question I’d love opinions on. In combat, which sounds more fun:

A) Each body part attacks as its own unit, jiggling/shaking on its own speed when it strikes, so a fast claw fires rapidly and a slow arm hits less often. The monster is a bunch of parts each doing their thing.

B) The whole monster jiggles as one unit on a single global attack speed, attacking as one creature.

Same effects and abilities either way, it’s just whether parts act independently or the monster acts as one. My worry with B is that since all parts are separate sprites, one synchronized shake might look off. Which would you rather watch and build around?

u/BlessED0071 — 5 days ago

Design question for you all and I'd really value your honest take

In Bonewright you build one monster out of looted body parts, then watch it fight on its own. I'm considering two options for how the monster looks and works on screen, and I can't decide between them.

Option A: the full monster look. One creature, parts stitched into a single body. I made a mockup for this (the AI generated image attached), check the 2nd image.

Option B: a grid system. Instead of one fused body, each part sits in its own slot. I drew this one by hand on paper (also attached).

This time i didn't use AI for mockup for the new option cause many people got annoyed about it last time :)

The reason I'm considering the grid: to make the full monster look good, every part has to line up and connect cleanly at a very small pixel size. That's very hard to get right in pixel art, and it also gets inconsistent when people will attach random parts in random places and if it's even a little off, the monster can end up looking broken instead of cool. One more problem is that i wanted to work with 32px art but it might look like a blob of mess if all the parts are stitched into a monster so i will have to move to 128px art.

The grid avoids that and still lets you build your own creature. But I genuinely don't know which is more fun to play, which is why I'm asking.

How Option B works:

Your monster is three boxes. Upper parts (heads, hands, eyes), organs (heart, lungs, kidney), and lower parts (legs, knees). Each part goes in its own cell.

Parts next to each other form combos. Put a poison gland beside a hand and that hand poisons its hits. Adjacency is how you build power.

In a fight, each part acts on its own. It jumps out, attacks, then resets. Different parts hit at different speeds, so your whole monster is firing on its own rhythm.

You face an enemy monster (the grid on the right in my sketch) and your parts chip it down.

Same game either way. Same building, same combos, same fights. The only thing changing is whether you see one fused monster or a clean grid of parts.

Two things I'd love to hear:

Which one sounds more fun to you?

And if I went with the paper grid option, would you still play it?

I still haven't changed my mind from the original idea just thinking if i should, if someone thinks first option is wayyy better then please try to suggest on how i can still keep the original look and still use 32px art without making it look like a mess.

Tell me straight, I can take it.

u/BlessED0071 — 10 days ago

Design question for you all and I'd really value your honest take

In Bonewright you build one monster out of looted body parts, then watch it fight on its own. I'm considering two options for how the monster looks and works on screen, and I can't decide between them.

Option A: the full monster look. One creature, parts stitched into a single body. I made a mockup for this (the AI generated image attached), check the 2nd image.

Option B: a grid system. Instead of one fused body, each part sits in its own slot. I drew this one by hand on paper (also attached).

This time i didn't use AI for mockup for the new option cause many people got annoyed about it last time :)

The reason I'm considering the grid: to make the full monster look good, every part has to line up and connect cleanly at a very small pixel size. That's very hard to get right in pixel art, and it also gets inconsistent when people will attach random parts in random places and if it's even a little off, the monster can end up looking broken instead of cool. One more problem is that i wanted to work with 32px art but it might look like a blob of mess if all the parts are stitched into a monster so i will have to move to 128px art.

The grid avoids that and still lets you build your own creature. But I genuinely don't know which is more fun to play, which is why I'm asking.

How Option B works:

Your monster is three boxes. Upper parts (heads, hands, eyes), organs (heart, lungs, kidney), and lower parts (legs, knees). Each part goes in its own cell.

Parts next to each other form combos. Put a poison gland beside a hand and that hand poisons its hits. Adjacency is how you build power.

