▲ 0 r/PBBG

A free browser MMO where you build an outlaw empire — looking for players to break it in.

It's a browser-based western outlaw MMO I've been building: no download, runs in any browser, free to play.

Core loop: pull off crimes to build your reputation and bankroll, but rack up too much heat and you'll want to run Good Deeds to work your rap sheet back down. Stats, gear, and combat let you go toe-to-toe with other players, and you can run with a posse instead of going solo.

Still actively developing it and want more players in to help stress-test systems and give feedback. Would love for people to jump in and tell me what's broken, what's fun, and what's missing:
https://grimspur.com

reddit.com
u/Doge-Man-2021 — 4 days ago
▲ 0 r/MMORPG

Anyone else miss the old text-style MMOs? I built one set in the Wild West, GrimSpur.

If you ever sank hundreds of hours, days or weeks into Torn or the old text-based stat-grind MMOs, GrimSpur might scratch that itch. Same DNA, train your character, commit crimes, fight other players, climb the ranks, but set in a persistent Old West frontier.

The loop: run crimes or good deeds, get jailed or hospitalized when it goes sideways, land on the wanted list, hunt bounties, form a posse, and fight rival gangs over territory. There's a full player-driven economy underneath it all.

It's free and runs in the browser (no download): https://grimspur.com — live with players in the world now.

Built it because nothing quite filled the Torn-shaped hole for me. Would love feedback from people who know the genre.

reddit.com
u/Doge-Man-2021 — 24 days ago

Game Title: GrimSpur

For the last few months I've been building GrimSpur, a persistent western outlaw MMO that runs in the browser. It's the kind of game where hundreds of players share one world: you run crimes or good deeds, climb stats, fight and bounty-hunt each other, form posses, fight over territory, gamble, trade on a player economy.

The hard part wasn't any single feature, it was the blast radius. In a game where everything touches a shared economy and one combat system, a small change to one service could quietly break five others. I ended up keeping a feature registry just to track what shares code with what.

It's live if you want to poke at it: https://grimspur.com. Happy to talk shop on architecture, the live-ops side, anything.

reddit.com
u/Doge-Man-2021 — 24 days ago
▲ 2 r/PBBG

GRIMSPUR - 1800s Western browser based game

After a long stretch of heads-down dev, GrimSpur opens its gates to the public this Friday. It's a western outlaw MMO browser-based, persistent, and built for players who like deep number-go-up systems wrapped in a frontier setting.

Two paths, one frontier. Run Crimes to climb the outlaw ladder, pickpocket prospectors, rob stagecoaches, crack safes, hit banks. Or walk the line of the Good Deed, bounty hunting, escort jobs, township work, and build a name as the kind of lawman folks tip their hats to. Your karma changes what NPCs say, what jobs unlock, and how other players see you.

Real progression. Stat training, weapon mastery, Merits for long-haul goals, and an Education system where courses take real time and unlock new skills and crime tiers. No pay-to-win shortcuts.

Posses & PvP. Ride with a posse, run heists together, defend your turf, raid rival outfits. Posse chat, faction chat, and global saloon talk all live in-game.

Economy with teeth. Player-driven market, gunsmithing, horse trading, contraband, item rarity that actually matters. The frontier's only as rich as the players make it.

I've been playing PBBGs for years and I built GrimSpur to be the game I always wanted, slow-burn, social, mean when it needs to be, and rewarding for players who stick around.

Launch is Friday. Come saddle up.

🌐 Site: www.grimspur.com
💬 Discord: https://discord.gg/cj65RGpvev

reddit.com
u/Doge-Man-2021 — 2 months ago