My Thoughts on How Chaos Knights can be Fixed

So we can all agree something needs to be done for Chaos Knights. The Army Rule, numerous detachments, and data sheets need something done to make them worth playing. Below is my list of suggested corrections. Please leave your thoughts in the comments.

ARMY RULE: At the start of round 1, Chaos Knights get to pick two auras, no rolling. Rounds 3 and 5, you can either pick 1 or roll for a chance at 2.
DESPAIR (Aura): -1 to Leadership tests (not stat).
DARKNESS: This model as stealth. Enemy models are -1 to hit in melee if battle-shocked.
DELIRIUM: When an enemy unit that is below Starting Strength fails a Battle-Shock test, that model suffers d3 mortal wounds.

DETACHMENTS

Bastions of Tyranny Rule: In the shooting phase, after this model has shot, select 1 unit hit by one of those attacks. That unit is suppressed. Until the start of your next turn, that unit is -1 to hit in shooting or fight phase.

Helhunt Lance Rule: Keep the bigs getting auras, but add “As long as a War Dog starts your turn in range of a Titanic knights aura, they are considered to be within range of that aura until the end of the turn”. (I.e. sticky aura on your turn, they do not get to keep this on your opponents turn)

Houndpack Lance Rule: No Changes

Hunting Warpack Rule: Change from enemy within 12 to within 15.

Iconoclast Fiefdom: ADD: While a friendly Chaos Knight model is within 6” of a damned unit this model has : Select 1 damned unit with 6”, that damned unit makes a leadership test, if that test is passed that unit takes d3 mortal wounds, if it fails it takes d3+3 mortal wounds, in either case the Chaos Knight model gains +1 to wound.

Infernal Lance: No Changes

Lords of Dread: No Changes

Traitoris Lance: No Changes

DATASHEETS

Abominant: Volkite Combustor needs Anti-Infantry 5+ to boost its mortal output.

Desecrator: Change Laser Destructor attacks to 5.

Despoiler: Drop point by 15 in total. Only tax second battle-cannon or Gatling cannon.

Rampager: Needs a Feel No Pain +6

Ruinator: No Changes

Tyrant: Brimstone Volcano Lance attacks increase to d3+1. Dark Flame Cannon attacks change to 2d6+6. Ecto-plasma Decimator attacks change to d6+5. Warp shock Harpoon attacks change to flat d3+1 and range to 18.

Brigand: No Changes

Executioner: Change the +1 to hit to unit that is Below Starting Strength.

Huntsman: Rule is re-roll hits and wounds to Monsters and Vehicles

Kharnivore: Rule: +1 to charge and re-roll charge rolls.

Stalker: No Changes

reddit.com
u/Die_Forged_Gaming — 2 days ago

Winning but Not Enjoying the Faction Anymore

So let me start this off by saying, NO I am not going to just walk away and this is me saying my goodbyes.

What I am trying to say is that I have been winning games with an unconventional list, but I don’t feel like I am enjoying playing the faction.

I have been Chaos Knights since the 10e Codex and have never ran the “meta” list. I never did all War Dog spam, never ran triple double-gat Despoilers, or anything like it. I know we have had our ups and downs, but it feels like Chaos Knights since a never find their footing. Imperial Knights always have a couple different ways to play and playing their big knights is always the way to go.

Games Workshop wants us to be big, scary robots, that use battle-shock but we don’t have a way to make difficulties go beyond an 8. Our auras should be - 1 Leadership stat and - 1 to leadership checks. Then we could at least push Leadership 7 armies to 9.

The Army rule would be better if you didn’t have to roll on round 1, just let us pick two so depending on match-up we have something useful. Round 3 and 5, sure keep it pick 1 or roll chance on 2. That would be useful.

Our Big Knights crumble like paper and you never make the average of 1 in 3 saves versus ranged. Mathhammer never actually averages. The auras on them aren’t really great either.