In a fight, each part acts on its own. It jumps out, attacks, then resets. Different parts hit at different speeds, so your whole monster is firing on its own rhythm.

You face an enemy monster (the grid on the right in my sketch) and your parts chip it down.

Same game either way. Same building, same combos, same fights. The only thing changing is whether you see one fused monster or a clean grid of parts.

Two things I'd love to hear:

Which one sounds more fun to you?

And if I went with the paper grid option, would you still play it?

I still haven't changed my mind from the original idea just thinking if i should, if someone thinks first option is wayyy better then please try to suggest on how i can still keep the original look and still use 32px art without making it look like a mess.

Tell me straight, I can take it.

u/BlessED0071 — 10 days ago
▲ 950 r/IndieGameDevs+2 crossposts

does it look weird? for monster creation autobattler

I am trying to validate an idea and design to build a roguelike autobattler where you collect different body parts of different creatures and assemble them in any ways you want and the monster will behave according to what kinds of parts are attached to it, but i am not sure if this kind of grid system looks weird or not, need some suggestions please.

PS - These are AI generated to get an understanding of how things can look in a real game.

u/BlessED0071 — 15 days ago

Solo dev making a PvE roguelike autobattler, Which idea sounds more fun?

Planning my second game and want to validate the idea before I build anything. It's a single player autobattler. Torn between two concepts and would love a gut check.

  1. Bonewright: build your own monsters from body parts. Collect heads, arms, legs and torsos from elves, goblins and beasts, then slot them together. Each part adds stats and an ability and buffs the parts next to it, so you chase weird combos. Then your monster auto fights. New build every run.
  2. Souljar: your army is whatever you kill. Beat an enemy, trap its soul in a jar, then equip it to fight for you. Your whole build comes from what you kill that run, so no two runs are the same.

Which one would you actually play? And does either sound like it would get boring fast? Any suggestions are welcome

reddit.com
u/BlessED0071 — 16 days ago

Solo dev making a PvE roguelike autobattler, Which idea sounds more fun?

Planning my second game and want to validate the idea before I build anything. It's a single player autobattler. Torn between two concepts and would love a gut check.

  1. Bonewright: build your own monsters from body parts. Collect heads, arms, legs and torsos from elves, goblins and beasts, then slot them together. Each part adds stats and an ability and buffs the parts next to it, so you chase weird combos. Then your monster auto fights. New build every run.
  2. Souljar: your army is whatever you kill. Beat an enemy, trap its soul in a jar, then equip it to fight for you. Your whole build comes from what you kill that run, so no two runs are the same.

Which one would you actually play? And does either sound like it would get boring fast? Any suggestions are welcome

reddit.com
u/BlessED0071 — 16 days ago

How do you actually come up with game ideas?

Every time I think of an idea, I immediately talk myself out of it — "too many games like this already," "the market's saturated," "no one will play another one of these."

So two questions:

  1. Where do you actually get your ideas from?
  2. Is "too many of these games already exist" a real reason not to make something, or does execution matter more?

Feeling stuck and would appreciate any honest takes.

reddit.com
u/BlessED0071 — 17 days ago

How do you actually come up with game ideas?

Every time I think of an idea, I immediately talk myself out of it — "too many games like this already," "the market's saturated," "no one will play another one of these."

So two questions:

  1. Where do you actually get your ideas from?
  2. Is "too many of these games already exist" a real reason not to make something, or does execution matter more?

Feeling stuck and would appreciate any honest takes.

reddit.com
u/BlessED0071 — 17 days ago

My brain feels so foggy, my thoughts keep bouncing from one thing to another and I can’t get any clarity

This has been a problem for me for a while.

I get excited about something, start doing it, and then give up once it gets boring. Earlier, at least I would try things for a bit. But now I feel like I’m not even starting anything. My mind keeps jumping from one thing to another.

I’ll think, “Should I try this hobby?” and then my whole body is like, “No, that sounds like such a drag.” Then I look at something else and think the same thing again. This keeps happening, and I end up stuck in one place, not moving in any direction.

