I made a video guide with a bunch of fundamental DMON tech that almost nobody is using or talking about.
▲ 68 r/DMonMains+2 crossposts

I made a video guide with a bunch of fundamental DMON tech that almost nobody is using or talking about.

How to Play DMON like a Demon in Overwatch

TLDR: The primary focus of the video is about "boost jumping". When combining boost and jump, DMON moves further, faster, and for less boost. She can use it to climb up objects/terrain, suddenly pounce/retreat, and quickly strafe around enemies. It seamlessly mixes with all of her other tech, and is the key to understanding her rhythm/positioning. Any DMON not building their playstyle around this stuff is moving in slow motion.

Most important tech discussed:

  • Boost Jump + Slash lets you instantly pounce on people or land free hits while retreating.
  • Boost Jump + Slash sideways can circle/strafe around enemies at point blank, confusing them.
  • Boost Jump + Shield (aka Shield Hop) allows DMON to move suddenly while shielded. Shield Hop is also Reinhardt tech.
  • Slash can be cancelled into block (aka Slash Block) so that the hitbox for slash comes out but DMON barely drops her shield. This is also basic Reinhardt tech.
  • Boost Jump + Slash Block allows DMON to suddenly attack/retreat while landing free hits and still being mostly shielded.
  • Boost Jump + Gun allows DMON to suddenly attack/retreat while shooting. Doing this straight into a Reaper can kill him starting from 20 meters. This is also basic DVA tech.
  • Boost Jump + Thrust increases its range beyond 15 meters in total.
  • Ultimate + Thrust kills squishies. The hitbox on Thrust is extremely wide.
  • Ultimate + Boost Jump + Thrust can kill a squishie starting from 20 meters away.

DMONs basic positioning is holding corners/chokes. Boost Jump gives her explosive movement that allows her to suddenly be in/out of range of targets. She can be here one second and there the next. Though her shield protects her poorly, the mobility from boost jumping mitigates damage to the shield. By leaping from cover to cover with Boost Jump, DMONS overall defense drastically increases. Her general rhythm is to shield hop out from cover, land some free hits on a target, then shield hop back into cover. In other words: charge her ult a little, ideally land a kill, soak up a bit of damage, then leap back to her healers and help them charge their ults. DMONS should avoid being out in the open unless the enemy has lost their position or she has full resources for a quick in/out.

So far, I've only seen 1 other DMON who plays like me and she was an absolute monster.

youtube.com
u/Ebolatastic — 3 days ago

LET'S LEARN How Combat Works in FF7 Rebirth!

In order to complement my Reddit Text Guide here, I have created this video tutorial covering the combat mechanics in FF7Rebirth. Go from beginner to expert in no time! Learn the rules of combat under the hood, the hidden routines and tech of the five starting heroes (Cloud, Red XIII, Barret, Aerith, Tifa), the three default team compositions, the Synergy System, and finally: how to create unbroken chains of customized double/triple/quadruple attacks. Empower your understanding of this game so that your playthrough becomes a playground.

While this video is definitely aimed at new players, it contains a wealth of information that would have blown my mind, at least, back when I was still only one or two playthroughs deep into this game. All the information given here adds up to high level play, which requires no execution or skill. Rather, it is knowledge that is the secret ingredient to the leetsauce.

Contents:

  1. Cloud
  2. Red 13
  3. Tagging/Switching
  4. Barret
  5. Babies First Triple Attack
  6. Aerith
  7. Tifa
  8. ATB Loop
youtu.be
u/Ebolatastic — 2 months ago

How Combat Works in FF7Remake Part 1: ATB is Everything

This is the first part of a chill video guide based on my reddit guide, called FF7Rulebook: https://www.reddit.com/r/FFVIIRemake/comments/1qki9ej/ff7rulebook_the_essential_combat_guide_to_all_of/

The topic of this specific video is the games primary resource (ATB). The lesson is to stop thinking about the damage from basic attacks and focus on smart ATB gains/spending. The guide, as a whole, will give a comprehensive understanding of the tactical RPG side of the FF7Remakes. It will explain how all the mechanics fit together, thus empowering players to play the game any way they want. Its worth mentioning that almost everything here applies to the sequel. More parts coming soon.

The song in this video is a fantastic cover of the Rufus Welcoming Ceremony by a group called the Consouls. Like the original and follow these talented people here: https://www.youtube.com/watch?v=kzu5Cq6kdJs

More Rebirth/Remake videos: https://www.youtube.com/@RealDickDixon

Patreon: patreon.com/DickDixon

u/Ebolatastic — 3 months ago