Anyone else really loving Magnamax so far?

I'll admit I was a little nervous with all the talk of initial issues, and while I've only had mine a couple weeks so far, I've honestly been incredibly impressed, zero issues with microchipping and feels like it holds an edge forever.

I have a butt load of double ply cardboard piled up that I'm debating on if I'll use it to test a new maxamet angle or on magnamax and if I'll just use magnamax at 15-16dps like it currently is or really push it to 13-14dps and see what I can get away with. But so far I've had incredibly good luck with it.

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u/Disastrous_Delay — 14 hours ago
▲ 11 r/knives

NKD MagnaMax Manix

Excellent fit and finish even by Spyderco standards, and able to split hairs even on the factory edge. I think I'm really going to like this one a lot, so I sharpened it to 16dps immediately and so far the edge retention has been blowing me away, enough to order a second one in fact. Though I'm happy to leave all the rest for everyone who's yet to get one, can't recommend it enough so far.

u/Disastrous_Delay — 6 days ago

NKD MagnaMax Manix

Excellent fit and finish even by Spyderco standards, and able to split hairs even on the factory edge. I think I'm really going to like this one a lot, so I sharpened it to 16dps immediately and so far the edge retention has been blowing me away, enough to order a second one in fact. Though I'm happy to leave all the rest for everyone who's yet to get one, can't recommend it enough so far.

u/Disastrous_Delay — 6 days ago

Finally getting back in the game

Pulled the trigger on a Hapstone R2 and some bonded Matrix stones to salvage my LW Manix that I butchered on a worksharp as well as to maintain my new 15V Native and Magnacut PM2, and I'm still getting the hang of it but damn does it feel good to have nice sharp knives again. The Wicked Edge I had back in college was probably faster for reprofiling and fixing edge damage, but spending 1600 would've been utter insanity.

u/Disastrous_Delay — 2 months ago

Routine finishers genuinely make combat so much more satisfying

One of my biggest pet peeves across gaming has been that so many games generally have you whack enemies with your sword until they suddenly go limp 9/10 times and on the 10th time the enemy is animated to actually react to your sword blow as your character randomly pulls off a flashy move carving them in two.

I get that it's meant to feel like an RNG reward and keep combat from seeming artificially drawn out. But for me it just makes combat feel "real" 10% of the time and in games like Dragon Age Origins or the Witcher 3 I always modded the finisher chance to 100%.

But holy shit do I love how almost every single kill results in Kliff brutalizing a random bandit it a way that makes it reasonable that they suddenly drop dead on the spot, I'll routinely mix up my attacks purely to trigger more animations and sometimes I'll see him actually do animations based on the environment such as impaling someone into the wall. Sure, you mostly do get to see the same handful of finishers after a while if you just kinda spam attacks, but compared to enemies just tanking 4 swings yet going full puppet with it's strings cut on the 5th, it feels soo much better.

I do wish there was some actual gore with how often he visually half way cuts someone in half yet all you get is blood, but it's a Korean dev so that's probably not happening and honestly the finishers are satisfying enough as is

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u/Disastrous_Delay — 3 months ago

I am looking to replace the fireplace in my house with a modern wood stove insert in order to supplement the heating of my house in the winter due to only having a 275 gallon propane tank.

But I cut and split all of my own firewood and doing so is a large part of what makes heating with firewood feel "worth it". So I will never buy kiln dried firewood, and due to the fact that I will probably have more wood some years than others, I may not always be able let my wood season at least 2 years at all time. I'll never burn fully green wood, but I'd imagine some of my largest pieces of particularly slow drying wood, might occasionally be a little above 20% moisture.

But that being said, if a catalyst stove would truly be massively better than a modern non catalyst one, and would put out significantly more heat for longer with the same load of wood, then I am not totally against really getting particular, labeling each stack of wood with the year, month and week it was split, splitting it all into small pieces always splitting and moisture testing the largest piece out of every day's worth of firewood. However it would just be a lot more work and headache so if it's just going to be a 10% improvement I just don't want to bother with it

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u/Disastrous_Delay — 4 months ago