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Hey everybody! After more than a year of procrastinating, then writing, then procrastinating some more, I think the super super first alpha version of my Avatar DND class is ready to be posted as a whole.
This class is designed to give you as many possibilities as you could have as a bender, while not making you feel like you're a worse bender just because you can't, for example, control lightning: you don't need to be a bloodbender, or even learn basic phase changing, you could also just stick with plants and call it a day!
Now yes, the balancing may still be all over the place, but please be respectful when addressing those kinds of issues; I know they exist, and I'm happy for any constructive criticism.
Also, the "spells" section currently allows you to customize your bending techniques in a lot of ways, which can have a pretty significant impact on gameplay while still leaving lots of room for flavor, but it is still incomplete, so if you have an idea, feel free to let me know.
Here's the link to the full document, there's a 20 page limit so the element-specific techniques I've finished so far didn't make the cut.
Thanks in advance to anyone who takes the time to read this document. I hope this idea is as enjoyable to you as it is to me.