
I made a video guide with a bunch of fundamental DMON tech that almost nobody is using or talking about.
How to Play DMON like a Demon in Overwatch
TLDR: The primary focus of the video is about "boost jumping". When combining boost and jump, DMON moves further, faster, and for less boost. She can use it to climb up objects/terrain, suddenly pounce/retreat, and quickly strafe around enemies. It seamlessly mixes with all of her other tech, and is the key to understanding her rhythm/positioning. Any DMON not building their playstyle around this stuff is moving in slow motion.
Most important tech discussed:
- Boost Jump + Slash lets you instantly pounce on people or land free hits while retreating.
- Boost Jump + Slash sideways can circle/strafe around enemies at point blank, confusing them.
- Boost Jump + Shield (aka Shield Hop) allows DMON to move suddenly while shielded. Shield Hop is also Reinhardt tech.
- Slash can be cancelled into block (aka Slash Block) so that the hitbox for slash comes out but DMON barely drops her shield. This is also basic Reinhardt tech.
- Boost Jump + Slash Block allows DMON to suddenly attack/retreat while landing free hits and still being mostly shielded.
- Boost Jump + Gun allows DMON to suddenly attack/retreat while shooting. Doing this straight into a Reaper can kill him starting from 20 meters. This is also basic DVA tech.
- Boost Jump + Thrust increases its range beyond 15 meters in total.
- Ultimate + Thrust kills squishies. The hitbox on Thrust is extremely wide.
- Ultimate + Boost Jump + Thrust can kill a squishie starting from 20 meters away.
DMONs basic positioning is holding corners/chokes. Boost Jump gives her explosive movement that allows her to suddenly be in/out of range of targets. She can be here one second and there the next. Though her shield protects her poorly, the mobility from boost jumping mitigates damage to the shield. By leaping from cover to cover with Boost Jump, DMONS overall defense drastically increases. Her general rhythm is to shield hop out from cover, land some free hits on a target, then shield hop back into cover. In other words: charge her ult a little, ideally land a kill, soak up a bit of damage, then leap back to her healers and help them charge their ults. DMONS should avoid being out in the open unless the enemy has lost their position or she has full resources for a quick in/out.
So far, I've only seen 1 other DMON who plays like me and she was an absolute monster.