It’s not like I’m doing nothing at all. I’m focusing on my health, I have a job, and I’m managing basic things. But most of the day I feel bored, restless, and like I’m craving something meaningful to do.

I’ve always been a tinkerer type. I like learning new things, exploring ideas, and trying stuff. But right now I feel lost. I can’t decide what I actually want to do. And there’s also this fear in my mind that even if I start something, I’ll probably give it up again. Since I’ve seen that pattern in myself before, I end up not starting at all.

Sometimes I wonder if my dopamine system is messed up because of too much scrolling, reels, and constant distraction. I feel bored, foggy, and unclear. I can’t sit with one thing for long without getting bored or distracted.

At times I also wonder if I’m depressed, but I don’t think that’s it, because I still want to do things. I still want to learn, explore, and move in some direction. The problem is that I can’t seem to commit to anything right now.

Even when I did hobbies before, I usually couldn’t stick with them long term. And maybe that’s okay, because they’re just hobbies. But it creates this cycle where I keep searching for the next thing I’ll be interested in, and it gets exhausting.

I have around ten things I think I want to do, but I can’t tell which one I actually want to do enough to start. I also get confused about whether i should just do hobbies for fun or whether I should try to make money from them. Then I overthink everything and end up doing nothing.

I’m just bored, mentally foggy, and stuck. I want to do something, but I can’t decide what, and I don’t trust myself to stick with it anyway.

Any suggestions would really help.

reddit.com
u/BlessED0071 — 18 days ago

My brain feels so foggy, my thoughts keep bouncing from one thing to another and I can’t get any clarity

This has been a problem for me for a while.

I get excited about something, start doing it, and then give up once it gets boring. Earlier, at least I would try things for a bit. But now I feel like I’m not even starting anything. My mind keeps jumping from one thing to another.

I’ll think, “Should I try this hobby?” and then my whole body is like, “No, that sounds like such a drag.” Then I look at something else and think the same thing again. This keeps happening, and I end up stuck in one place, not moving in any direction.

It’s not like I’m doing nothing at all. I’m focusing on my health, I have a job, and I’m managing basic things. But most of the day I feel bored, restless, and like I’m craving something meaningful to do.

I’ve always been a tinkerer type. I like learning new things, exploring ideas, and trying stuff. But right now I feel lost. I can’t decide what I actually want to do. And there’s also this fear in my mind that even if I start something, I’ll probably give it up again. Since I’ve seen that pattern in myself before, I end up not starting at all.

Sometimes I wonder if my dopamine system is messed up because of too much scrolling, reels, and constant distraction. I feel bored, foggy, and unclear. I can’t sit with one thing for long without getting bored or distracted.

At times I also wonder if I’m depressed, but I don’t think that’s it, because I still want to do things. I still want to learn, explore, and move in some direction. The problem is that I can’t seem to commit to anything right now.

Even when I did hobbies before, I usually couldn’t stick with them long term. And maybe that’s okay, because they’re just hobbies. But it creates this cycle where I keep searching for the next thing I’ll be interested in, and it gets exhausting.

I have around ten things I think I want to do, but I can’t tell which one I actually want to do enough to start. I also get confused about whether i should just do hobbies for fun or whether I should try to make money from them. Then I overthink everything and end up doing nothing.

I’m just bored, mentally foggy, and stuck. I want to do something, but I can’t decide what, and I don’t trust myself to stick with it anyway.

Any suggestions would really help.

reddit.com
u/BlessED0071 — 25 days ago
▲ 12 r/maths

How should I start learning the maths needed for astronomy and physics?

I’ve always been weak at maths in school and never really enjoyed it. I think part of it was that I believed I was just bad at it, and maybe the teaching didn’t help either. I also probably didn’t have enough interest back then to really apply myself.

