▲ 7 r/Ibai

Por algún motivo estoy haciendo un juego de la velada

u/Cazache — 5 days ago
▲ 146 r/MegabonkOfficial+2 crossposts

I copied Megabonk , but in first person and worse

Vedinad inspired me to start making video games, so I decided to make my own game """"inspired"""" by Megabonk, with some extra stuff like weapon fusions. I'm not really sure if this kind of post is allowed here, but I'm really excited to share it the game is called Plague Survivors and you can download it for free on itch.io. I don't expect to make any money from this project, I'm mainly doing it to learn how to make video games and to see what a guy who really likes milk can accomplish after spending 6 months working on a project, especially when, luckily, I've never had a real job in my life.

u/Cazache — 29 days ago

Some players were complaining that my game is too easy, so I'm working on a boss fight that's appropriate for their skill level

u/Cazache — 1 month ago

A new (and totally original, not inspired in other games) weapon for my game.

might need to add an epilepsy warning, but i think its pretty cool. Which weapon should I add next?

u/Cazache — 3 months ago
▲ 1 r/IndieDev+1 crossposts

Okay guys, I don’t think I need to shoot anymore

u/Cazache — 3 months ago
▲ 23 r/IndieDev+1 crossposts

I'm making my first game and I have no idea what I'm doing

I'm making a survivors-like inspired by Megabonk and Risk of Rain 2.

The game is still in early alpha, so I wanted to ask, what mechanics, items, or systems do you feel are missing from this genre?

Any weird or chaotic idea is welcome there's a good chance I'll actually add it to the game.

I genuinely have no idea what I'm doing, so any feedback or advice is appreciated.

u/Cazache — 3 months ago