Company of Heroes 3: Final Stand - roguelite wave-defense RTS hybrid

Company of Heroes 3: Final Stand - roguelite wave-defense RTS hybrid

Company of Heroes 3: Final Stand delivers a standalone roguelite wave-defense experience for solo and cooperative play. Command and survive against fast-paced escalating enemy waves, intimidating bosses, and dynamic battlefield events. Are you ready to make your final stand?

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u/CTLN7 — 2 days ago
▲ 278 r/Jocuri+2 crossposts

Global Conflagration new trailer footage

u/CTLN7 — 4 days ago

Global Conflagration Harvesting mode and Kickstarter pre-launch page

Greetings commanders,
Many of you have played our Demos over the past years through various Steam events and have helped us shape GC into the game it is today.

Based on that feedback, we've finally added a harvesting mode to our game. It's pretty much what's being said on the label: a simple, fun mode that gives GC a more relaxed pace, where base building, expansion, and economy management become much more important. It still has some quirks, but overall it plays exactly how you would expect from a classic C&C-style experience.

The second piece of news we want to share is that we are pivoting away from an Early Access release and moving toward a Kickstarter crowd-funded campaign with an eventual full release.

There are many reasons behind this decision, but the main one is that an Early Access launch is a much bigger risk for an RTS game compared to other genres. We've been funding this game out of our own pockets for the past 10 years but unfortunately that has become much more difficult over the past year.

If you want to see this game succeed and help us bring it to the finish line, please consider signing up for our pre-launch Kickstarter page. Your support means a lot, and this project has been built together with the community from the very beginning.

https://www.kickstarter.com/projects/neok/global-conflagration

Harvester Mode reveal trailer

u/CTLN7 — 6 days ago

Global Conflagration Harvesting mode and Kickstarter pre-launch page

Hello guys,
Many of you have played our Demos over the past years through various Steam events and have helped us shape GC into the game it is today.

Based on that feedback, we've finally added a harvesting mode to our game. It's pretty much what's being said on the label: a simple, fun mode that gives GC a more relaxed pace, where base building, expansion, and economy management become much more important. It still has some quirks, but overall it plays exactly how you would expect from a classic C&C-style experience.

The second piece of news we want to share is that we are pivoting away from an Early Access release and moving toward a Kickstarter crowd-funded campaign with an eventual full release.

There are many reasons behind this decision, but the main one is that an Early Access launch is a much bigger risk for an RTS game compared to other genres. We've been funding this game out of our own pockets for the past 10 years but unfortunately that has become much more difficult over the past year.

If you want to see this game succeed and help us bring it to the finish line, please consider signing up for our pre-launch Kickstarter page. Your support means a lot, and this project has been built together with the community from the very beginning.

https://www.kickstarter.com/projects/neok/global-conflagration

Harvester Mode reveal trailer

u/CTLN7 — 6 days ago