Have you ever created something better because you couldn't do it the "standard" way?
We're an indie game studio called Cutting Corner Games. Despite the name, we're not about taking shortcuts. We're about finding creative solutions with the resources and knowledge we have.
Recently, we wanted to add an axe to our game. The traditional approach would have involved creating new animations and reworking several connected assets, including the character's hands, which would be time-consuming.
But instead of forcing the original idea, we asked ourselves: What can we create with the tools we already have?
That question led us to a completely different design. Not only did it solve the technical challenges, but it also ended up feeling far more unique and memorable than the original axe concept.
Ironically, this feature would probably never have existed if we'd had unlimited resources and experience from the start. And that's what our studio is all about. The name reflects our belief that true innovation comes from rethinking conventional approaches, not by compromising quality, but by making smart, strategic choices.
It made us curious: Have you ever created something better because you couldn't do it the "standard" way?
Whether it's game development, art, programming, engineering, design, or anything else, we'd love to hear your stories!