▲ 2 r/everdrive+1 crossposts

Weird problems with save file

So to start, I play on a 3rd party gba cart that has a micro sd in it. It can load games directly off that so I can play on my Gameboy advance. It's pretty neat and I've played other Pokemon games before.

Now, I've come back and wanted something different so I started playing Pokemon unbound for about 4 hours the other night. My internal battery is dead so the rtc doesn't work and I get the message every time I load it up. I reset my Gameboy about 20 times getting the nature I wanted on my starter and continued on. Then I saved and quit for a bit and continued some more after. Now, I go to play today and it's somehow back on the save that I used to get the nature on my starter... I use the in game save function not save states so I'm unsure how it reloaded an older save state?...

Any ideas? I'm playing on the Everdrive gba X5.

Any help would be awesome this game rocks and I want to continue!!! I do one shiny hunt per game so I can't handle losing that to a save issue lol. Thanks for reading

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u/Deaniv — 1 day ago
▲ 4 r/Magicdeckbuilding+2 crossposts

Moon girl draws cards. Looking for some extra eyes on this list!

https://moxfield.com/decks/7iSFLQ55nke1VBOzgD7SXg

It's a [[tamiyo inquisitive student]] deck that aims to proliferate and ult her for a win. There's hand size matters stuff and the two main wincons are [[endless swarm]] and a jank combo of [[omniscience]] in play or copied with [[shifting woodland]] and then dropping [[tamiyo the moon sage]] [[deepglow skate]] and [[ayulas influence]] for infinite bears lol.

I'm aware it can win easier with lab man and windfall but I find that extremely boring and want to do other things with 50 cards in my hand. Open to other interesting win conditions or any suggestions you have for the deck! I'm trying to keep it around $100 budget not counting Tamiyo herself.

Thanks for checking it out! The deck is mostly tagged

https://moxfield.com/decks/7iSFLQ55nke1VBOzgD7SXg

u/Deaniv — 3 months ago

Need a build suggestion for post campaign invader. Any help appreciated!

Hey so I just finished campaign yesterday and I'm looking to start building some type of invader black hole/ support class if possible. I'm playing co-op so the support would be nice.

So far I have summoner and handler maxed out but I'm about at wits end with them getting in my damn way lol. I'd like a build that is more active and movement oriented while still supporting my duo. Black hole looks sweet but I'm open to anything really that isn't summons. Engineer is fine as the turrets don't run in front of me as I'm jumping across a gap and kill me.

Thanks! I looked at some builds online but still have just as much decision paralysis and want a good direction to know what to farm for.

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u/Deaniv — 3 months ago