Years later, I’m now a software engineer, and I’ve become genuinely fascinated by astronomy. I want to understand how things work, observe the sky with a telescope, take readings, do research, and really go deep into the subject.

I want to approach this properly, and I think the best place to start is with maths, then physics, while also learning some basic astronomy alongside it. Given that I’m starting from a very weak maths background, what books would you recommend I get first for learning maths and astronomy in general?

reddit.com
u/BlessED0071 — 26 days ago

How should I start learning the maths needed for astronomy and physics?

I’ve always been weak at maths in school and never really enjoyed it. I think part of it was that I believed I was just bad at it, and maybe the teaching didn’t help either. I also probably didn’t have enough interest back then to really apply myself.

Years later, I’m now a software engineer, and I’ve become genuinely fascinated by astronomy. I want to understand how things work, observe the sky with a telescope, take readings, do research, and really go deep into the subject.

I want to approach this properly, and I think the best place to start is with maths, then physics, while also learning some basic astronomy alongside it. Given that I’m starting from a very weak maths background, what books would you recommend I get first for learning maths and astronomy in general?

reddit.com
u/BlessED0071 — 26 days ago

How should I start learning the maths needed for astronomy and physics?

I’ve always been weak at maths in school and never really enjoyed it. I think part of it was that I believed I was just bad at it, and maybe the teaching didn’t help either. I also probably didn’t have enough interest back then to really apply myself.

Years later, I’m now a software engineer, and I’ve become genuinely fascinated by astronomy. I want to understand how things work, observe the sky with a telescope, take readings, do research, and really go deep into the subject.

I want to approach this properly, and I think the best place to start is with maths, then physics, while also learning some basic astronomy alongside it. Given that I’m starting from a very weak maths background, what books would you recommend I get first for learning maths and astronomy in general?

reddit.com
u/BlessED0071 — 26 days ago

How should I start learning the maths needed for astronomy and physics?

I’ve always been weak at maths in school and never really enjoyed it. I think part of it was that I believed I was just bad at it, and maybe the teaching didn’t help either. I also probably didn’t have enough interest back then to really apply myself.

Years later, I’m now a software engineer, and I’ve become genuinely fascinated by astronomy. I want to understand how things work, observe the sky with a telescope, take readings, do research, and really go deep into the subject.

I want to approach this properly, and I think the best place to start is with maths, then physics, while also learning some basic astronomy alongside it. Given that I’m starting from a very weak maths background, what books would you recommend I get first for learning maths and astronomy in general?

reddit.com
u/BlessED0071 — 26 days ago

Not much but growing slowly :)

I made this chrome extension a while back which allows you to summarize comments/reviews from a website like reddit, youtube and get an AI generated summary.

It's very simple you just put your own keys, select the model you wanna use and then generate the summary.

It also has a feature of select a particular DOM from any website and then generate a summary of the text in that DOM.

Do check it out, i would love some feedback - TLDR Comments Summarizer

u/BlessED0071 — 26 days ago

I’m confused about rebirth in Buddhism if there is no self

I’m trying to understand rebirth in Buddhism, but I keep getting stuck on one question.

If there is no permanent self, then what exactly is reborn?

I understand the idea that mental patterns, habits, desires, karma, and tendencies continue in some way. But then where am “I” in that process?

For example, if I die with certain desires or tendencies, and those causes lead to another birth in a similar situation, is that really “me” being reborn? Or is it just cause and effect continuing without any actual person moving from one body to another?

And if there is no fixed self, then who gets nirvana? Who is liberated?

From a non-religious or scientific point of view, if we remove rebirth, then nirvana sounds almost like just dying and that being the end. Science usually says there is nothing after death, while Buddhism talks about rebirth. So if rebirth is removed, is nirvana basically just death?

I’m not trying to disrespect Buddhism. I’m genuinely confused and trying to understand this in simple terms. How do Buddhists explain rebirth and nirvana without a permanent self?

reddit.com
u/BlessED0071 — 1 month ago