[Steam] BLUE SIGN – A free narrative document-checking game where you work as a maritime insurance underwriter

[Steam] BLUE SIGN – A free narrative document-checking game where you work as a maritime insurance underwriter

Hi! We’re Blue Anemoia, a small indie development team from Korea.

We just released BLUE SIGN on Steam, and the game is completely free.

You play as a maritime insurance underwriter in 1599, reviewing documents about ships, routes, and cargo before deciding whether to approve or reject each insurance contract.

The game isn’t only about spotting incorrect information. Some cases involve incomplete documents, rumors, uncertain risks, and people you may or may not trust. There isn’t always a single obvious answer, and the consequences of your decisions can return later through the results of each voyage and the stories of the people involved.

One of our team members actually worked in insurance underwriting, and the game originally grew out of that experience. We wanted to turn the uncertainty and responsibility behind underwriting decisions into gameplay rather than simply making a paperwork puzzle.

Steam:
https://store.steampowered.com/app/4911340/__Blue_Sign/

Platform: Windows
Price: Free
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Spanish (Spain), Portuguese (Portugal), Portuguese (Brazil), German, Russian, and Hungarian

If you give it a try, we’d be interested to hear how the document-checking and decision-making feels to you. Thanks!

store.steampowered.com
u/BlueAnemoia — 5 days ago
▲ 27 r/KoreanGameDev+1 crossposts

실제 보험 언더라이터의 경험을 담은 대항해 시대 게임을 곧 무료로 출시합니다

안녕하세요.
저희는 Blue Sign을 개발한 Blue Anemoia입니다.

Blue Sign은 대항해 시대를 배경으로 한 해상보험 심사 시뮬레이션 게임입니다.

플레이어는 항구 도시의 보험회사에서 언더라이터가 되어 선주들이 제출한 서류를 검토하고, 선박과 항로, 화물에 숨겨진 위험을 판단하게 됩니다. 그렇게 확인한 정보를 바탕으로 보험 계약을 승인하거나 거절해야 하며, 이후에는 자신이 내린 결정의 결과도 마주하게 됩니다.

팀원 중 한 명이 실제 보험 언더라이터로 근무했던 경험이 있어, 당시 접했던 업무와 고민을 게임의 심사 과정과 사건에 녹여낼 수 있었습니다.

게임을 기획하면서는 Papers, Please, No Umbrellas Allowed, Thank You for Your Application에서 많은 영감을 받았습니다. 단순히 서류의 정답을 찾는 것에서 끝나지 않고, 불확실한 정보 속에서 판단을 내리고 그 결과를 확인하는 경험을 만들고 싶었습니다.

저희는 KRAFTON의 지원을 받는 Jungle Game Lab 5기로 참여해 Blue Sign을 제작했으며, 곧 Steam에서 무료로 선보일 예정입니다.

현재 출시를 앞두고 위시리스트 5,000개 달성까지 얼마 남지 않았습니다. 게임의 콘셉트가 흥미롭게 느껴지셨다면 위시리스트 등록으로 응원해 주시면 정말 감사하겠습니다!

스팀 상점:
https://store.steampowered.com/app/4911340/Blue_Sign/

상점 페이지나 게임 콘셉트에 관한 의견과 질문도 편하게 남겨주세요.
읽어주셔서 감사합니다!

u/BlueAnemoia — 6 days ago

We’re almost at 5,000 wishlists before launch with our free Age of Sail underwriting game

Hi everyone!

We’re Blue Anemoia, the team behind Blue Sign, and we’re now very close to reaching 5,000 wishlists just before launch.

Blue Sign is a free-to-play point-and-click simulation game set during the Age of Sail. You work as a marine insurance underwriter, reviewing documents from shipowners and assessing the risks hidden in their vessels, routes, and cargo.

Based on what you uncover, you decide whether to approve or reject each contract—and later see the consequences of those decisions.

The concept came to life thanks in part to one of our teammates’ real-world experience in insurance underwriting. We were also inspired by Papers, Please, No Umbrellas Allowed, and Thank You for Your Application.

The game was developed as part of KRAFTON Jungle Game Lab and supports 11 languages for interface and subtitles.

We’re almost at our 5,000-wishlist goal. If the concept sounds interesting, we’d be incredibly grateful if you helped us cross the finish line!

Steam:
https://store.steampowered.com/app/4911340/Blue_Sign/

Supported languages: English, Korean, Spanish (Spain), Japanese, Simplified Chinese, Traditional Chinese, Portuguese (Portugal), German, Hungarian, Portuguese (Brazil), and Russian.

Thanks for taking a look—and good luck to everyone else working toward their own wishlist goals!

u/BlueAnemoia — 7 days ago