Our detachments feel all over the place and never actually empower us to do anything other than Infernal Lance. If dispositions weren’t tied to detachments, I feel like we could find ways to play certain detachments in different ways to make it useful.

Recently, my best play is the list below. I score heavy early on with actions and then just do my best to prevent my opponent from scoring. I do seem to keep at least 2 or 3 units battle-shocked, which has been helpful in denying primary. Against Priority Assets it is almost an instant loss though, they can score their primary from the action while we can’t with Disruption.

All that being said, maybe I am just being a winning whiny bitch. I have to play absolutely perfectly to pull it off and so careful that my brain hurts after one game. I don’t think I could pull off the amount of thought required for a 3 round RTT, let alone a 5 to 7 round GT. At the end of the day, I have had to treat it so intense that I can’t enjoy the moment of the game.

Thoughts?

Shock the Monkey (1,995 Points)

Chaos Knights
Helhunt Lance and Hunting Warpack (3 Detachment Points)
Disruption
Strike Force (2,000 Points)

CHARACTERS

Knight Abominant (395 Points)
• 1x Balemace
• 1x Diabolus heavy stubber
• 1x Electroscourge
• 1x Volkite combustor
• Enhancements: Octagram of Conjuration

Knight Ruinator (370 Points)
• Warlord
• 1x Darkflame lance
• 1x Fellbore
• 1x Terrorpulse missiles
• Enhancements: Aspect of the Beast

OTHER DATASHEETS

War Dog Brigand (140 Points)
• 1x Armoured feet
• 1x Avenger chaincannon
• 1x Daemonbreath spear
• 1x Havoc multi-launcher

War Dog Brigand (140 Points)
• 1x Armoured feet
• 1x Avenger chaincannon
• 1x Daemonbreath spear
• 1x Diabolus heavy stubber

War Dog Executioner (140 Points)
• 1x Armoured feet
• 1x Daemonbreath meltagun
• 2x War Dog autocannon
• Enhancements: Snarling Rivalry (Upgrade)

War Dog Executioner (140 Points)
• 1x Armoured feet
• 1x Daemonbreath meltagun
• 2x War Dog autocannon
• Enhancements: Snarling Rivalry (Upgrade)

War Dog Huntsman (150 Points)
• 1x Daemonbreath meltagun
• 1x Daemonbreath spear
• 1x Reaper chaintalon
• Enhancements: Soul-spoor Auspicator (Upgrade)

War Dog Stalker (135 Points)
• 1x Daemonbreath spear
• 1x Havoc multi-launcher
• 1x Slaughterclaw

War Dog Stalker (135 Points)
• 1x Avenger chaincannon
• 1x Havoc multi-launcher
• 1x Slaughterclaw

ALLIED UNITS

Blue Horrors (125 Points)
• 10x Blue Horror
◦ 10x Blue claws
◦ 10x Coruscating blue flames

Blue Horrors (125 Points)
• 10x Blue Horror
◦ 10x Blue claws
◦ 10x Coruscating blue flames

Exported with App Version: v2.4.0 (1), Data Version: v925

reddit.com
u/Die_Forged_Gaming — 3 days ago

Advice for Upcoming 2K League Game

I have an upcoming 2k League game at my shop so our lists are locked until round 4 (after this match). Below are both my and opponent’s lists.

I am running Helhunt/Hunting Warpack Disruption and he is Plague Legion/Warptide Take and Hold.

So far the list has been working into previous opponents: Tau and Blood Angels. The Abominant and the massive amount of BattleShocks I have been throwing per round have kept at least 2 or 3 units battleshocked every turn; usually have been key units.

I use the two Brigands and Melta Stalker near the Abominant then the Executioners, Huntsman, and Chaincannon Stalker near the Ruinator. However turn 1 I attempt to have all my indirect in both auras. I usually keep the extra 3 inch aura active for the Ruinator.

The blue horrors are there for early game actions, screening, or as spotters for the indirect (for initial Battleshock turn 1).

