Why isnt there a proper prop making wizard or something?
▲ 48 r/gmod

Why isnt there a proper prop making wizard or something?

Why isnt there still a software similar to MCreator but for gmod, that would make prop-making easier?

It would probably look like this:

You drop a model, texture, material (you convert it with VTFedit and source tools addon in blender), and write/choose properties you usually choose when making a qc file, and in the end it creates you an addon folder and you just put it in your game files.

u/DoodleVoid — 13 hours ago

Help me find this penguin model pls

I remember this pretty old crappy mobile gmod ripoff game, and i really like this penguin 3d model but i can't find where does this model come from

u/DoodleVoid — 6 days ago
▲ 4 r/hammer

Map Idea (i will post my progress in the future, for now i want feedback)

So i really liked WireMod, so i want to make a map of a prison (which also for some reason has a bank like vault), and the idea is to play with friends, mostly for 2 players.

There can be 2 goals:

Rob (or protect) a bank

Or

Escape (or protect) a prison.

It probably wont be a public map but anyways here is my idea

reddit.com
u/DoodleVoid — 12 days ago

google AI keeps saying random stuff betweed [] brackets

I do not have a screenshot but often google AI says [INDEX], [1.1] (or other numbers), [link.com] (this one is like it trying to add a source for its info) etc.

I know this sub is mostly for memes or funny errors, but i thought it wiuld be cool to share this bug.

Also i noticed one thing: it ONLY does that if you use brackets at least once in a conversation, it feels like it tries mimicking it and starts using brackets.

I tell ai to stop saying [INDEX] or that it said [INDEX] and it says that it accidentally said its thoughts out loud (i mean, it typed its internal "thinking" process), which is probably false but idk.

It also keeps changing language to the one where the phone's location is, or to your google settings language, which is annoying, is there a way to disable it?

reddit.com
u/DoodleVoid — 13 days ago

MOD IDEA

I have an idea for a (java) mod, but since im a beginner i want to ask how hard would it be to make it and some tips for how to do it.

So basically, it's based on a silly (fake) thing my older sister did a lot of time ago to entertain me when i was a kid, which is "Mr.Golden Boots":

You build a small golden "donut" structure, and throw some golden ingots into it.

Then. "Mr.Golden Boots" appears (he is just an invisible player with golden boots), digs down, and starts building a big golden mansion.

I thoght it would be cool to try making it an actual mod, but obviously upgrading and slightly changing the idea (since on never versions there are more possibilities and the original idea was kinda raw)

So in a more technical thing, i need to make it somehow possible for the game to detect that structure and react when a golden ingot gets thrown into it, then spawn an entity, dig down, and procedurely generate a mansion (NOT INFINITE, though that eouldnt been too bad, but the idea is just a golden man that builds a house, not backrooms.), and probably trade mechanics similar to piglins (you throw gold, he gives you something cool, idk what), i also want to probably also add mr.diamond boots, iron boots, and netherite.

u/DoodleVoid — 16 days ago

Do i need to instal forge to make mods for java? (I have no idea how to install forge because the java folder just doesnt appear and stuff like that)

So i want to try making some minecraft nods, but wibce bedrock is extremely limited to the point the only thing you can make is a retextured zombie, i want to try java, but i dont have forge and idk how to install it.

Would Curseforge java work too?

reddit.com
u/DoodleVoid — 16 days ago
▲ 67 r/SFM

My first (pretty bad) SFM movie

Yea i know it's bad, i made ut because i was bored.

Anyways any feedback or tips?

u/DoodleVoid — 21 days ago
▲ 4 r/Portal

Is the different turret from portal 2 the same as the not shooting turret in portal 1?

So i've been replaying portal 1 after a long time and in the escape maps there was a tureet that doesnt shoot at all.

Is it possible that it's the same turret as that one from portal 2 that says "im different"?

reddit.com
u/DoodleVoid — 25 days ago

Engineer gameplay is 90% AFK

So i recently tried playing as Emgineer and i always get bored because after i place a sentry and upgrade it where i need, all i can do is just AFKing then.

(I usually play on 2fort and this is what i do (in the intelligence/briefcase room)

u/DoodleVoid — 29 days ago

I tried playing with real players for first time (i used practice before) in CTF and i had this situation as spy

I was playing as blue Spy, i somehow got on the red team balcony on 2fort, and i was waiting for a sniper to fome there, so i can backstab and kill him.

I was disguised as red Scout... then a red scout walks nearby (he doesnt notice me)

I disguise as red Soldier... you know, just in case...

And then red Soldier walks nearby, we stare at eachother for a few seconds, and then he just shoots me with his bazooka/rpg im not sure what it's called. Anyways i dodged and used the invisibility thing but he still managed to kill me.

To me it was kinda funny so i wanted to share this story

u/DoodleVoid — 1 month ago
▲ 99 r/Portal

I sculpted (and painted) a crappy turret

I used poscas to color it, it took me ~2 days since it needed to dry (i also ised polymer clay)

It's very small, approximately 1 lego minifigure in size.

u/DoodleVoid — 1 month ago

Somebody sould edit the videos to make Verity say the Verity JE mod limit thing

API connection failed. Status: 429. Check console for details.

reddit.com
u/DoodleVoid — 1 month ago
▲ 2 r/Portal

Chell storyline but coop

I have an idea to try recreating the singleplayer levels from Chell's story, but for coop.

My idea is NOT just enabling the coop function, but also maybe try to alightly redesign the test chambers to make them more coop-ish but still with thr same idea and keeping them recognizable.

I know Atlas and P-Body were created a lot of time later than when Chell just woke up in portal 2 but still, why not?

For now it's just a concept. I think i will post some more if i actually start doing that but i dont think i will because it's gonna be kinda hard.

Anyways for now, i want to maybe hear some suggestions or your thoughts.

(Also please can somebody tell me how to enable coop on hammer (hammer++)? Also will i have to put 2 Gordon Greenmans or something else for the spawn????????)

reddit.com
u/DoodleVoid — 1 month ago
▲ 378 r/Portal

Logo incostistency

I always hated how portal 1 logo was just a portal while portal 2 is a guy running out of a portal.

I tried making my own versions:

If we stick to portal 1 logo, the sequel would be an orange portal, but if we use portal 2 logo, the prequel would be orange guy entering.

Which one would be better though? (Also is there a way to change game icons on the desktop lol?)

u/DoodleVoid — 1 month ago
▲ 108 r/Portal

Why aren't the Cave Johnson era test chambers overgrown?

The test chambers of the modern aperture science became overgrown by the time of Chell being in the vault of whatever itw as called, but those Cave Johnson test chambers which were last visited probably at least 20 years before the new aperture science was last touched in the end of portal 1.

How arent rhey overgrown, but just rusty?

reddit.com
u/DoodleVoid — 1 month ago
▲ 10 r/Portal

Are combustible lemons an actual aperture science technology?

Yea i know it's a stupid question but knowing aperture science, im actually wondering if were the combustible lemons actually a joke or they actually made them

reddit.com
u/DoodleVoid — 1 month ago
▲ 0 r/Portal

Poorly Translated Acchievements

I was checking my steam acchievements in portal 2 and i saw the horrible translation of this one:

"Find a hidden signal in one of the hideouts of the Rat Man"... yes, it didnt say Rattm****an, it says RAT. MAN.

I guess steam is google translated lol

u/DoodleVoid — 1 month ago