Need help - feeling stuck. Feels like a lot of games are just unwinnable

Need help - feeling stuck. Feels like a lot of games are just unwinnable

For further context, the last season I played (8.5 or something like that) I was GM2 playing tank (Thor, Strange)

This season, I’ve been stuck at D1 for the last few days playing Mag 80% of the time

There’s been quite a few games recently where they just feel completely unwinnable.

I think I play well. I have good positioning, I have good (key) ult tracking, I am aware of where enemies and friendlies are and their intentions/what they’re doing/aiming to do, I know who to target and when, I land most of my counter ults, I bubble my team when needed 90% of the time

Sometimes I’ll just be absolutely struggling against a comp like Bucky, wolv, Emma, Angela, but that doesn’t happen most games

An issue I can think of is, sometimes I’ll see a good opening to kill supports with mag teamup and I’ll advance on them, only to turn around and see my entire team being hung up by something(likely a single person) but this doesn’t happen very often because I do have a habit of turning around every few seconds to check my team

I need help guys. I geniunely feel like I deserve to be in C2-C1 ranges

I know there isn’t much that can be said without actually viewing my games, but any advice from high GM/Celestial+ players would be very much appreciated

u/Forsaken_Guide_4835 — 15 hours ago

My ideas for Thor buffs, as a GM2 Champion Thor -

  1. Buff his base Storm Surge distance - by base, I mean uncharged. This would allow him to travel further distances to either engage or disengage from flanks.

  2. Add some form of added survivability to his Storm Surge. Either increasing his amount of overhealth gained per Storm Surge, or giving him a flat percentage of damage reduction during Storm Surge charge duration.

  3. Increase Awakening Rune projectile velocity. This would make Awakening Rune projectiles deadlier when aimed at enemy backlines. Current projectile velocity is slow enough for enemy backlines to simply naturally strafe out of the way. Right now, Awakening Rune projectiles are mostly only viable when used at point-blank or near point-blank ranges, or down chokes where a lot of enemies are grouped up.

  4. Decrease the cooldown of the teamup with Angela. 20 seconds down to 15 seconds would give Thor much more uptime when playing in a dive/flank playstyle/comp.

  5. Decrease the charge rate of Storm Surge. Decreasing this rate would allow Thor to reach maximum Storm Surge distance in a shorter amount of time, thus allowing him to play more aggressively when kidnapping enemy frontlines, engaging backlines, or simply moving from cover to cover.

  6. Give Thor CC immunity during Ultimate startup. Doing this would prevent Thor’s Ultimate from being cancelled by Luna’s Charm (fucking bitch)

I recognize that giving Thor all of these buffs would make him giga broken. If I had to pick two buffs, they would be buffs 1 and 3.

u/Forsaken_Guide_4835 — 4 days ago

Cloak players getting so cocky that they’re challenging 1v1s

3 get out of jail free cards still wasn’t enough for this (animated lord btw) cloak lmfao

u/Forsaken_Guide_4835 — 22 days ago
▲ 309 r/RivalsVanguards+1 crossposts

Netease saw we wanted Cyclops to be Vangaurd so they made him anti-Vangaurd instead 😂

So this guy deals percentage damage, bounces lazers off frontline into backline which forces a shield tank comp, and his ult breaks tank shields and placeables. But you can block his ult with daredevil objection and iron fist block. And he has a team up with wolverine. THE anti tank DPS. So they really hate tank players huh. It’s got to be spite

u/Forsaken_Guide_4835 — 2 months ago

How we feeling about the Namor buffs?

It’s an interesting dynamic because now that Gambit, Black Cat, Dino, DD, Star-Lord aren’t permabans anymore, we actually have ban slots to work with. We might be able to ban Namor and White-Fox now

Image unrelated

u/Forsaken_Guide_4835 — 2 months ago

So why won’t Netease acknowledge that Quickplay has bot matches?

I pretty much only play ranked. I am currently GM2 60% WR, trying to get to celestial. But I’m getting tired of throwers every other game, people who don’t care about winning, people who don’t swap, toxic players, terrible matchmaking, ABYSMAL balancing, everything. I thought to myself, what if I just quit playing ranked and just play Quickplay from here on out.

Then I remembered, every other match in Quickplay is a bot match. That’s demeaning, insulting, and more than anything, INCREDIBLY boring.

Netease won’t even acknowledge that bot matches are in the game.

I don’t understand why Netease won’t improve Quickplay so that the casual side of the playerbase can have an enjoyable environment to do whatever they want, but also have enough leeway to be a little bit competitive, rather than just not giving a damn because “it’s Quickplay”.

And then the players who want to compete and get better can play Ranked.

u/Forsaken_Guide_4835 — 3 months ago

How many of you use SS for combos, and should I learn how to use SS in combos?

Often times I will hit backline with an opener, (downslam,tracer,uppercut) and then if my target is low I’ll use GOHT to finish but I won’t have uppercut on CD. I’ve seen players use SS to get an immediate downslam after using GOHT.

Worth it, or should I just wait that second or two for uppercut to come off CD?

u/Forsaken_Guide_4835 — 3 months ago