MY LIST

Shock the Monkey (1,995 Points)

Chaos Knights
Helhunt Lance and Hunting Warpack (3 Detachment Points)
Disruption
Strike Force (2,000 Points)

CHARACTERS

Knight Abominant (395 Points)
• 1x Balemace
• 1x Diabolus heavy stubber
• 1x Electroscourge
• 1x Volkite combustor
• Enhancements: Octagram of Conjuration

Knight Ruinator (370 Points)
• Warlord
• 1x Darkflame lance
• 1x Fellbore
• 1x Terrorpulse missiles
• Enhancements: Aspect of the Beast

OTHER DATASHEETS

War Dog Brigand (140 Points)
• 1x Armoured feet
• 1x Avenger chaincannon
• 1x Daemonbreath spear
• 1x Havoc multi-launcher

War Dog Brigand (140 Points)
• 1x Armoured feet
• 1x Avenger chaincannon
• 1x Daemonbreath spear
• 1x Diabolus heavy stubber

War Dog Executioner (140 Points)
• 1x Armoured feet
• 1x Daemonbreath meltagun
• 2x War Dog autocannon
• Enhancements: Snarling Rivalry (Upgrade)

War Dog Executioner (140 Points)
• 1x Armoured feet
• 1x Daemonbreath meltagun
• 2x War Dog autocannon
• Enhancements: Snarling Rivalry (Upgrade)

War Dog Huntsman (150 Points)
• 1x Daemonbreath meltagun
• 1x Daemonbreath spear
• 1x Reaper chaintalon
• Enhancements: Soul-spoor Auspicator (Upgrade)

War Dog Stalker (135 Points)
• 1x Daemonbreath spear
• 1x Havoc multi-launcher
• 1x Slaughterclaw

War Dog Stalker (135 Points)
• 1x Avenger chaincannon
• 1x Havoc multi-launcher
• 1x Slaughterclaw

ALLIED UNITS

Blue Horrors (125 Points)
• 10x Blue Horror
◦ 10x Blue claws
◦ 10x Coruscating blue flames

Blue Horrors (125 Points)
• 10x Blue Horror
◦ 10x Blue claws
◦ 10x Coruscating blue flames

OPPONENT’S LIST

2k Thick City (2000 points)

Chaos Daemons
Strike Force (2000 points)
Warptide and Plague Legion (3 Detachment Points)
Force Dispositions:, Take and Hold

CHARACTERS

Epidemius (80 points)
• 1x Balesword and Nurgling attendants

Great Unclean One (300 points)
• 1x Bileblade
1x Doomsday bell
1x Putrid vomit
• Enhancement: Droning Shroud (Aura)

Great Unclean One (280 points)
• 1x Bileblade
1x Bilesword
1x Putrid vomit
• Enhancement: Cankerblight (Aura)

Great Unclean One (295 points)
• 1x Bileblade
1x Bilesword
1x Putrid vomit
• Enhancement: Maggot Maws

Horticulous Slimux (120 points)
• 1x Acidic maw
1x Lopping shears

Rotigus (280 points)
• Warlord
• 1x Gnarlrod
1x Streams of brackish filth

BATTLELINE

Nurglings (45 points)
• 3x Nurgling Swarm
• 3x Diseased claws and teeth

Plaguebearers (115 points)
• 1x Plagueridden
• 1x Plaguesword
• 9x Plaguebearer
• 1x Daemonic Icon
1x Instrument of Chaos
9x Plaguesword

Plaguebearers (115 points)
• 1x Plagueridden
• 1x Plaguesword
• 9x Plaguebearer
• 1x Daemonic Icon
1x Instrument of Chaos
9x Plaguesword

Plaguebearers (115 points)
• 1x Plagueridden
• 1x Plaguesword
• 9x Plaguebearer
• 1x Daemonic Icon
1x Instrument of Chaos
9x Plaguesword

Plaguebearers (115 points)
• 1x Plagueridden
• 1x Plaguesword
• 9x Plaguebearer
• 1x Daemonic Icon
1x Instrument of Chaos
9x Plaguesword

OTHER DATASHEETS

Beasts of Nurgle (140 points)
• 2x Beast of Nurgle
• 2x Putrid appendages

reddit.com
u/Die_Forged_Gaming — 14 days ago

As Much Battleshock as Possible Lists

I have a Acheron on order and will be getting it within the week. My local shop is going to be running a 2k league for 11th and I want to try to force as much Battleshock as possible.

