
Do you guys think pro players will use remote vibraters to have an unfair advantage when playing Solomon?
Title Art by u/Horceror_

Title Art by u/Horceror_
My biggest question is over the dispositions rather than the detachment rules. I like the fluff for purgation and I think that take and hold is a great disposition for this many Battleline units, but hold at all cost is a very useful rule for objective control as well. So, in what in theory, which disposition works best with a list like this? Or does the rules for my detachment matter more than disposition?
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+ FACTION KEYWORD: Imperium - Agents of the Imperium
+ DETACHMENT: Ordo Hereticus, Purgation Force, Veiled Blade Elimination Force (Root Out Heresy)
+ FORCE DISPOSITION: Take and Hold
+ TOTAL ARMY POINTS: 1995pts
+
+ WARLORD: Char4: Inquisitor
+ ENHANCEMENT: No Escape (on Char4: Inquisitor)
+ NUMBER OF UNITS: 20
+ SECONDARY: - Bring It Down: (3x2) + (1x6) - Assassination: 6 Characters
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Attached Units
Attached Unit 1
Inquisitor (80 pts)
• Attached as: Leader (Character)
• 1x Inquisitorial melee weapon
• 1x Combi-weapon
• Warlord, Blessed wardings
• No Escape (+25 pts)
Exaction Squad (90 pts)
• Attached as: Bodyguard
• 1x Proctor-Exactant
• 1x Arbites combat shotgun
• 1x Arbites shotpistol
• 1x Close combat weapon
• Nuncio-aquila
• 9x Exaction Vigilant
• 7x Arbites combat shotgun
• 9x Arbites shotpistol
• 9x Close combat weapon
• 1x Excruciator maul
• 1x Arbites grenade launcher
• 1x Heavy stubber
• Arbites medi-kit, Soulguilt scanner
• 1x Cyber-mastiff
• 1x Mechanical bite
Attached Unit 2
Navigator (60 pts)
• Attached as: Leader (Character)
• 1x Force-orb cane
• 1x Laspistol
Voidsmen-at-Arms (50 pts)
• Attached as: Bodyguard
• 1x Voidmaster
• 1x Artificer shotgun
• 1x Close combat weapon
• 1x Laspistol
• 4x Voidsman
• 4x Close combat weapon
• 3x Lasgun
• 4x Laspistol
• 1x Voidsman rotor cannon
• 1x Canid
• 1x Vicious bite
CHARACTER
Eversor Assassin (115 pts)
• 1x Executioner pistol
• 1x Power sword and neuro gauntlet
• Intra-neural Biotech
Inquisitor Kroyle (100 pts)
• 1x Jindarii tox-cycler
• 1x Stubcarbine
• 1x Butcher blade
• 1x Garralisk's claws and teeth
Vindicare Assassin (130 pts)
• 1x Exitus pistol
• 1x Exitus rifle
• 1x Vindicare combat knife
• Micromelta Round
BATTLELINE
Vigilant Squad (85 pts)
• 1x Proctor-Vigilant
• 1x Arbites combat shotgun
• 1x Arbites shotpistol
• 1x Close combat weapon
• Nuncio-aquila
• 9x Vigilant
• 7x Arbites combat shotgun
• 9x Arbites shotpistol
• 9x Close combat weapon
• 1x Arbites grenade launcher
• 1x Heavy stubber
• 1x Cyber-mastiff
• 1x Mechanical bite
Vigilant Squad (85 pts)
• 1x Proctor-Vigilant
• 1x Arbites combat shotgun
• 1x Arbites shotpistol
• 1x Close combat weapon
• Nuncio-aquila
• 9x Vigilant
• 7x Arbites combat shotgun
