Small Saga (2023): An Incredibly Charming bite sized RPG
I just finished Small Saga, an indie turn based RPG which got ported to Switch on Friday, inspired by animal centric stories like Secret of NIMH. And I found it to be a delightful experience from start to finish.
It tells the story of Verm, a mouse on a quest for revenge training to kill a god…
The god in question being…the exterminator that killed his brother. The game knowingly leans into the JRPG escalation to fight god, and puts a different spin on it through its smaller runtime and minature of rodent colonies across London, and the way the various species interact not only with each other but also with humankind.
It condenses the adventure and character growth of an RPG into a really compact, satisfying adventure. All the characters are extremely likeable and get satisfying exploration in only 8 hours. And it’s extremely gratifying how unabashedly queer both the main and supporting cast are. Though I think the humour is going to be a matter of taste. I think the extremely contemporary humour with characters calling each other ‘soft boi’ and ‘twink’ in this low fantasy NIMH esque setting will be fairly subjective but it clicked with me.
But behind the slightly Tumblr core humour the game is quite adapt at juggling multiple tones and extremely direct in its depiction of overcoming facism, struggling with the desire for revenge, and the difficulty of tearing down and rebuilding a broken system. All while celebrating queerness at every turn. And this is all bolstered by gorgeous pixel art and an excellent soundtrack.
The game uses turn based combat with no random encounters and no experience points. Battles are pretty much only limited to mandatory encounters and level ups are given at specific plot milestones, allowing you to spend and reallocate an increasing number of skill points to build your characters. This makes progression extremely slick and free of repetition, with gameplay upgrade tied to the story and character development. That being said, it’s also incredibly easy. This new Switch ports adds a hard mode and arena battles to address the original criticism of its low difficulty. I’d say hard mode brings the combat up to an acceptable level of challenge. I did have to somewhat think about my turn economy and some fights are legitimately challenging. But even then, it’s still exceedingly gentle. I’d say if you’re even remotely familiar with RPGs, play on hard mode for a gentle but still engaging experience with the combat.
This really is one of those games where the only real negative is that I was hungry for more. Which honestly is the best complaint to have. I would love to see a sequel where this team can flex their muscles with more resources and a longer runtime. But this is still a wonderful project that I can see becoming a frequent cozy replay.
So yeah, play Small Saga, it’s less than 10 hours, only about 15 quid and I can’t recommend it enough.