The plan is to run Take and Hold to indirect Battleshock as much as I can turn 1 using the nurglings to spot for the war dogs, then charge forward with the Acheron and Kharnivores to keep battleshocking everything in melee. I want to deny them control and actions as much as possible.

If they go after the mobs, the firebrands are there to cause even more BattleShocks to be taken,

Thoughts?

Shock the Monkey (1,995 Points)

Chaos Knights
Helhunt Lance and Iconoclast Fiefdom (3 Detachment Points)
Force Dispositions: Disruption, Take and Hold
Strike Force (2,000 Points)

CHARACTERS

Chaos Cerastus Knight Acheron (370 Points)
• 1x Acheron flame cannon
• 1x Reaper chainfist
• 1x Twin heavy bolter

Knight Abominant (395 Points)
• Warlord
• 1x Balemace
• 1x Diabolus heavy stubber
• 1x Electroscourge
• 1x Volkite combustor
• Enhancements: Octagram of Conjuration

OTHER DATASHEETS

War Dog Brigand (140 Points)
• 1x Armoured feet
• 1x Avenger chaincannon
• 1x Daemonbreath spear
• 1x Diabolus heavy stubber

War Dog Brigand (140 Points)
• 1x Armoured feet
• 1x Avenger chaincannon
• 1x Daemonbreath spear
• 1x Diabolus heavy stubber

War Dog Karnivore (155 Points)
• 1x Diabolus heavy stubber
• 1x Reaper chaintalon
• 1x Slaughterclaw

War Dog Karnivore (155 Points)
• 1x Diabolus heavy stubber
• 1x Reaper chaintalon
• 1x Slaughterclaw

War Dog Stalker (140 Points)
• 1x Avenger chaincannon
• 1x Diabolus heavy stubber
• 1x Slaughterclaw

War Dog Stalker (140 Points)
• 1x Avenger chaincannon
• 1x Diabolus heavy stubber
• 1x Slaughterclaw

ALLIED UNITS

Cultist Firebrand (45 Points)
• 1x Balefire pike
• 1x Close combat weapon

Cultist Firebrand (45 Points)
• 1x Balefire pike
• 1x Close combat weapon

Cultist Mob (90 Points)
• 1x Cultist Champion
◦ 1x Autopistol
◦ 1x Brutal assault weapon
• 19x Chaos Cultist
◦ 19x Autopistol
◦ 19x Brutal assault weapon

Cultist Mob (90 Points)
• 1x Cultist Champion
◦ 1x Autopistol
◦ 1x Brutal assault weapon
• 19x Chaos Cultist
◦ 19x Autopistol
◦ 19x Brutal assault weapon

Nurglings (45 Points)
• 3x Nurgling Swarm
◦ 3x Diseased claws and teeth

Nurglings (45 Points)
• 3x Nurgling Swarm
◦ 3x Diseased claws and teeth

Exported with App Version: v2.0.5 (2), Data Version: v886

reddit.com
u/Die_Forged_Gaming — 2 months ago

Nemesis DreadKnight Flails

I don’t know why but part of me really likes the flavor of the flail weapon, but I hate that it is locked to the GMNDK. I do believe it would actually be useful to be given to the datasheets that wants to run forward towards the non-monster / vehicle units. Would you all actually use if you could equip it to the regular NDK?