• 9x Arbites shotpistol
• 9x Close combat weapon
• 1x Arbites grenade launcher
• 1x Heavy stubber
• 1x Cyber-mastiff
• 1x Mechanical bite
Vigilant Squad (85 pts)
• 1x Proctor-Vigilant
• 1x Arbites combat shotgun
• 1x Arbites shotpistol
• 1x Close combat weapon
• Nuncio-aquila
• 9x Vigilant
• 7x Arbites combat shotgun
• 9x Arbites shotpistol
• 9x Close combat weapon
• 1x Arbites grenade launcher
• 1x Heavy stubber
• 1x Cyber-mastiff
• 1x Mechanical bite
Vigilant Squad (85 pts)
• 1x Proctor-Vigilant
• 1x Arbites combat shotgun
• 1x Arbites shotpistol
• 1x Close combat weapon
• Nuncio-aquila
• 9x Vigilant
• 7x Arbites combat shotgun
• 9x Arbites shotpistol
• 9x Close combat weapon
• 1x Arbites grenade launcher
• 1x Heavy stubber
• 1x Cyber-mastiff
• 1x Mechanical bite
Vigilant Squad (85 pts)
• 1x Proctor-Vigilant
• 1x Arbites combat shotgun
• 1x Arbites shotpistol
• 1x Close combat weapon
• Nuncio-aquila
• 9x Vigilant
• 7x Arbites combat shotgun
• 9x Arbites shotpistol
• 9x Close combat weapon
• 1x Arbites grenade launcher
• 1x Heavy stubber
• 1x Cyber-mastiff
• 1x Mechanical bite
Vigilant Squad (85 pts)
• 1x Proctor-Vigilant
• 1x Arbites combat shotgun
• 1x Arbites shotpistol
• 1x Close combat weapon
• Nuncio-aquila
• 9x Vigilant
• 7x Arbites combat shotgun
• 9x Arbites shotpistol
• 9x Close combat weapon
• 1x Arbites grenade launcher
• 1x Heavy stubber
• 1x Cyber-mastiff
• 1x Mechanical bite
OTHER DATASHEETS
Inquisitorial Chimera (60 pts)
• 1x Armoured tracks
• 1x Hunter-killer missile
• 1x Lasgun array
• 1x Heavy flamer
• 1x Heavy stubber
• 1x Heavy flamer
Inquisitorial Chimera (60 pts)
• 1x Armoured tracks
• 1x Hunter-killer missile
• 1x Lasgun array
• 1x Heavy flamer
• 1x Heavy stubber
• 1x Heavy flamer
Inquisitorial Chimera (60 pts)
• 1x Armoured tracks
• 1x Hunter-killer missile
• 1x Lasgun array
• 1x Heavy flamer
• 1x Heavy stubber
• 1x Heavy flamer
Knight Castellan (425 pts)
• 1x Plasma decimator
• 1x Titanic feet
• 2x Twin meltagun
• 1x Volcano lance
• 2x Shieldbreaker missile launcher
• 1x Twin siegebreaker cannon
Subductor Squad (85 pts)
• 1x Proctor Subductor
• 1x Arbites shotpistol
• 1x Shock maul
• Nuncio-aquila
• 9x Subductor
• 9x Arbites shotpistol
• 9x Shock maul
• 1x Cyber-mastiff
• 1x Mechanical bite
Subductor Squad (85 pts)
• 1x Proctor Subductor
• 1x Arbites shotpistol
• 1x Shock maul
• Nuncio-aquila
• 9x Subductor
• 9x Arbites shotpistol
• 9x Shock maul
• 1x Cyber-mastiff
• 1x Mechanical bite
Subductor Squad (85 pts)
• 1x Proctor Subductor
• 1x Arbites shotpistol
• 1x Shock maul
• Nuncio-aquila
• 9x Subductor
• 9x Arbites shotpistol
• 9x Shock maul
• 1x Cyber-mastiff
• 1x Mechanical bite
Created with newrecruit.eu v35.79
I still like the old scale, so I'm not complaining. I'm just curious if they are old scale or if they just look a bit squat because they're sitting down.
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