
Why do you guys think Isaac has been consistently the most played Roguelike for the past 12 years now?
I am not talking about the recent increase due to the sell, but just average players throughout the year (about 25K before the sale). It has consistently outpaced other popular Roguelikes like Hades, Risk of Rain or Vampire survivors by like 4 or 5 times.
There has been roguelikes which had really high peaks like Mewgenics or Hades but those player counts basically drop off massively within in a month or two, but here is Isaac 12 years later that has steadily increased player counts throughout the years.
It seems very out of normality for a game to have not only a consistent player base over 12 years but an increasing one, What do you think this is attributed too? Sheer amount of content? Constant updates? or something else?