I think I would.

reddit.com
u/Die_Forged_Gaming — 2 months ago

Angron Transfigured Carves a Path of Blood

Recently complete Angron Transfigured and figured you all would like it. This was a commission piece for a friend of mine. He plans on using it as a proxy for the 40K version at local events. Any C&C is welcomed and appreciated!

u/Die_Forged_Gaming — 3 months ago

Angron Transfigured Storms into Battle

Recently complete Angron Transfigured and figured you all would like it. This was a commission piece for a friend of mine. He plans on using it as a proxy for the 40K version at local events. Any C&C is welcomed and appreciated!

u/Die_Forged_Gaming — 3 months ago

Angron Transfigured Storms into Battle

Recently complete Angron Transfigured and figured you all would like it. This was a commission piece for a friend of mine. He plans on using it as a proxy for the 40K version at local events. Any C&C is welcomed and appreciated!

u/Die_Forged_Gaming — 3 months ago

Terminator Modeling and Fielding

Do you have to model Paladins with the little banners? They are so flimsy and break all the time. I really prefer to leave them off but then I worry about people saying I am misrepresenting them on the table or saying I am modeling for advantage.

reddit.com
u/Die_Forged_Gaming — 3 months ago

I know that the competitive list is Triple Gat Despoiler, but I am asking what is your favorite list to run? Is it because it is hard to deal with or is it just fun to play on the table? The list I have been playing around with and enjoying is silly indirect shenanigans plus lots of demons in a Houndpack Lance detachment.

Awooooooolf Pack (2000 Points)

Chaos Knights

Houndpack Lance

Strike Force (2,000 Points)

CHARACTERS

Knight Ruinator (355 Points)

• Warlord

• 1x Darkflame lance

• 1x Fellbore

• 1x Terrorpulse missiles

War Dog Brigand (160 Points)

• Houndpack Lance Keyword: Character

• 1x Armoured feet

• 1x Avenger chaincannon

• 1x Daemonbreath spear

• 1x Havoc multi-launcher

• Enhancements: Final Howl (Aura)

War Dog Karnivore (165 Points)

• Houndpack Lance Keyword: Character

• 1x Havoc multi-launcher

• 1x Reaper chaintalon

• 1x Slaughterclaw

• Enhancements: Preyslayer’s Mantle

War Dog Stalker (140 Points)

• Houndpack Lance Keyword: Character

• 1x Daemonbreath spear

• 1x Havoc multi-launcher

• 1x Slaughterclaw

BATTLELINE

War Dog Brigand (140 Points)

• 1x Armoured feet

• 1x Avenger chaincannon

• 1x Daemonbreath spear

• 1x Havoc multi-launcher

War Dog Executioner (130 Points)

• 1x Armoured feet

• 1x Daemonbreath meltagun

• 2x War Dog autocannon

War Dog Executioner (130 Points)

• 1x Armoured feet

• 1x Daemonbreath meltagun

• 2x War Dog autocannon

War Dog Karnivore (150 Points)

• 1x Havoc multi-launcher

• 1x Reaper chaintalon

• 1x Slaughterclaw

War Dog Stalker (140 Points)

• 1x Avenger chaincannon

• 1x Havoc multi-launcher

• 1x Slaughterclaw

ALLIED UNITS

Beasts of Nurgle (65 Points)

• 1x Putrid appendages

Beasts of Nurgle (65 Points)

• 1x Putrid appendages

Blue Horrors (125 Points)

• 10x Blue Horror

◦ 10x Blue claws

◦ 10x Coruscating blue flames

Blue Horrors (125 Points)

• 10x Blue Horror

◦ 10x Blue claws

◦ 10x Coruscating blue flames

Nurglings (70 Points)

• 6x Nurgling Swarm

◦ 6x Diseased claws and teeth

Nurglings (40 Points)

• 3x Nurgling Swarm

◦ 3x Diseased claws and teeth

Exported with App Version: v1.51.1 (1), Data Version: v767

reddit.com
u/Die_Forged_Gaming — 4 months ago