
Losing my mind with this one
The last word. The rest of the sentence is "He made a low grade in (???)"

The last word. The rest of the sentence is "He made a low grade in (???)"
Introducing The Company.
A solo roleplaying game about surviving a war and fulfilling your duty.
The Company puts you, the Captain, in command of an infantry company of about 150 men, in the middle of a near-modern war. You will have to keep your men well fed, motivated and popular within the army. Both the Battle and the Camp will test you with random events that will force you to adapt. You will also have to keep you, the Captain, alive and effective.
The objective is not military victory. The objective is going home in the best possible terms. How that happens is up to you. Mostly.
The game, nearly forty A5 pages long, is rules-light and narrative. It involves d6 dice and a Company sheet, and you are also invited to keep a journal at hand to write down and narrate events, with as much or as little detail as you want. The game comes with both English and Spanish versions.
The three campaigns involve 30 scenarios, including:
You can, of course, come up with your own campaigns or even worlds.
The game contains no gore nor depictions of sexual nature, but violence is mentioned and narrated.
Okay this one was tough. 110 cardstock, and it took me some 10 hours of careful work.The PDF has a lot of customization options. I added a 50mm base to one of the feet because it would topple over easily. The arms twist fully and rotate a bit.
I am proud of this work, and I let my wife choose the pilot (there are 3 variants). She chose the booby one so I named it after her.
This is going on my Sisters army for OPR. I already have a paper Sisters APC ready.
I'm a big OPR player, but I've heard that OPR Fleets is pretty bad because it's too simple. However, I like more or less simpler games. So perhaps you can recommend me something a bit more complex than that?
Thank you dearly for your time and attention.
Edit: Thanks a lot guys! I think Full Thrust is what I was looking for.
I'm a historian myself (though I never did much with the degree) and I've read books on the Holodomor, Spanish Civil War and WW2. One of the constants I see is the total supremacy of Soviet propaganda and social engineering, quite before Operation Barbarossa.
So what was it? Dedicated agencies? Institutional memory? Willingness to take risks? Control of public discourse?
Thanks for your time and attention.
I'm a historian myself (though I never did much with the degree) and I've read books on the Holodomor, Spanish Civil War and WW2. One of the constants I see is the total supremacy of Soviet propaganda and social engineering, quite before Operation Barbarossa.
So what was it? Dedicated agencies? Institutional memory? Willingness to take risks? Control of public discourse?
Thanks for your time and attention.