
Destroy my Steam Page - My page has been out for about a month with only 45 wishlists | Starspire Hunters
Hello,
I am making an arpg/incrmental game hybrid game called "Starspire Hunters". You could think of it as Maplestory meets Runescape meets Shelldiver.
My steam page has over 5000 impressions, 2000 views, but I have only been able to walk away with about 45 wishlists (about 2% of views). What could I improve here to, hopefully, convert more views to wishlists?
I plan on revamping my page down the road with improved visuals, description, and capsule art to try to bring more interest, but I would love some feedback and advice before I do so to help guide me to maximize retention.
What stops you from wishlisting? Is the presentation not good enough? Is the premise not interesting or clear enough? Does the game not look fun to you? I would love to hear first impressions and how you'd think it would improve going forward.
I do have an itch.io demo that seems to be well liked. I have gotten a lot of good feedback on what works about the game - plenty of people have really liked it, but I know that might not translate well to a Steam page.