Evil Hat FitD game Beta that was Scum and Villany, but South-East Asian?
▲ 44 r/rpg

Evil Hat FitD game Beta that was Scum and Villany, but South-East Asian?

Am I going crazy or was there talk of a FitD game that was being officially made by Evil Hat that was basically Scum and Villany, but all of the lore, philosophy and general aesthetics was (South-East) Asian?

I know of it because a friend of a friend was in the beta testing. Does anyone know what happened to it?

EDIT: The game was Tiān Dēng. Still no clue what happened to it though.

EDIT 2: Tiān Dēng is still in active development - playtesting complete, post playtest revisions through 2026.

u/DiceyDiscourse — 12 hours ago

OG Superheroes Late Pledgers?

Does anyone happen to know if people who made a Late Pledge to OG Superheroes will be recieving it around the same time as the backers? Has any Late Pledger already recieved their stuff?

I wasn't really able to find any info on the backerkit about it.

reddit.com
u/DiceyDiscourse — 11 days ago

Unique challenges with recording in person?

I post and lurk here pretty consistently (running the Dicey Discourse) and have picked up some really cool shows to listen to on my way to/from work.

We record exclusively in person, sitting at a table, with wireless lapel mics. However recently I did a collab with the fine folks at As the World Taverns and due to geographical differences (them US, us EU) I did the first fully online recording and editing.

I wanted to ask if anyone else here does in person recording and if so, what do you feel are the unique benefits/drawbacks with it?

From my experience:

In person is:

  • Easier to edit - there's less dead air and the flow of the session is faster in general, making for an easier edit

  • Harder to audio correct - we're using Reaper, which is pretty extensive and has some good tools, but due to our set-up right now there's quite a lot of reverb from the other microphones. Muting the other tracks is the easiest way to deal with it. I know higher quality mics could solve the issue, but that's a bit out of the budget right now

And for those that have done/do both - which do you prefer?

reddit.com
u/DiceyDiscourse — 23 days ago
▲ 23 r/rpgpromo+5 crossposts

Cy_Borg collab with As the World Taverns

A new month is a the best time for many new things. This June we're teaming up with friends of the show from As the World Taverns to bring you an introduction to the wonderful and wonderfully f*cked up world of Cy_borg!

Come check us out anywhere you get your podcasts from!

open.spotify.com
u/DiceyDiscourse — 12 hours ago
▲ 18 r/rpg

What's the fascination with playing children/teens?

Masks, Tales From the Loop, Kids on Bikes, Slugblaster, Monsterhearts and hundreds of others I can't remember of the top of my head. All of these games centre around the idea of playing kids/teens. Hell, I've even seen Call of Cthulhu scenarios written for children characters.

I don't want to be a hater, but I really don't understand the appeal of playing kids/teens. Especially in a horror setting where it feels extra "wrong" to me. But I do want to understand why people like playing as kids and teens.

So, people who love playing these types of games/characters - what's the appeal?

EDIT:

Some people took this as an attack on a thing they enjoy - that was not my intention. I am just legitimately trying to understand a thing I don't get.

So far I've gotten some great insights!

  • Nostalgia - a kind of yearning for a part of your life where things were simpler.

  • Reframing - getting to reframe your own childhood. Living it the way you would've wanted it to play out.

  • Emotional Rawness - the drama feels bigger and emotions can hit the characters harder.

  • Easy reference point - we've all been kids, so it's a good starting point for a character.

  • Helplessness - adults often don't believe kids so anything that threatens them, they have to deal with themselves while simultaneously being significantly weaker and with less access to resources than an adult would be.

  • Horror can be enhanced by the percieved innocence of children. The same horrors and tragedy inflicted upon children can be much more emotionally impactful as a player.

  • Friends of Convenience - lumping this in as one thing, but being a child, your social circle is kind of forced upon you (family, school, neighbourhood) which helps quickly build a foundation for the social connections of a game. In addition, that can also force very different characters to work together in a way that doesn't create as much narrative dissonance.

reddit.com
u/DiceyDiscourse — 2 months ago
▲ 20 r/rpgpromo+3 crossposts

Come check out a playthrough of an RPG that is old enough to drink!

At a roadside teahouse, an unlikely encounter brings 3 kung fu masters together to right a wrong and protect the lives of the innocent.

Will they answer the call? Was Burning Condor lying? Does Jürgen Svenson know the songs of his people? Will Bloody Liu get back her shoe?

Find out in this episode of **Dicey Discourse**!

u/DiceyDiscourse — 1 month ago