This game is actually quiet fun...when it runs
So, some might remember my post from a few days ago. I was the dude that came back after years not playing. With the help of a friend I tweaked the settings for SC a bit more, to get it to run more stable and get rid of those several second long freezes.
After we were done, we jumped in his Reclaimer(?) to do some Salvaging and it was awsome, not gonna lie. Beeing able to deconstruct a big ship together, then running down to a diffrent deck of the Reclaimer to refine the scrab you got out of the salvaged ship, arranging the containers and zooming back to a station to further improve the material to sell it later, was a blast. Took us all in all with explanations and stuff around three hours and we did not had any crashes during that session. Something that was unthinkable when I first tried the game years ago.
The next day I jumped into my Aurora MK II (which was an excellent upgrade from my old Mustang Alpha), did a bit of combat, bought some new internals and weaponary for the ship and did some delivery and investigation missions after that. Just to be able to exit your ship in space, float arround, grab some drifting boxes and load them into your cargo hold, is something I always missed in Elite dangerous to be honest.
I run into some crashes here and there, but as I discovered most of them happened when I was closing in with Mach Gigawoosh to stations, so I think my Ram and the page file couldn't handle the loading of assets fast enough, when I got close so fast and my rusty old Combat potato decided, to let me crash back to Desktop.
Also there were some bugs, most of them more on the annoying/funny side then on the game breaking one. Like when the map once again refuses to plot my route or when I came to the hanger to see my Aurora beeing upside down and then blowing up into my face...but hey, maybe that is just the RSI equivalent to a dog wagging his tail?
I also discovered that there are definitly good time windows to play SC and bad ones. If I try to play at evening when many people are online, the game runs noticeably worse, AI bugs more, desyncs are more common, crashes are (way) more frequent and lags are a constant issue, then when I log in at 2pm for example.
All in all I have to admit, that the game runs better then 6 years ago, but it sometimes still is only a coin flip away from making you surrender for the evening, out of frustration.
I hope that they will now have a higher and more permanent focus on bug fixes and stability, especially after the Desaster of the stream and the, reasonably, bad moral in the community currently.
Time will tell I guess.