u/EnigmaVerseMKT

Please roast my Steam page before the algorithm buries me alive 🍩🐱

https://preview.redd.it/tra6y61gea1h1.png?width=790&format=png&auto=webp&s=00c521e5e911ca34f949669fa91cf038a8ee8493

Steam page:
https://store.steampowered.com/app/4672860/Donut_Smash/?beta=1

Hey everyone!

I recently launched the Steam page for my small arcade game Donut Smash, and I’d love to get honest feedback from people who understand wishlists better than I do.

The game is simple: tap falling donuts, feed a hungry cat, avoid broccoli, survive the chaos, and chase a better score. It’s meant to be fast, colorful, and very “one more try”.

But now I’m wondering:

Does the page actually sell the idea clearly?
Is the capsule/header interesting enough?
Does the description make you want to wishlist it?
Are the screenshots/GIFs doing their job?
Or does it look like something you’d scroll past in 2 seconds?

I’m not looking for empty compliments — I’d genuinely appreciate brutal but useful feedback. I’m trying to improve the page and hopefully get more wishlists before release.

Thanks a lot!

reddit.com
u/EnigmaVerseMKT — 7 days ago
▲ 2 r/androiddev+2 crossposts

Hey everyone! I have a small technical question and I’d really appreciate your help.

I recently released my first Android game, Donut Smash, on Google Play. The app is set to be available worldwide, but in Google Play Console I can currently see downloads only from one country.

I’m not sure if this is normal for a very new app, or if the store page is not displaying properly in some regions.

Could someone outside Poland quickly check if the Google Play page opens correctly for them and if the app is available to install?

Google Play:
https://play.google.com/store/apps/details?id=com.EnigmaVerse.DonutSmash

Any quick feedback would help me a lot ❤️

Thank you!

u/EnigmaVerseMKT — 7 days ago

I finally released my first small mobile game! 🍩🐱

Android: https://play.google.com/store/apps/details?id=com.EnigmaVerse.DonutSmash
Steam Wishlist: Donut Smash on Steam

Hey!

I just released Donut Smash, a small arcade game made with a tiny team.

You tap falling donuts to feed a hungry cat, avoid broccoli, break frozen donuts, and chase your high score.

It started as a simple learning project, but after months of evening work, it finally became our first real release.

Any feedback would mean a lot ❤️

https://reddit.com/link/1tcb9s1/video/yzx00f0vsy0h1/player

reddit.com
u/EnigmaVerseMKT — 9 days ago