Has anyone tried using a persistent lore system instead of prompting every scene?
We’ve been experimenting with a different approach to AI assisted tabletop and Star Wars worldbuilding.
Instead of asking AI to invent the setting every time someone starts a scene, we built a large persistent lore binder around one functioning Imperial Navy. It keeps track of things like fleet hierarchy, flag commands, logistics, intelligence, JAG, convoy operations and hyperlane security.
The interesting part has been seeing what happens when players bring their own characters into it.
You can be a captain, pilot, intelligence officer, civilian or whatever else without becoming the centre of the Star Wars universe. Disney canon still happens around you, while EU/Legends material can be used where it fits without replacing established events.
It feels less like asking AI to write a Star Wars story and more like giving a GM a ridiculous reference binder that happens to answer back.
Has anyone else experimented with persistent worldbuilding like this for tabletop campaigns?
We also made it public for anyone to use, check our main page for the invitation
Flag out 🫡